Removed FMLRegistry, and IMinecraftRegistry.

Updated server side to use the seperated registry classes like the client does.
Updated searge name references on server
Made StatBase.statName public using AccessTransformer
Server should compile now
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LexManos committed 2012-08-03 01:50:48 -07:00
1 parent a92da71c6b
commit 43766751a4
11 files changed
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@@ -109,7 +109,7 @@ public abstract class BaseMod implements cpw.mods.fml.common.modloader.BaseMod
{
EntityItem item = (EntityItem) pickupData[0];
EntityPlayer player = (EntityPlayer) pickupData[1];
onItemPickup(player, item.field_429_a);
onItemPickup(player, item.field_70294_a);
}
@Override