Compiling fixes - IN GAME!

This commit is contained in:
covers1624 authored and cpw committed 2020-06-25 17:55:52 -04:00
1 parent 631230b298
commit 80eb12e59d
364 files changed
+1170 -9853

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@@ -141,7 +141,6 @@ public class GameData
public static final ResourceLocation FEATURES = new ResourceLocation("feature");
public static final ResourceLocation DECORATORS = new ResourceLocation("decorator");
public static final ResourceLocation BIOME_PROVIDER_TYPES = new ResourceLocation("biome_source_type");
public static final ResourceLocation CHUNK_GENERATOR_TYPES = new ResourceLocation("chunk_generator_type");
public static final ResourceLocation CHUNK_STATUS = new ResourceLocation("chunk_status");
public static final ResourceLocation BLOCK_STATE_PROVIDER_TYPES = new ResourceLocation("block_state_provider_type");
public static final ResourceLocation BLOCK_PLACER_TYPES = new ResourceLocation("block_placer_type");
@@ -149,7 +148,6 @@ public class GameData
public static final ResourceLocation TREE_DECORATOR_TYPES = new ResourceLocation("tree_decorator_type");
// Custom forge registries
public static final ResourceLocation MODDIMENSIONS = new ResourceLocation("forge:moddimensions");
public static final ResourceLocation SERIALIZERS = new ResourceLocation("minecraft:dataserializers");
public static final ResourceLocation LOOT_MODIFIER_SERIALIZERS = new ResourceLocation("forge:loot_modifier_serializers");
@@ -212,8 +210,6 @@ public class GameData
makeRegistry(SURFACE_BUILDERS, SurfaceBuilder.class).disableSaving().disableSync().create();
makeRegistry(FEATURES, Feature.class).addCallback(FeatureCallbacks.INSTANCE).disableSaving().create();
makeRegistry(DECORATORS, Placement.class).disableSaving().disableSync().create();
// makeRegistry(BIOME_PROVIDER_TYPES, BiomeProviderType.class).disableSaving().disableSync().create();
// makeRegistry(CHUNK_GENERATOR_TYPES, ChunkGeneratorType.class).disableSaving().disableSync().create();
makeRegistry(CHUNK_STATUS, ChunkStatus.class, new ResourceLocation("empty")).disableSaving().disableSync().create();
makeRegistry(BLOCK_STATE_PROVIDER_TYPES, BlockStateProviderType.class).disableSaving().disableSync().create();
makeRegistry(BLOCK_PLACER_TYPES, BlockPlacerType.class).disableSaving().disableSync().create();
@@ -221,7 +217,6 @@ public class GameData
makeRegistry(TREE_DECORATOR_TYPES, TreeDecoratorType.class).disableSaving().disableSync().create();
// Custom forge registries
//makeRegistry(MODDIMENSIONS, ModDimension.class ).disableSaving().create(); //TODO Dimensions
makeRegistry(SERIALIZERS, DataSerializerEntry.class, 256 /*vanilla space*/, MAX_VARINT).disableSaving().disableOverrides().addCallback(SerializerCallbacks.INSTANCE).create();
makeRegistry(LOOT_MODIFIER_SERIALIZERS, GlobalLootModifierSerializer.class).disableSaving().disableSync().create();
}