diff --git a/patches/minecraft/net/minecraft/client/renderer/Tessellator.java.patch b/patches/minecraft/net/minecraft/client/renderer/Tessellator.java.patch index 66671ed843..131e142dba 100644 --- a/patches/minecraft/net/minecraft/client/renderer/Tessellator.java.patch +++ b/patches/minecraft/net/minecraft/client/renderer/Tessellator.java.patch @@ -96,7 +96,22 @@ int i = this.field_147569_p * 4; this.reset(); return i; -@@ -326,6 +346,19 @@ +@@ -182,6 +202,14 @@ + + public void func_147565_a(TesselatorVertexState p_147565_1_) + { ++ while (p_147565_1_.func_147572_a().length > rawBufferSize && rawBufferSize > 0) ++ { ++ rawBufferSize <<= 1; ++ } ++ if (rawBufferSize > rawBuffer.length) ++ { ++ rawBuffer = new int[rawBufferSize]; ++ } + System.arraycopy(p_147565_1_.func_147572_a(), 0, this.rawBuffer, 0, p_147565_1_.func_147572_a().length); + this.field_147569_p = p_147565_1_.func_147576_b(); + this.vertexCount = p_147565_1_.func_147575_c(); +@@ -326,6 +354,19 @@ // JAVADOC METHOD $$ func_78377_a public void addVertex(double par1, double par3, double par5) { @@ -116,7 +131,7 @@ ++this.addedVertices; if (this.hasTexture) -@@ -354,12 +387,6 @@ +@@ -354,12 +395,6 @@ this.rawBuffer[this.field_147569_p + 2] = Float.floatToRawIntBits((float)(par5 + this.zOffset)); this.field_147569_p += 8; ++this.vertexCount;