From 5238eca241b60960d939207cbc2b2602dcd7690d Mon Sep 17 00:00:00 2001 From: tterrag Date: Fri, 11 Jan 2019 18:31:36 -0500 Subject: [PATCH] Add list of so-far skipped 1.12 commits --- skipped_commits.md | 7 +++++++ 1 file changed, 7 insertions(+) create mode 100644 skipped_commits.md diff --git a/skipped_commits.md b/skipped_commits.md new file mode 100644 index 0000000000..54e65636ec --- /dev/null +++ b/skipped_commits.md @@ -0,0 +1,7 @@ +|Commit|Needs Revisit|Note| +|------|-------------|----| +|[Class transformer optimizations (#5159)](https://github.com/MinecraftForge/MinecraftForge/commit/10036aa764f9678ef2c86cde40ddcaf72d32dc95)| Yes | | +|[Change universal bucket support to use fluid names instead of instances](https://github.com/MinecraftForge/MinecraftForge/commit/82262e462e5ea8ff3a368ffce7d0edfd301dfeb0)| Yes | The affected code is nearly entirely absent | +|[Change biome spawn list entries to use factory method where possible (#5075)](https://github.com/MinecraftForge/MinecraftForge/commit/214275babadb9288ecea779245442687dd3ae8cd)| No | EntityType makes this obsolete | +|[Prevent some texture loading errors from crashing the game (#5121)](https://github.com/MinecraftForge/MinecraftForge/commit/633746673523e9375a933fa00badcc180018332e)| Yes | TextureMap has changed drastically, is this still needed? | +|[Add a notification event for handling game rule changes (#5152)](https://github.com/MinecraftForge/MinecraftForge/commit/55a7c6d64b61a40a5d7aa8cef4259f2209e2cd5e) | No | `GameRules$Value` has a change callback, mods can just use this |