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Add custom TextureAtlasSprite loaders (#7822)
Adds a system for mods to specify custom texture loaders which can be requested by the resource pack through a metadata section in the .mcmeta file. Due to technical reasons, png file is still required for MC to identify a texture as existing, even if the loader doesn't use it.
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@@ -61,6 +61,8 @@ import net.minecraft.fluid.FluidState;
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import net.minecraft.inventory.EquipmentSlotType;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.RecipeManager;
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import net.minecraft.resources.IResource;
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import net.minecraft.resources.IResourceManager;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Hand;
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import net.minecraft.util.MovementInput;
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@@ -84,6 +86,7 @@ import net.minecraftforge.client.event.*;
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import net.minecraftforge.client.event.sound.PlaySoundEvent;
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import net.minecraftforge.client.model.ModelLoader;
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import net.minecraftforge.client.model.animation.Animation;
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import net.minecraftforge.client.textures.ForgeTextureMetadata;
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import net.minecraftforge.common.ForgeMod;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.common.model.TransformationHelper;
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@@ -822,4 +825,18 @@ public class ForgeHooksClient
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{
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return Optional.of(ForgeWorldTypeScreens.getDefaultGenerator());
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}
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@Nullable
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public static TextureAtlasSprite loadTextureAtlasSprite(
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AtlasTexture atlasTexture,
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IResourceManager resourceManager, TextureAtlasSprite.Info textureInfo,
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IResource resource,
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int atlasWidth, int atlasHeight,
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int spriteX, int spriteY, int mipmapLevel,
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NativeImage image
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)
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{
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ForgeTextureMetadata metadata = ForgeTextureMetadata.forResource(resource);
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return metadata.getLoader() == null ? null : metadata.getLoader().load(atlasTexture, resourceManager, textureInfo, resource, atlasWidth, atlasHeight, spriteX, spriteY, mipmapLevel, image);
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}
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}
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@@ -23,7 +23,9 @@ import java.io.IOException;
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import java.util.BitSet;
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import java.util.HashMap;
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import java.util.Locale;
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import java.util.Map;
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import java.util.Optional;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.TimeUnit;
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import java.util.function.Supplier;
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@@ -45,6 +47,7 @@ import net.minecraft.resources.IResourceManager;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraftforge.client.textures.ITextureAtlasSpriteLoader;
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public class MinecraftForgeClient
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{
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@@ -156,4 +159,21 @@ public class MinecraftForgeClient
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IResource iresource1 = resourceManager.getResource(resourceLocation);
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return NativeImage.read(iresource1.getInputStream());
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}
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private static final Map<ResourceLocation, ITextureAtlasSpriteLoader> textureAtlasSpriteLoaders = new ConcurrentHashMap<>();
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/**
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* Register a custom ITextureAtlasSprite loader. Call this method during {@link net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent}.
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*/
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public static void registerTextureAtlasSpriteLoader(ResourceLocation name, ITextureAtlasSpriteLoader loader)
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{
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textureAtlasSpriteLoaders.put(name, loader);
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}
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@Nullable
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public static ITextureAtlasSpriteLoader getTextureAtlasSpriteLoader(ResourceLocation name)
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{
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return textureAtlasSpriteLoaders.get(name);
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}
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}
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@@ -30,34 +30,26 @@ import net.minecraft.util.ResourceLocation;
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public interface IForgeTextureAtlasSprite
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{
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/**
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* The result of this function determines is the below 'load' function is called, and the
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* default vanilla loading code is bypassed completely.
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* @param manager Main resource manager
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* @param location File resource location
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* @return True to use your own custom load code and bypass vanilla loading.
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* @deprecated See {@link net.minecraftforge.client.textures.ITextureAtlasSpriteLoader}
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*/
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@Deprecated
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default boolean hasCustomLoader(IResourceManager manager, ResourceLocation location)
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{
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return false;
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}
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/**
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* Load the specified resource as this sprite's data.
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* Returning false from this function will prevent this icon from being stitched onto the master texture.
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* @param manager Main resource manager
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* @param location File resource location
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* @param textureGetter accessor for dependencies. All of them will be loaded before this one
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* @return False to prevent this Icon from being stitched
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* @deprecated See {@link net.minecraftforge.client.textures.ITextureAtlasSpriteLoader}
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*/
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@Deprecated
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default boolean load(IResourceManager manager, ResourceLocation location, Function<ResourceLocation, TextureAtlasSprite> textureGetter)
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{
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return true;
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}
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/**
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* @return all textures that should be loaded before this texture.
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*/
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@Deprecated
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default Collection<ResourceLocation> getDependencies()
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{
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return ImmutableList.of();
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@@ -0,0 +1,98 @@
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/*
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* Minecraft Forge
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* Copyright (c) 2016-2021.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation version 2.1
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* of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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package net.minecraftforge.client.textures;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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import net.minecraft.resources.IResource;
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import net.minecraft.resources.data.IMetadataSectionSerializer;
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import net.minecraft.util.JSONUtils;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.MinecraftForgeClient;
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import com.google.gson.JsonObject;
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import com.google.gson.JsonSyntaxException;
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/**
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* The "forge" section of texture metadata files (.mcmeta). Currently used only to specify custom
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* TextureAtlasSprite loaders.
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* @see ITextureAtlasSpriteLoader
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*/
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public final class ForgeTextureMetadata
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{
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public static final ForgeTextureMetadata EMPTY = new ForgeTextureMetadata(null);
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public static final IMetadataSectionSerializer<ForgeTextureMetadata> SERIALIZER = new Serializer();
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public static ForgeTextureMetadata forResource(IResource resource)
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{
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ForgeTextureMetadata metadata = resource.getMetadata(SERIALIZER);
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return metadata == null ? EMPTY : metadata;
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}
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@Nullable
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private final ITextureAtlasSpriteLoader loader;
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public ForgeTextureMetadata(@Nullable ITextureAtlasSpriteLoader loader)
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{
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this.loader = loader;
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}
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@Nullable
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public ITextureAtlasSpriteLoader getLoader()
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{
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return loader;
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}
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private static final class Serializer implements IMetadataSectionSerializer<ForgeTextureMetadata>
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{
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@Override
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@Nonnull
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public String getMetadataSectionName()
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{
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return "forge";
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}
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@Override
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@Nonnull
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public ForgeTextureMetadata fromJson(JsonObject json)
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{
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@Nullable
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ITextureAtlasSpriteLoader loader;
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if (json.has("loader"))
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{
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ResourceLocation loaderName = new ResourceLocation(JSONUtils.getAsString(json, "loader"));
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loader = MinecraftForgeClient.getTextureAtlasSpriteLoader(loaderName);
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if (loader == null)
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{
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throw new JsonSyntaxException("Unknown TextureAtlasSpriteLoader " + loaderName);
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}
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}
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else
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{
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loader = null;
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}
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return new ForgeTextureMetadata(loader);
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}
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}
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}
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@@ -0,0 +1,59 @@
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/*
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* Minecraft Forge
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* Copyright (c) 2016-2021.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation version 2.1
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* of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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package net.minecraftforge.client.textures;
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import javax.annotation.Nonnull;
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import net.minecraft.client.renderer.texture.AtlasTexture;
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import net.minecraft.client.renderer.texture.NativeImage;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.resources.IResource;
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import net.minecraft.resources.IResourceManager;
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import net.minecraft.util.ResourceLocation;
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/**
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* A loader for custom TextureAtlasSprite implementations.<br>
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* The loader can be specified in the corresponding .mcmeta file for a texture as follows:
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* <pre>
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* {
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* "forge": {
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* "loader": "examplemod:example_tas_loader"
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* }
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* }
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* </pre>
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* @see net.minecraftforge.client.MinecraftForgeClient#registerTextureAtlasSpriteLoader(ResourceLocation, ITextureAtlasSpriteLoader)
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*/
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public interface ITextureAtlasSpriteLoader
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{
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/**
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* Load a TextureAtlasSprite for the given resource.
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*/
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@Nonnull
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TextureAtlasSprite load(
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AtlasTexture atlas,
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IResourceManager resourceManager, TextureAtlasSprite.Info textureInfo,
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IResource resource,
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int atlasWidth, int atlasHeight,
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int spriteX, int spriteY, int mipmapLevel,
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NativeImage image
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);
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}
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