Allow connection when server is apparently offline. Might allow :NOFML circumvention though. Hmmm. Closes #359

This commit is contained in:
Christian committed 2014-01-20 07:46:17 -05:00
1 parent 5adacc3b33
commit 3d26f28bcf
1 file changed
+1 -1
@@ -740,7 +740,7 @@ public class FMLClientHandler implements IFMLSidedHandler
public void connectToServer(GuiScreen guiMultiplayer, ServerData serverEntry)
{
ExtendedServerListData extendedData = serverDataTag.get(serverEntry);
if (extendedData.isBlocked)
if (extendedData != null && extendedData.isBlocked)
{
showGuiScreen(new GuiAccessDenied(guiMultiplayer, serverEntry));
}