Add an event for registering block/item colour handlers (#4565)

This commit is contained in:
Ben Staddon authored and LexManos committed 2017-12-16 17:34:00 -08:00
1 parent e3c630ecb8
commit 98997061f0
4 files changed
+99 -6

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@@ -61,6 +61,8 @@ import net.minecraft.client.renderer.block.model.ModelManager;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.client.renderer.block.model.ModelRotation;
import net.minecraft.client.renderer.block.model.SimpleBakedModel;
import net.minecraft.client.renderer.color.BlockColors;
import net.minecraft.client.renderer.color.ItemColors;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.renderer.texture.TextureMap;
@@ -91,6 +93,7 @@ import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraft.world.biome.Biome;
import net.minecraftforge.client.event.ColorHandlerEvent;
import net.minecraftforge.client.event.DrawBlockHighlightEvent;
import net.minecraftforge.client.event.EntityViewRenderEvent;
import net.minecraftforge.client.event.FOVUpdateEvent;
@@ -185,6 +188,16 @@ public class ForgeHooksClient
MinecraftForge.EVENT_BUS.post(new TextureStitchEvent.Post(map));
}
public static void onBlockColorsInit(BlockColors blockColors)
{
MinecraftForge.EVENT_BUS.post(new ColorHandlerEvent.Block(blockColors));
}
public static void onItemColorsInit(ItemColors itemColors, BlockColors blockColors)
{
MinecraftForge.EVENT_BUS.post(new ColorHandlerEvent.Item(itemColors, blockColors));
}
static int renderPass = -1;
public static void setRenderPass(int pass)
{
@@ -0,0 +1,68 @@
/*
* Minecraft Forge
* Copyright (c) 2017.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.client.event;
import net.minecraft.client.renderer.color.BlockColors;
import net.minecraft.client.renderer.color.ItemColors;
import net.minecraftforge.fml.common.eventhandler.Event;
/**
* Use these events to register block/item
* color handlers at the appropriate time.
*/
public abstract class ColorHandlerEvent extends Event
{
public static class Block extends ColorHandlerEvent
{
private final BlockColors blockColors;
public Block(BlockColors blockColors)
{
this.blockColors = blockColors;
}
public BlockColors getBlockColors()
{
return blockColors;
}
}
public static class Item extends ColorHandlerEvent
{
private final ItemColors itemColors;
private final BlockColors blockColors;
public Item(ItemColors itemColors, BlockColors blockColors)
{
this.itemColors = itemColors;
this.blockColors = blockColors;
}
public ItemColors getItemColors()
{
return itemColors;
}
public BlockColors getBlockColors()
{
return blockColors;
}
}
}