diff --git a/src/main/java/net/minecraftforge/fml/common/Mod.java b/src/main/java/net/minecraftforge/fml/common/Mod.java index 8b2b19f05b..781f72b52f 100644 --- a/src/main/java/net/minecraftforge/fml/common/Mod.java +++ b/src/main/java/net/minecraftforge/fml/common/Mod.java @@ -48,29 +48,6 @@ import net.minecraftforge.fml.relauncher.Side; * represent the mod to other Mods in the system. It will be sent various subclasses of {@link FMLEvent} * at pre-defined times during the loading of the game, based on where you have applied the {@link EventHandler} * annotation. - * - *
This is a simple example of a Mod. It has the modId of "mymodid", the name of "My example mod", it is - * version 1.0, and depends on FML being loaded. - *
{@code
- * package mymod;
- * // Declare that this is a mod with modId "mymodid", name "My example mod", version "1.0" and dependency on FML.
- * {@literal @}Mod(modId="mymodid",name="My example mod",version="1.0",dependencies="required-after:FML")
- * public class MyMod {
- * // Populate this field with the instance of the mod created by FML
- * {@literal @}Instance("mymodid")
- * public MyMod instance;
- *
- * // Mark this method for receiving an {@link FMLEvent} (in this case, it's the {@link FMLPreInitializationEvent})
- * {@literal @}EventHandler public void preInit(FMLPreInitializationEvent event)
- * {
- * // Do stuff in pre-init phase (read config, create blocks and items, register them)
- * }
- * }
- * }
- *
- *
- * @author cpw
- *
*/
@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.TYPE)
@@ -85,151 +62,6 @@ public @interface Mod
*/
String modid();
- /**
- * A user friendly name for the mod
- */
- String name() default "";
-
- /**
- * A version string for this mod.
- *
- * The version string here should be just numbers separated by dots,
- * to make specifying {@link #dependencies()} simple for other mods.
- *
- * See also: "Versioning" on Maven Wiki
- */
- String version() default "";
-
- /**
- * A dependency string for this mod, which specifies which mod(s) it depends on in order to run.
- *
- * A dependency string must start with a combination of these prefixes, separated by "-":
- * [before, after], [required], [client, server]
- * At least one "before", "after", or "required" must be specified.
- * Then ":" and the mod id.
- * Then a version range should be specified for the mod by adding "@" and the version range.
- * The version range format is described in the javadoc here:
- * {@link VersionRange#createFromVersionSpec(java.lang.String)}
- * Then a ";".
- *
- * If a "required" mod is missing, or a mod exists with a version outside the specified range,
- * the game will not start and an error screen will tell the player which versions are required.
- *
- * Example:
- * Our example mod:
- * * depends on Forge and uses new features that were introduced in Forge version 14.21.1.2395
- * "required:forge@[14.21.1.2395,);"
- *
- * 1.12.2 Note: for compatibility with Forge older than 14.23.0.2501 the syntax must follow this older format:
- * "required-after:forge@[14.21.1.2395,);"
- * For more explanation see https://github.com/MinecraftForge/MinecraftForge/issues/4918
- *
- * * is a dedicated addon to mod1 and has to have its event handlers run after mod1's are run,
- * "required-after:mod1;"
- * * has optional integration with mod2 which depends on features introduced in mod2 version 4.7.0,
- * "after:mod2@[4.7.0,);"
- * * depends on a client-side-only rendering library called rendermod
- * "required-client:rendermod;"
- *
- * The full dependencies string is all of those combined:
- * "required:forge@[14.21.1.2395,);required-after:mod1;after:mod2@[4.7.0,);required-client:rendermod;"
- *
- * This will stop the game and display an error message if any of these is true:
- * The installed forge is too old,
- * mod1 is missing,
- * an old version of mod2 is present,
- * rendermod is missing on the client.
- */
- String dependencies() default "";
-
- /**
- * Whether to use the mcmod.info metadata by default for this mod.
- * If true, settings in the mcmod.info file will override settings in these annotations.
- */
- boolean useMetadata() default false;
-
- /**
- * If true, this mod will not be loaded on the Dedicated Server environment.
- * Will crash if both serverSideOnly and clientSideOnly are set to true.
- */
- boolean clientSideOnly() default false;
-
- /**
- * If true, this mod will not be loaded on the Client environment.
- * Will crash if both serverSideOnly and clientSideOnly are set to true.
- */
- boolean serverSideOnly() default false;
-
- /**
- * The acceptable range of minecraft versions that this mod will load and run in
- * The default ("empty string") indicates that the currently RUNNING minecraft version is acceptable.
- * This means ANY version that the end user adds the mod to. Modders PLEASE set this.
- * FML will refuse to run with an error if the minecraft version is not in this range across all mods.
- * @return A version range as specified by the maven version range specification or the empty string
- */
- String acceptedMinecraftVersions() default "";
- /**
- * A replacement for the no-longer-existing "versionRange" of NetworkMod. Specify a remote version range
- * that this mod will accept as valid. Defaults to nothing, which is interpreted as "only this version".
- * Another special value is '*' which means accept all versions.
- *
- * This is ignored if there is a {@link NetworkCheckHandler} annotation on a method in this class.
- *
- * @return A version range as specified by the maven version range specification or the empty string
- */
- String acceptableRemoteVersions() default "";
-
- /**
- * A version range specifying compatible save version information. If your mod follows good version numbering
- * practice Like this (http://semver.org/) then this should be sufficient.
- *
- * Advanced users can specify a {@link SaveInspectionHandler} instead.
- * @return A version range as specified by the maven version range specification or the empty string
- */
- String acceptableSaveVersions() default "";
- /**
- * Specifying this field allows for a mod to expect a signed jar with a fingerprint matching this value.
- * The fingerprint should be SHA-1 encoded, lowercase with ':' removed. An empty value indicates that
- * the mod is not expecting to be signed.
- *
- * Any incorrectness of the fingerprint, be it missing or wrong, will result in the {@link FMLFingerprintViolationEvent}
- * event firing prior to any other event on the mod.
- *
- * @return A certificate fingerprint that is expected for this mod.
- */
- String certificateFingerprint() default "";
-
- /**
- * The language the mod is authored in. This will be used to control certain compatibility behaviours for this mod.
- * Valid values are currently "java", "scala"
- *
- * @return The language the mod is authored in
- */
- String modLanguage() default "java";
-
- /**
- * The language adapter to be used to load this mod. This overrides the value of modLanguage. The class must have a
- * public zero variable constructor and implement {@link ILanguageAdapter} just like the Java and Scala adapters.
- *
- * A class with an invalid constructor or that doesn't implement {@link ILanguageAdapter} will throw an exception and
- * halt loading.
- *
- * @return The full class name of the language adapter
- */
- String modLanguageAdapter() default "";
-
- /**
- * If your mod doesn't have a runtime persistent effect on the state of the game, and can be disabled without side effects
- * (minimap mods, graphical tweak mods) then you can set true here and receive the FMLDeactivationEvent to perform deactivation
- * tasks.
- * This does not affect administrative disabling through the system property fml.modStates or the config file fmlModState.properties.
- * The mod will only be deactivated outside of a running game world - FML will never allow mod deactivation whilst a game server
- * is running.
- *
- * @return if this mod can be deactivated whilst the game is open.
- */
- boolean canBeDeactivated() default false;
-
/**
* An optional GUI factory for this mod. This is the name of a class implementing {@link IModGuiFactory} that will be instantiated
* on the client side, and will have certain configuration/options guis requested from it.
@@ -238,14 +70,6 @@ public @interface Mod
*/
String guiFactory() default "";
- /**
- * An optional URL to a JSON file that will be checked once per launch to determine if there is an updated
- * version of this mod and notify the end user. For more information see ForgeVersion.
- * Format is defined here: https://gist.github.com/LexManos/7aacb9aa991330523884
- * @return URL to update metadata json
- */
- String updateJSON() default "";
-
/**
* A list of custom properties for this mod. Completely up to the mod author if/when they
* want to put anything in here.
@@ -312,6 +136,7 @@ public @interface Mod
* @author cpw
*
*/
+ @Deprecated
@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.METHOD)
@interface EventHandler{}
@@ -356,16 +181,6 @@ public @interface Mod
String owner() default "";
}
- /**
- * Mod instance factory method. Should return an instance of the mod. Applies only to static methods on the same class as {@link Mod}.
- * @author cpw
- *
- */
- @Retention(RetentionPolicy.RUNTIME)
- @Target(ElementType.METHOD)
- @interface InstanceFactory {
- }
-
/**
* A class which will be subscribed to {@link net.minecraftforge.common.MinecraftForge.EVENT_BUS} at mod construction time.
*/