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synced 2026-11-14 01:04:24 +00:00
Check in patches. Add in some network timeout tweaking values so you can debug the network.
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@@ -78,6 +78,7 @@ public class FMLCommonHandler
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private Class<?> forge;
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private boolean noForge;
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private List<String> brandings;
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private List<String> brandingsNoMC;
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private List<ICrashCallable> crashCallables = Lists.newArrayList(Loader.instance().getCallableCrashInformation());
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private Set<SaveHandler> handlerSet = Sets.newSetFromMap(new MapMaker().weakKeys().<SaveHandler,Boolean>makeMap());
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@@ -244,15 +245,16 @@ public class FMLCommonHandler
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int aModCount = Loader.instance().getActiveModList().size();
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brd.add(String.format("%d mod%s loaded, %d mod%s active", tModCount, tModCount!=1 ? "s" :"", aModCount, aModCount!=1 ? "s" :"" ));
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brandings = brd.build();
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brandingsNoMC = brandings.subList(1, brandings.size());
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}
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}
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public List<String> getBrandings()
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public List<String> getBrandings(boolean includeMC)
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{
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if (brandings == null)
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{
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computeBranding();
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}
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return ImmutableList.copyOf(brandings);
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return includeMC ? ImmutableList.copyOf(brandings) : ImmutableList.copyOf(brandingsNoMC);
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}
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public IFMLSidedHandler getSidedDelegate()
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@@ -12,6 +12,8 @@
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package cpw.mods.fml.common.network;
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import org.apache.logging.log4j.core.helpers.Integers;
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import cpw.mods.fml.common.network.handshake.NetworkDispatcher;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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@@ -25,7 +27,10 @@ import net.minecraft.world.World;
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public class FMLNetworkHandler
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{
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/* private static final int FML_HASH = Hashing.murmur3_32().hashString("FML").asInt();
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public static final int READ_TIMEOUT = Integers.parseInt(System.getProperty("fml.readTimeout","30"),30);
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public static final int LOGIN_TIMEOUT = Integers.parseInt(System.getProperty("fml.loginTimeout","600"),600);
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/* private static final int FML_HASH = Hashing.murmur3_32().hashString("FML").asInt();
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private static final int PROTOCOL_VERSION = 0x2;
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private static final FMLNetworkHandler INSTANCE = new FMLNetworkHandler();
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