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Fixed InitMapGenEvent's fire order so values are used. And added OCEAN_MONUMENT type. Closes #1681
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@@ -7,12 +7,12 @@ public class InitMapGenEvent extends Event
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{
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/** Use CUSTOM to filter custom event types
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*/
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public static enum EventType { CAVE, MINESHAFT, NETHER_BRIDGE, NETHER_CAVE, RAVINE, SCATTERED_FEATURE, STRONGHOLD, VILLAGE, CUSTOM }
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public static enum EventType { CAVE, MINESHAFT, NETHER_BRIDGE, NETHER_CAVE, RAVINE, SCATTERED_FEATURE, STRONGHOLD, VILLAGE, OCEAN_MONUMENT, CUSTOM }
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public final EventType type;
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public final MapGenBase originalGen;
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public MapGenBase newGen;
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InitMapGenEvent(EventType type, MapGenBase original)
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{
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this.type = type;
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