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Fix translucent model parts of MultiLayerModels rendering as missing models due to differing rendertypes when rendering block model (#7579)
Signed-off-by: HellFirePvP <7419378+HellFirePvP@users.noreply.github.com>
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@@ -156,6 +156,9 @@ public final class MultiLayerModel implements IModelGeometry<MultiLayerModel>
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}
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return builder.build();
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}
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// fix translucent layer parts in piston-moving rendering as missing model
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if (layer == RenderType.getTranslucentMovingBlock())
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layer = RenderType.getTranslucent();
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// support for item layer rendering
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if (state == null && convertRenderTypes)
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layer = ITEM_RENDER_TYPE_MAPPING.inverse().getOrDefault(layer, layer);
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