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@@ -5,10 +5,14 @@
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package net.minecraftforge.common.extensions;
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import java.util.Arrays;
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import java.util.Objects;
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import java.util.UUID;
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import java.util.function.Consumer;
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import java.util.function.Supplier;
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import net.minecraft.core.Registry;
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import net.minecraft.resources.ResourceKey;
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import org.jetbrains.annotations.Nullable;
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import com.mojang.authlib.GameProfile;
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@@ -60,6 +64,28 @@ public interface IForgeGameTestHelper {
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throw new GameTestAssertException(message.get());
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}
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default <N> void assertValueEqual(N expected, N actual, String name, String message) {
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this.assertValueEqual(expected, actual, name, () -> message);
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}
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default <N> void assertValueEqual(N expected, N actual, String name, Supplier<String> message) {
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if (!Objects.equals(expected, actual))
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throw new GameTestAssertException("%s -- Expected %s to be %s, but was %s".formatted(message.get(), name, expected, actual));
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}
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default <N> void assertValueEqual(N[] expected, N[] actual, String name, String message) {
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this.assertValueEqual(expected, actual, name, () -> message);
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}
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default <N> void assertValueEqual(N[] expected, N[] actual, String name, Supplier<String> message) {
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if (!Objects.deepEquals(expected, actual))
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throw new GameTestAssertException("%s -- Expected %s to be %s, but was %s".formatted(message.get(), name, Arrays.toString(expected), Arrays.toString(actual)));
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}
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default <E> Registry<E> registryLookup(ResourceKey<? extends Registry<? extends E>> registryKey) {
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return this.self().getLevel().registryAccess().lookupOrThrow(registryKey);
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}
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default ServerPlayer makeMockServerPlayer() {
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var level = self().getLevel();
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var cookie = CommonListenerCookie.createInitial(new GameProfile(UUID.randomUUID(), "test-mock-player"), false);
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@@ -158,19 +184,49 @@ public interface IForgeGameTestHelper {
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}
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public void assertUnset() {
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if (this.value != null)
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throw new GameTestAssertException("Expected " + name + " to be null, but was " + this.value);
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this.assertUnset((Supplier<String>) null);
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}
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public void assertUnset(String message) {
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this.assertUnset(message != null ? () -> message : null);
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}
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public void assertUnset(Supplier<String> message) {
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if (this.value != null) {
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String s = message != null ? message.get() + " -- " : "";
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throw new GameTestAssertException(s + "Expected " + name + " to be null, but was " + this.value);
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}
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}
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public void assertSet() {
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if (this.value == null)
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throw new GameTestAssertException("Flag " + name + " was never set");
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this.assertSet((Supplier<String>) null);
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}
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public void assertSet(String message) {
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this.assertSet(message != null ? () -> message : null);
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}
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public void assertSet(Supplier<String> message) {
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if (this.value == null) {
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String s = message != null ? message.get() + " -- " : "";
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throw new GameTestAssertException(s + "Flag " + name + " was never set");
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}
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}
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public void assertEquals(T expected) {
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assertSet();
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if (expected != null && !expected.equals(this.value))
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throw new GameTestAssertException("Expected " + name + " to be " + expected + ", but was " + this.value);
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this.assertEquals(expected, (Supplier<String>) null);
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}
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public void assertEquals(T expected, String message) {
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this.assertEquals(expected, message != null ? () -> message : null);
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}
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public void assertEquals(T expected, Supplier<String> message) {
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assertSet(message);
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if (expected != null && !expected.equals(this.value)) {
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String s = message != null ? message.get() + " -- " : "";
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throw new GameTestAssertException(s + "Expected " + name + " to be " + expected + ", but was " + this.value);
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}
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}
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}
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@@ -195,9 +251,29 @@ public interface IForgeGameTestHelper {
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return this.value == null ? -1 : this.value.longValue();
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}
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public void assertEquals(int expected) {
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super.assertEquals((long) expected);
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}
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public void assertEquals(long expected) {
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super.assertEquals(expected);
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}
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public void assertEquals(int expected, String message) {
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super.assertEquals((long) expected, message);
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}
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public void assertEquals(long expected, String message) {
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super.assertEquals(expected, message);
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}
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public void assertEquals(int expected, Supplier<String> message) {
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super.assertEquals((long) expected, message);
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}
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public void assertEquals(long expected, Supplier<String> message) {
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super.assertEquals(expected, message);
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}
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}
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public static class BoolFlag extends Flag<Boolean> {
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@@ -216,5 +292,13 @@ public interface IForgeGameTestHelper {
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public void assertEquals(boolean expected) {
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super.assertEquals(expected);
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}
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public void assertEquals(boolean expected, String message) {
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super.assertEquals(expected, message);
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}
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public void assertEquals(boolean expected, Supplier<String> message) {
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super.assertEquals(expected, message);
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}
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}
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}
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@@ -7,6 +7,9 @@ package net.minecraftforge.common.extensions;
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import java.util.function.Consumer;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.damagesource.DamageSource;
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import net.minecraft.world.entity.player.Inventory;
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import net.minecraft.world.item.*;
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@@ -521,6 +524,25 @@ public interface IForgeItem {
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*/
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default void onHorseArmorTick(ItemStack stack, Level level, Mob horse) { }
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/**
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* Called when this item is to be damaged, such as use a tool being used or a shield blocking damage. The damage
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* parameter has not yet been processed, so enchantments are not taken into account.
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*
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* @param stack The processed amount of damage the item will take
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* @param damage The amount of damage the item will take before processing
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* @param random The random used where the damage is taking place (typically from the level)
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* @param player The player holding the item
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* @param onBroken The callback for when an item is broken (use this if you plan on cancelling damage that will
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* break an item)
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* @return The amount of damage the item should take, after processing
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*
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* @apiNote If the item stack is not {@linkplain ItemStack#isDamageableItem() damageable}, this method will not be
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* called.
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*/
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default int damageItem(ItemStack stack, int damage, RandomSource random, @Nullable ServerPlayer player, Runnable onBroken) {
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return damage;
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}
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/**
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* Called when an item entity for this stack is destroyed. Note: The {@link ItemStack} can be retrieved from the item entity.
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*
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@@ -5,6 +5,9 @@
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package net.minecraftforge.common.extensions;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.damagesource.DamageSource;
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import net.minecraft.world.entity.monster.EnderMan;
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import net.minecraft.world.entity.player.Inventory;
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@@ -31,6 +34,8 @@ import net.minecraftforge.common.ToolActions;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import java.util.function.Consumer;
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/*
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* Extension added to ItemStack that bounces to ItemSack sensitive Item methods. Typically this is just for convince.
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*/
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@@ -398,6 +403,25 @@ public interface IForgeItemStack {
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return self().getItem().getSweepHitBox(self(), player, target);
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}
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/**
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* Called when this item is to be damaged, such as use a tool being used or a shield blocking damage. The damage
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* parameter has not yet been processed, so enchantments are not taken into account.
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*
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* @param damage The amount of damage the item will take before processing
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* @param random The random used where the damage is taking place (typically from the level)
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* @param player The player holding the item
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* @param onBroken The callback for when an item is broken (use this if you plan on cancelling damage that will
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* break an item)
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* @return The amount of damage the item should take
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*
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* @apiNote If the item stack is not {@linkplain ItemStack#isDamageableItem() damageable}, this method will not be
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* called.
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* @see IForgeItem#damageItem(ItemStack, int, RandomSource, ServerPlayer, Runnable)
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*/
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default int damageItem(int damage, RandomSource random, @Nullable ServerPlayer player, Runnable onBroken) {
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return self().getItem().damageItem(self(), damage, random, player, onBroken);
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}
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/**
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* Called when an item entity for this stack is destroyed. Note: The {@link ItemStack} can be retrieved from the item entity.
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*
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