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Fix max entity radius not being settable by making it a instance method on world. Closes #5601
Fix VoidFluidHandler.INSTANCE not being a instance of VoidFluidHandler. Closes #5602 Remove backwards compat code and make IItemHandler.isItemValid non-default. Closes #5598
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@@ -24,9 +24,16 @@ import net.minecraftforge.common.capabilities.ICapabilityProvider;
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public interface IForgeWorld extends ICapabilityProvider
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{
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/**
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* Used in the getEntitiesWithinAABB functions to expand the search area for entities.
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* Modders should change this variable to a higher value if it is less then the radius
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* of one of there entities.
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* The maximum radius to scan for entities when trying to check bounding boxes. Vanilla's default is
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* 2.0D But mods that add larger entities may increase this.
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*/
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public static double MAX_ENTITY_RADIUS = 2.0D;
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public double getMaxEntityRadius();
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/**
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* Increases the max entity radius, this is safe to call with any value.
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* The setter will verify the input value is larger then the current setting.
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*
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* @param value New max radius to set.
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* @return The new max radius
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*/
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public double increaseMaxEntityRadius(double value);
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}
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@@ -36,7 +36,7 @@ import static net.minecraftforge.fluids.capability.templates.EmptyFluidHandler.E
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*/
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public class VoidFluidHandler implements IFluidHandler, IFluidTank
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{
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public static final EmptyFluidHandler INSTANCE = new EmptyFluidHandler();
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public static final VoidFluidHandler INSTANCE = new VoidFluidHandler();
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public VoidFluidHandler() {}
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@@ -117,6 +117,5 @@ public interface IItemHandler
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* @return true if the slot can insert the ItemStack, not considering the current state of the inventory.
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* false if the slot can never insert the ItemStack in any situation.
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*/
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//todo Make non-default and/or replace in 1.13
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default boolean isItemValid(int slot, @Nonnull ItemStack stack) { return true; }
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boolean isItemValid(int slot, @Nonnull ItemStack stack);
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}
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@@ -44,27 +44,9 @@ public class SlotItemHandler extends Slot
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@Override
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public boolean isItemValid(@Nonnull ItemStack stack)
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{
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if (stack.isEmpty() || !itemHandler.isItemValid(index, stack))
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if (stack.isEmpty())
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return false;
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IItemHandler handler = this.getItemHandler();
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ItemStack remainder;
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if (handler instanceof IItemHandlerModifiable)
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{
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IItemHandlerModifiable handlerModifiable = (IItemHandlerModifiable) handler;
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ItemStack currentStack = handlerModifiable.getStackInSlot(index);
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handlerModifiable.setStackInSlot(index, ItemStack.EMPTY);
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remainder = handlerModifiable.insertItem(index, stack, true);
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handlerModifiable.setStackInSlot(index, currentStack);
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}
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else
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{
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remainder = handler.insertItem(index, stack, true);
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}
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return remainder.getCount() < stack.getCount();
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return itemHandler.isItemValid(index, stack);
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}
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@Override
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@@ -183,7 +183,7 @@ public abstract class EntityEquipmentInvWrapper implements IItemHandlerModifiabl
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@Override
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public boolean isItemValid(int slot, @Nonnull ItemStack stack)
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{
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return IItemHandlerModifiable.super.isItemValid(slot, stack);
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return true;
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}
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protected EntityEquipmentSlot validateSlotIndex(final int slot)
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