diff --git a/src/main/java/net/minecraftforge/client/extensions/IForgeVertexBuilder.java b/src/main/java/net/minecraftforge/client/extensions/IForgeVertexBuilder.java index 94afa201d3..164db6e3a1 100644 --- a/src/main/java/net/minecraftforge/client/extensions/IForgeVertexBuilder.java +++ b/src/main/java/net/minecraftforge/client/extensions/IForgeVertexBuilder.java @@ -109,14 +109,14 @@ public interface IForgeVertexBuilder } default int applyBakedLighting(int lightmapCoord, ByteBuffer data) { - int bl = LightTexture.getLightBlock(lightmapCoord); - int sl = LightTexture.getLightSky(lightmapCoord); + int bl = lightmapCoord&0xFFFF; + int sl = (lightmapCoord>>16)&0xFFFF; int offset = LightUtil.getLightOffset(0) * 4; // int offset for vertex 0 * 4 bytes per int - int blBaked = Short.toUnsignedInt(data.getShort(offset)) >> 4; - int slBaked = Short.toUnsignedInt(data.getShort(offset + 2)) >> 4; + int blBaked = Short.toUnsignedInt(data.getShort(offset)); + int slBaked = Short.toUnsignedInt(data.getShort(offset + 2)); bl = Math.max(bl, blBaked); sl = Math.max(sl, slBaked); - return LightTexture.packLight(bl, sl); + return bl | (sl<<16); } default void applyBakedNormals(Vector3f generated, ByteBuffer data, Matrix3f normalTransform) {