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Fix test mod IDs, names, and versions (#3122)
Most of our test mods have bad IDs (uppercase) and are missing names or versions. Forge produces a bunch of warnings in the console about this, which makes it more likely that an important message will be missed.
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@@ -17,10 +17,10 @@ import net.minecraftforge.fml.common.registry.GameRegistry;
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import java.util.Random;
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@Mod(modid = ItemLayerModelDebug.MODID, version = ItemLayerModelDebug.VERSION)
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@Mod(modid = ItemLayerModelDebug.MODID, name = "ForgeDebugItemLayerModel", version = ItemLayerModelDebug.VERSION)
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public class ItemLayerModelDebug
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{
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public static final String MODID = "ForgeDebugItemLayerModel";
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public static final String MODID = "forgedebugitemlayermodel";
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public static final String VERSION = "1.0";
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@SidedProxy
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