Updated to latest mappings. Exc is broken, some anonymous classes didn't map to srg names.

This commit is contained in:
RainWarrior committed 2016-03-13 04:40:03 +03:00
1 parent 52e877bdd0
commit 4650ee2789
61 files changed
+400 -311

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@@ -212,7 +212,7 @@ public abstract class BlockFluidBase extends Block implements IFluidBlock
return displacements.get(state.getBlock());
}
Material material = state.func_185904_a();
Material material = state.getMaterial();
if (material.blocksMovement() || material == Material.portal)
{
return false;
@@ -261,7 +261,7 @@ public abstract class BlockFluidBase extends Block implements IFluidBlock
return false;
}
Material material = state.func_185904_a();
Material material = state.getMaterial();
if (material.blocksMovement() || material == Material.portal)
{
return false;
@@ -380,7 +380,7 @@ public abstract class BlockFluidBase extends Block implements IFluidBlock
*/
@Override
public int func_185484_c(IBlockState state, IBlockAccess world, BlockPos pos)
public int getPackedLightmapCoords(IBlockState state, IBlockAccess world, BlockPos pos)
{
int lightThis = world.getCombinedLight(pos, 0);
int lightUp = world.getCombinedLight(pos.up(), 0);
@@ -403,7 +403,7 @@ public abstract class BlockFluidBase extends Block implements IFluidBlock
public boolean shouldSideBeRendered(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing side)
{
IBlockState neighbor = world.getBlockState(pos.offset(side));
if (neighbor.func_185904_a() == state.func_185904_a())
if (neighbor.getMaterial() == state.getMaterial())
{
return false;
}
@@ -487,7 +487,7 @@ public abstract class BlockFluidBase extends Block implements IFluidBlock
public static double getFlowDirection(IBlockAccess world, BlockPos pos)
{
IBlockState state = world.getBlockState(pos);
if (!state.func_185904_a().isLiquid())
if (!state.getMaterial().isLiquid())
{
return -1000.0;
}
@@ -554,7 +554,7 @@ public abstract class BlockFluidBase extends Block implements IFluidBlock
IBlockState up = world.getBlockState(pos.down(densityDir));
if (here.getBlock() == this)
{
if (up.func_185904_a().isLiquid() || up.getBlock() instanceof IFluidBlock)
if (up.getMaterial().isLiquid() || up.getBlock() instanceof IFluidBlock)
{
return 1;
}
@@ -564,7 +564,7 @@ public abstract class BlockFluidBase extends Block implements IFluidBlock
return 0.875F;
}
}
return !here.func_185904_a().isSolid() && up.getBlock() == this ? 1 : this.getQuantaPercentage(world, pos) * 0.875F;
return !here.getMaterial().isSolid() && up.getBlock() == this ? 1 : this.getQuantaPercentage(world, pos) * 0.875F;
}
public Vec3d getFlowVector(IBlockAccess world, BlockPos pos)
@@ -589,7 +589,7 @@ public abstract class BlockFluidBase extends Block implements IFluidBlock
int otherDecay = quantaPerBlock - getQuantaValue(world, pos2);
if (otherDecay >= quantaPerBlock)
{
if (!world.getBlockState(pos2).func_185904_a().blocksMovement())
if (!world.getBlockState(pos2).getMaterial().blocksMovement())
{
otherDecay = quantaPerBlock - getQuantaValue(world, pos2.down());
if (otherDecay >= 0)