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@@ -3,6 +3,7 @@ package net.minecraftforge.common;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Set;
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import cpw.mods.fml.common.eventhandler.Event;
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import cpw.mods.fml.relauncher.ReflectionHelper;
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import net.minecraft.block.Block;
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@@ -25,6 +26,7 @@ import net.minecraft.network.NetHandlerPlayServer;
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import net.minecraft.network.Packet;
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import net.minecraft.network.play.server.S23PacketBlockChange;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntityNote;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.ChatComponentTranslation;
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import net.minecraft.util.DamageSource;
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@@ -47,6 +49,7 @@ import net.minecraftforge.event.entity.living.LivingHurtEvent;
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import net.minecraftforge.event.entity.living.LivingSetAttackTargetEvent;
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import net.minecraftforge.event.entity.player.PlayerOpenContainerEvent;
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import net.minecraftforge.event.world.BlockEvent;
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import net.minecraftforge.event.world.NoteBlockEvent;
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import static net.minecraft.init.Blocks.*;
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public class ForgeHooks
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@@ -436,4 +439,16 @@ public class ForgeHooks
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container.maximumCost = e.cost;
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return false;
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}
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public static boolean onNoteChange(TileEntityNote te, byte old)
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{
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NoteBlockEvent.Change e = new NoteBlockEvent.Change(te.getWorldObj(), te.xCoord, te.yCoord, te.zCoord, te.getBlockMetadata(), old, te.note);
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if (MinecraftForge.EVENT_BUS.post(e))
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{
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te.note = old;
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return false;
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}
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te.note = (byte)e.getVanillaNoteId();
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return true;
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}
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}
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@@ -0,0 +1,165 @@
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package net.minecraftforge.event.world;
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import com.google.common.base.Preconditions;
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import net.minecraft.block.Block;
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import net.minecraft.init.Blocks;
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import net.minecraft.world.World;
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import net.minecraftforge.event.world.BlockEvent;
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import cpw.mods.fml.common.eventhandler.Cancelable;
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import cpw.mods.fml.common.eventhandler.Event;
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/**
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* Base class for Noteblock Events
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*
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*/
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public class NoteBlockEvent extends BlockEvent
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{
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private int noteId;
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NoteBlockEvent(World world, int x, int y, int z, int meta, int note)
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{
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super(x, y, z, world, Blocks.noteblock, meta);
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this.noteId = note;
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}
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/**
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* Get the Note the Noteblock is tuned to
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* @return the Note
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*/
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public Note getNote()
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{
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return Note.fromId(noteId);
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}
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/**
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* Get the Octave of the note this Noteblock is tuned to
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* @return the Octave
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*/
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public Octave getOctave()
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{
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return Octave.fromId(noteId);
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}
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/**
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* get the vanilla note-id, which contains information about both Note and Octave. Most modders should not need this.
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* @return an ID for the note
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*/
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public int getVanillaNoteId()
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{
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return noteId;
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}
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/**
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* Set Note and Octave for this event.<br>
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* If octave is Octave.HIGH, note may only be Note.F_SHARP
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* @param note the Note
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* @param octave the Octave
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*/
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public void setNote(Note note, Octave octave)
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{
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Preconditions.checkArgument(octave != Octave.HIGH || note == Note.F_SHARP, "Octave.HIGH is only valid for Note.F_SHARP!");
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this.noteId = note.ordinal() + octave.ordinal() * 12;
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}
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/**
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* Fired when a Noteblock plays it's note. You can override the note and instrument
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* Canceling this event will stop the note from playing.
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*/
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@Cancelable
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public static class Play extends NoteBlockEvent
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{
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public Instrument instrument;
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public Play(World world, int x, int y, int z, int meta, int note, int instrument)
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{
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super(world, x, y, z, meta, note);
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this.instrument = Instrument.fromId(instrument);
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}
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}
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/**
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* Fired when a Noteblock is changed. You can adjust the note it will change to via {@link #setNote(Note, Octave)}.
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* Canceling this event will not change the note and also stop the Noteblock from playing it's note.
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*/
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@Cancelable
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public static class Change extends NoteBlockEvent
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{
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public final Note oldNote;
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public final Octave oldOctave;
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public Change(World world, int x, int y, int z, int meta, int oldNote, int newNote)
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{
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super(world, x, y, z, meta, newNote);
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this.oldNote = Note.fromId(oldNote);
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this.oldOctave = Octave.fromId(oldNote);
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}
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}
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/**
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* Describes the types of musical Instruments that can be played by a Noteblock.
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* The Instrument being played can be overridden with {@link NoteBlockEvent.Play#setInstrument(Instrument)}
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*/
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public static enum Instrument
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{
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PIANO,
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BASSDRUM,
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SNARE,
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CLICKS,
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BASSGUITAR;
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// cache to avoid creating a new array every time
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private static final Instrument[] values = values();
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static Instrument fromId(int id)
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{
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return id < 0 || id > 4 ? PIANO : values[id];
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}
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}
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/**
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* Information about the pitch of a Noteblock note.
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* For altered notes such as G-Sharp / A-Flat the Sharp variant is used here.
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*
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*/
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public static enum Note
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{
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F_SHARP,
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G,
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G_SHARP,
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A,
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A_SHARP,
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B,
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C,
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C_SHARP,
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D,
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D_SHARP,
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E,
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F;
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private static final Note[] values = values();
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static Note fromId(int id)
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{
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return values[id % 12];
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}
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}
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/**
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* Describes the Octave of a Note being played by a Noteblock.
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* Together with {@link Note} it fully describes the note.
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*
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*/
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public static enum Octave
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{
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LOW,
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MID,
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HIGH; // only valid for F_SHARP
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static Octave fromId(int id)
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{
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return id < 12 ? LOW : id == 24 ? HIGH : MID;
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}
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}
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}
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