Tidy up server launch - reflection not required anymore

This commit is contained in:
Christian committed 2012-08-17 09:25:04 -04:00
1 parent eee0a99b88
commit 78efd1acc6
1 file changed
+2 -28
@@ -13,27 +13,11 @@
*/
package cpw.mods.fml.common;
import java.io.File;
import java.io.IOException;
import java.io.InputStream;
import java.lang.reflect.InvocationTargetException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.EnumSet;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Properties;
import java.util.Random;
import java.util.logging.Level;
import java.util.logging.Logger;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.zip.ZipEntry;
import java.util.zip.ZipException;
import java.util.zip.ZipFile;
import java.util.zip.ZipInputStream;
import net.minecraft.server.MinecraftServer;
import net.minecraft.src.DedicatedServer;
@@ -48,11 +32,10 @@ import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableList.Builder;
import com.google.common.collect.Lists;
import cpw.mods.fml.common.discovery.ContainerType;
import cpw.mods.fml.common.network.EntitySpawnAdjustmentPacket;
import cpw.mods.fml.common.network.EntitySpawnPacket;
import cpw.mods.fml.common.registry.TickRegistry;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.server.FMLServerHandler;
/**
@@ -338,16 +321,7 @@ public class FMLCommonHandler
public void onServerStart(DedicatedServer dedicatedServer)
{
try
{
// Done this way so that the client doesn't depend on server side handler
Class<?> cls = Class.forName("cpw.mods.fml.server.FMLServerHandler", true, getClass().getClassLoader());
}
catch (ClassNotFoundException e)
{
FMLLog.log(Level.SEVERE, e, "Unable to load the FML server handler");
throw Throwables.propagate(e);
}
FMLServerHandler.instance();
sidedDelegate.beginServerLoading(dedicatedServer);
}