diff --git a/common/fml_at.cfg b/common/fml_at.cfg index 9631dbd835..7d06496047 100644 --- a/common/fml_at.cfg +++ b/common/fml_at.cfg @@ -1,75 +1,71 @@ #Main FML Access Transformer configuration file # TileEntity addMapping -public aji.a(Ljava/lang/Class;Ljava/lang/String;)V +public aml.a(Ljava/lang/Class;Ljava/lang/String;)V # EntityList addMappings -public jr.a(Ljava/lang/Class;Ljava/lang/String;I)V -public jr.a(Ljava/lang/Class;Ljava/lang/String;III)V +public le.a(Ljava/lang/Class;Ljava/lang/String;I)V +public le.a(Ljava/lang/Class;Ljava/lang/String;III)V # EntityList nameToClassMap and idToClassMap and classToNameMap -public jr.b -public jr.d -public jr.c +public le.b +public le.d +public le.c # RenderEngine -public avf.k # texturePack +public azb.h # textureList +public azb.k # texturePack # RenderManager renderers -public avy.o +public azv.o # RenderBlocks - everything -public avg.* -public avg.*() -#RenderEngine - make TextureFX list public -public avf.h -public avf.k # texturePack +public azc.* +public azc.*() #RenderPlayer - make armorlist public and not final -public-f awr.j +public-f bap.h #StringTranslate - make the current table and language public -public ak.b -public ak.d +public bd.b +public bd.d # TileEntityRenderer - make the list of renderers public -public axs.m +public bbx.m # CraftingManager - make the add recipe methods public -public td.a(Lrj;[Ljava/lang/Object;)V -public td.b(Lrj;[Ljava/lang/Object;)V +public vp.a(Ltu;[Ljava/lang/Object;)V +public vp.b(Ltu;[Ljava/lang/Object;)V # WeightedRandomItem - make the "probability" public -public is.a +public kf.a # ItemStack - make itemId final -#public+f rj.c +#public+f tu.c # StatBase - Make statName public, no server side getter -public hp.a +public jb.a # NetLoginHandler make the "complete connection" callback public so I can reset it during FML negotiation -public gx.a(Lgx;Z)Z +public ij.a(Lij;Z)Z # NetLoginHandler userName field -public gx.h +public ij.h # EntityPlayerMP getNextWindowId -public gu.bO()V -public gu.cq +public ig.cd()V +public ig.cu # EntityAITaskEntry class -> public -public kx +public mn # EntityAITasks taskList -public kw.a +public mm.a # BlockChest isOcelotBlockingChest (a bounding box check actually) -public afe.n(Lup;III)Z +public ahy.n(Lxd;III)Z # EntityLiving -public jw.aM # carryoverDamage -# EntityLiving tasks -public jw.bg -# EntityAIOcelotSit nearestSittableBlock and isblocksittable -protected li.a(Lup;III)Z -protected li.f()Z +public lm.aS # carryoverDamage +public lm.bn # tasks +public lm.bF # isJumping +# EntityAIOcelotSit +protected mz.a(Lxd;III)Z # nearestSittableBlock +protected mz.f()Z # isblocksittable # CallableMinecraftVersion - sanity check the MC version public b public b.(La;)V # constructor # EntityAnimal -public mn.d # inLove -# EntityLiving -public jw.bu # isJumping +public og.d # inLove # WorldType -public va.(ILjava/lang/String;)V -public va.(ILjava/lang/String;I)V +public xo.(ILjava/lang/String;)V +public xo.(ILjava/lang/String;I)V # ComponentVillage -public aby +public aep # EntityVillager - addbuy and addsell and minmax lists -public od.a(Luj;ILjava/util/Random;F)V -public od.b(Luj;ILjava/util/Random;F)V -public od.bB -public od.bC +public qc.a(Lwv;ILjava/util/Random;F)V +public qc.b(Lwv;ILjava/util/Random;F)V +public qc.bO +public qc.bP # GuiButtonMerchant -public aqw +public aul diff --git a/common/fml_marker.cfg b/common/fml_marker.cfg index eaabe3bdf3..fa3cc22e46 100644 --- a/common/fml_marker.cfg +++ b/common/fml_marker.cfg @@ -2,11 +2,11 @@ # Only runs at runtime because it's not necessary at compile time # has deobf and obf mappings so it runs OK in mcp # entityplayer -> network/player -og cpw/mods/fml/common/network/Player +qf cpw/mods/fml/common/network/Player net.minecraft.src.EntityPlayer cpw/mods/fml/common/network/Player # block -> blockproxy -aig cpw/mods/fml/common/registry/BlockProxy +ale cpw/mods/fml/common/registry/BlockProxy net.minecraft.src.Block cpw/mods/fml/common/registry/BlockProxy # item -> itemproxy -rh cpw/mods/fml/common/registry/ItemProxy +ts cpw/mods/fml/common/registry/ItemProxy net.minecraft.src.Item cpw/mods/fml/common/registry/ItemProxy \ No newline at end of file