From 39eb036b0e8f949d54c71469d76e5390952d4b1c Mon Sep 17 00:00:00 2001 From: Lunatrius Date: Wed, 28 Jan 2015 21:41:39 +0100 Subject: [PATCH] Don't skip the first line when rendering (debug) text. --- src/main/java/net/minecraftforge/client/GuiIngameForge.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/java/net/minecraftforge/client/GuiIngameForge.java b/src/main/java/net/minecraftforge/client/GuiIngameForge.java index bd0dacc843..500f04a5eb 100644 --- a/src/main/java/net/minecraftforge/client/GuiIngameForge.java +++ b/src/main/java/net/minecraftforge/client/GuiIngameForge.java @@ -675,21 +675,21 @@ public class GuiIngameForge extends GuiIngame int top = 2; for (String msg : listL) { - top += fontrenderer.FONT_HEIGHT; if (msg == null) continue; drawRect(1, top - 1, 2 + fontrenderer.getStringWidth(msg) + 1, top + fontrenderer.FONT_HEIGHT - 1, -1873784752); fontrenderer.drawString(msg, 2, top, 14737632); + top += fontrenderer.FONT_HEIGHT; } top = 2; for (String msg : listR) { - top += fontrenderer.FONT_HEIGHT; if (msg == null) continue; int w = fontrenderer.getStringWidth(msg); int left = width - 2 - w; drawRect(left - 1, top - 1, left + w + 1, top + fontrenderer.FONT_HEIGHT - 1, -1873784752); fontrenderer.drawString(msg, left, top, 14737632); + top += fontrenderer.FONT_HEIGHT; } }