Fire TickEvent.LevelTickEvent on ClientLevel tick (#9299)

This commit is contained in:
Jonathan Colmenares authored and GitHub committed 2023-01-23 11:47:00 -08:00
1 parent 59ab01a559
commit 4d57a1bec6
2 files changed
+18 -2

No files matched your search

@@ -815,12 +815,12 @@ public class ForgeEventFactory
public static void onPreLevelTick(Level level, BooleanSupplier haveTime)
{
MinecraftForge.EVENT_BUS.post(new TickEvent.LevelTickEvent(LogicalSide.SERVER, TickEvent.Phase.START, level, haveTime));
MinecraftForge.EVENT_BUS.post(new TickEvent.LevelTickEvent(level.isClientSide ? LogicalSide.CLIENT : LogicalSide.SERVER, TickEvent.Phase.START, level, haveTime));
}
public static void onPostLevelTick(Level level, BooleanSupplier haveTime)
{
MinecraftForge.EVENT_BUS.post(new TickEvent.LevelTickEvent(LogicalSide.SERVER, TickEvent.Phase.END, level, haveTime));
MinecraftForge.EVENT_BUS.post(new TickEvent.LevelTickEvent(level.isClientSide ? LogicalSide.CLIENT : LogicalSide.SERVER, TickEvent.Phase.END, level, haveTime));
}
public static void onPreClientTick()