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Fixed position being shifted before being sent to shouldSideBeRendered.
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@@ -110,7 +110,7 @@ public class ForgeBlockModelRenderer extends BlockModelRenderer
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quads = model.func_188616_a(state, side, rand);
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if(!quads.isEmpty())
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{
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if(!checkSides || state.func_185894_c(world, pos.offset(side), side))
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if(!checkSides || state.func_185894_c(world, pos, side))
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{
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if(empty) lighter.updateBlockInfo();
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empty = false;
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