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Add support for custom WoodTypes (#7623)
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@@ -164,6 +164,7 @@ public class ForgeHooksClient
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StartupMessageManager.mcLoaderConsumer().ifPresent(c->c.accept("Atlas Stitching : "+map.location().toString()));
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ModLoader.get().postEvent(new TextureStitchEvent.Pre(map, resourceLocations));
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// ModelLoader.White.INSTANCE.register(map); // TODO Custom TAS
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Atlases.SIGN_MATERIALS.values().forEach(material -> resourceLocations.add(material.texture()));
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}
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public static void onTextureStitchedPost(AtlasTexture map)
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