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Added PlayerBrewedPotionEvent (#3187)
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@@ -67,6 +67,7 @@ import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.common.capabilities.CapabilityDispatcher;
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import net.minecraftforge.common.capabilities.ICapabilityProvider;
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import net.minecraftforge.common.util.BlockSnapshot;
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import net.minecraftforge.event.brewing.PlayerBrewedPotionEvent;
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import net.minecraftforge.event.brewing.PotionBrewEvent;
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import net.minecraftforge.event.entity.EntityEvent;
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import net.minecraftforge.event.entity.EntityMountEvent;
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@@ -488,6 +489,11 @@ public class ForgeEventFactory
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{
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MinecraftForge.EVENT_BUS.post(new PotionBrewEvent.Post(brewingItemStacks));
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}
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public static void onPlayerBrewedPotion(EntityPlayer player, ItemStack stack)
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{
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MinecraftForge.EVENT_BUS.post(new PlayerBrewedPotionEvent(player, stack));
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}
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public static boolean renderFireOverlay(EntityPlayer player, float renderPartialTicks)
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{
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@@ -0,0 +1,46 @@
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/*
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* Minecraft Forge
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* Copyright (c) 2016.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation version 2.1
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* of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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package net.minecraftforge.event.brewing;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.event.entity.player.PlayerEvent;
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/**
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* This event is called when a player picks up a potion from a brewing stand.
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*/
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public class PlayerBrewedPotionEvent extends PlayerEvent
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{
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private final ItemStack stack;
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public PlayerBrewedPotionEvent(EntityPlayer player, ItemStack stack)
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{
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super(player);
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this.stack = stack;
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}
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/**
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* The ItemStack of the potion.
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*/
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public ItemStack getStack()
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{
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return stack;
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}
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}
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