Fix all layers of ItemLayerModel being fullbright (#8039)

Fixes #8007
This commit is contained in:
sciwhiz12 authored and GitHub committed 2021-08-31 11:33:27 +02:00
1 parent d17f10d80c
commit b375da6962
1 file changed
+3 -2
@@ -112,8 +112,9 @@ public final class ItemLayerModel implements IModelGeometry<ItemLayerModel>
for(int i = 0; i < textures.size(); i++)
{
TextureAtlasSprite tas = spriteGetter.apply(textures.get(i));
RenderType rt = getLayerRenderType(fullbrightLayers.contains(i));
builder.addQuads(rt, getQuadsForSprite(i, tas, transform, true));
boolean fullbright = fullbrightLayers.contains(i);
RenderType rt = getLayerRenderType(fullbright);
builder.addQuads(rt, getQuadsForSprite(i, tas, transform, fullbright));
}
return builder.build();