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Global Loot Functions (#6401)
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@@ -63,6 +63,7 @@ import net.minecraft.world.gen.placement.Placement;
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import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.common.ModDimension;
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import net.minecraftforge.common.loot.GlobalLootModifierSerializer;
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import net.minecraftforge.event.RegistryEvent;
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import net.minecraftforge.event.RegistryEvent.MissingMappings;
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import net.minecraftforge.fml.LifecycleEventProvider;
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@@ -141,6 +142,7 @@ public class GameData
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// Custom forge registries
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public static final ResourceLocation MODDIMENSIONS = new ResourceLocation("forge:moddimensions");
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public static final ResourceLocation SERIALIZERS = new ResourceLocation("minecraft:dataserializers");
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public static final ResourceLocation LOOT_MODIFIER_SERIALIZERS = new ResourceLocation("forge:loot_modifier_serializers");
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private static final int MAX_VARINT = Integer.MAX_VALUE - 1; //We were told it is their intention to have everything in a reg be unlimited, so assume that until we find cases where it isnt.
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@@ -207,6 +209,7 @@ public class GameData
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// Custom forge registries
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makeRegistry(MODDIMENSIONS, ModDimension.class ).disableSaving().create();
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makeRegistry(SERIALIZERS, DataSerializerEntry.class, 256 /*vanilla space*/, MAX_VARINT).disableSaving().disableOverrides().addCallback(SerializerCallbacks.INSTANCE).create();
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makeRegistry(LOOT_MODIFIER_SERIALIZERS, GlobalLootModifierSerializer.class).disableSaving().disableSync().create();
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}
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private static <T extends IForgeRegistryEntry<T>> RegistryBuilder<T> makeRegistry(ResourceLocation name, Class<T> type)
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