From c5e462f7d2bc726efdbadc19c3bf271851b33845 Mon Sep 17 00:00:00 2001 From: LexManos Date: Sun, 1 Jun 2025 00:19:14 -0700 Subject: [PATCH] Remove legacy patch that caused tripwires to create a loop. Fixes #10558 --- .../minecraft/world/level/chunk/LevelChunk.java.patch | 9 --------- 1 file changed, 9 deletions(-) diff --git a/patches/minecraft/net/minecraft/world/level/chunk/LevelChunk.java.patch b/patches/minecraft/net/minecraft/world/level/chunk/LevelChunk.java.patch index 43ec724c6e..f18d687f07 100644 --- a/patches/minecraft/net/minecraft/world/level/chunk/LevelChunk.java.patch +++ b/patches/minecraft/net/minecraft/world/level/chunk/LevelChunk.java.patch @@ -17,15 +17,6 @@ } public LevelChunk(ServerLevel p_196850_, ProtoChunk p_196851_, @Nullable LevelChunk.PostLoadProcessor p_196852_) { -@@ -291,7 +_,7 @@ - profilerfiller.pop(); - } - -- boolean flag4 = !blockstate.is(block); -+ boolean flag4 = !blockstate.is(block) || !p_62866_.hasBlockEntity(); - boolean flag2 = (p_393998_ & 64) != 0; - boolean flag3 = (p_393998_ & 256) == 0; - if (flag4 && blockstate.hasBlockEntity()) { @@ -312,7 +_,7 @@ if (!levelchunksection.getBlockState(j, k, l).is(block)) { return null;