From 75d647615eb26c1408c77ffd3d0bf400e10fe409 Mon Sep 17 00:00:00 2001 From: ChampionAsh5357 Date: Fri, 9 Jun 2023 17:47:05 -0400 Subject: [PATCH] Use Spinning Effect Intensity instead of Partial Tick for Portal Overlay Fixes #9529 (#9530) --- .../minecraftforge/client/gui/overlay/VanillaGuiOverlay.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/net/minecraftforge/client/gui/overlay/VanillaGuiOverlay.java b/src/main/java/net/minecraftforge/client/gui/overlay/VanillaGuiOverlay.java index 9a2dd42a30..2835d66705 100644 --- a/src/main/java/net/minecraftforge/client/gui/overlay/VanillaGuiOverlay.java +++ b/src/main/java/net/minecraftforge/client/gui/overlay/VanillaGuiOverlay.java @@ -47,7 +47,7 @@ public enum VanillaGuiOverlay float f1 = Mth.lerp(partialTick, gui.getMinecraft().player.oSpinningEffectIntensity, gui.getMinecraft().player.spinningEffectIntensity); if (f1 > 0.0F && !gui.getMinecraft().player.hasEffect(MobEffects.CONFUSION)) { gui.setupOverlayRenderState(true, false); - gui.renderPortalOverlay(guiGraphics, partialTick); + gui.renderPortalOverlay(guiGraphics, f1); } }), HOTBAR("hotbar", (gui, guiGraphics, partialTick, screenWidth, screenHeight) -> {