mirror of
https://github.com/MinecraftForge/MinecraftForge.git
synced 2026-11-12 08:17:35 +00:00
Port capability patches to 1.13 and refactor to new system (#5134)
* resource package and misc leftover rendering stuff * Port Item and ItemStack patches * Extract most item patches to interface * Refactor Item#setNoRepair to be part of Item.Builder * Adapt AnimationItemOverrideList to new cap system * Improve null contract of OptionalCapabilityInstance * Remove Capability.cast * Update CapabilityAnimation to new cap system * Remove OptionalCapabilityInstance#flatMap and add NonNullConsumer * Add capability patch to Entity, not everything yet * Fix Entity patch and add missing methods to IForgeEntity * Fix null contract of CapabilityDispatcher * Add TileEntity caps * Adapt FluidUtil to new cap system * Add world caps * Add chunk caps * Clean up cap patches * Replace all tabs with spaces * Move builder methods on Item to Item.Builder Whitepsace fix * Sided stuff take 2 * Prevent OptionalCapabilityInstance creating additional empty instances * Cache getCapability result in AnimationTESR * Fix imports in TileEntity patch * Pull out cap code to base class, add village caps
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45 files changed
+1967
-266
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@@ -41,6 +41,7 @@ import net.minecraft.client.renderer.vertex.VertexBuffer;
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import net.minecraft.client.renderer.vertex.VertexFormat;
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import net.minecraft.entity.Entity;
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import net.minecraft.resources.IReloadableResourceManager;
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import net.minecraft.resources.IResourceManager;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.Vec3d;
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@@ -35,7 +35,8 @@ public class ForgeClientHandler
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// register model for the universal bucket, if it exists
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if (FluidRegistry.isUniversalBucketEnabled())
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{
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ModelLoader.setBucketModelDefinition(ForgeMod.getInstance().universalBucket);
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// TODO no more mesh definitions, this should be implemented with overrides
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// ModelLoader.setBucketModelDefinition(ForgeMod.getInstance().universalBucket);
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}
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}
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@@ -44,7 +45,7 @@ public class ForgeClientHandler
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{
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if (FluidRegistry.isUniversalBucketEnabled())
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{
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event.getItemColors().registerItemColorHandler(new FluidContainerColorer(), ForgeMod.getInstance().universalBucket);
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event.getItemColors().func_199877_a(new FluidContainerColorer(), ForgeMod.getInstance().universalBucket);
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}
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}
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}
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+16
-15
@@ -67,22 +67,23 @@ public final class AnimationItemOverrideList extends ItemOverrideList
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@Override
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public IBakedModel func_209581_a(IBakedModel originalModel, ItemStack stack, @Nullable World world, @Nullable EntityLivingBase entity)
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{
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IAnimationStateMachine asm = stack.getCapability(CapabilityAnimation.ANIMATION_CAPABILITY, null);
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if (asm != null)
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{
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// TODO: caching?
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if(world == null && entity != null)
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return stack.getCapability(CapabilityAnimation.ANIMATION_CAPABILITY, null)
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.map(asm ->
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{
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world = entity.world;
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}
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if(world == null)
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{
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world = Minecraft.getMinecraft().world;
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}
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IModelState state = asm.apply(Animation.getWorldTime(world, Animation.getPartialTickTime())).getLeft();
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World w = world;
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// TODO caching?
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if(w == null && entity != null)
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{
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w = entity.world;
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}
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if(world == null)
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{
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w = Minecraft.getMinecraft().world;
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}
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return asm.apply(Animation.getWorldTime(world, Animation.getPartialTickTime())).getLeft();
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})
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// TODO where should uvlock data come from?
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return model.bake(ModelLoader.defaultModelGetter(), bakedTextureGetter, new ModelStateComposition(state, this.state), false, format);
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}
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return super.func_209581_a(originalModel, stack, world, entity);
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.map(state -> model.bake(ModelLoader.defaultModelGetter(), bakedTextureGetter, new ModelStateComposition(state, this.state), false, format))
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.orElseGet(() -> super.func_209581_a(originalModel, stack, world, entity));
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}
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}
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@@ -42,11 +42,8 @@ import net.minecraftforge.client.model.pipeline.VertexLighterFlat;
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import net.minecraftforge.client.model.pipeline.VertexBufferConsumer;
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import net.minecraftforge.common.animation.Event;
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import net.minecraftforge.common.animation.IEventHandler;
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import net.minecraftforge.common.model.IModelState;
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import net.minecraftforge.common.model.animation.CapabilityAnimation;
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import net.minecraftforge.common.model.animation.IAnimationStateMachine;
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import org.apache.commons.lang3.tuple.Pair;
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import org.lwjgl.opengl.GL11;
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/**
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@@ -69,17 +66,18 @@ public class AnimationModelBase<T extends Entity> extends ModelBase implements I
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@Override
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public void render(Entity entity, float limbSwing, float limbSwingSpeed, float timeAlive, float yawHead, float rotationPitch, float scale)
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{
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IAnimationStateMachine capability = entity.getCapability(CapabilityAnimation.ANIMATION_CAPABILITY, null);
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if (capability == null)
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{
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return;
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}
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Pair<IModelState, Iterable<Event>> pair = capability.apply(timeAlive / 20);
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handleEvents((T)entity, timeAlive / 20, pair.getRight());
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IUnbakedModel model = ModelLoaderRegistry.getModelOrMissing(modelLocation);
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// TODO where should uvlock data come from?
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IBakedModel bakedModel = model.bake(ModelLoader.defaultModelGetter(), ModelLoader.defaultTextureGetter(), pair.getLeft(), false, DefaultVertexFormats.ITEM);
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entity.getCapability(CapabilityAnimation.ANIMATION_CAPABILITY, null)
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.map(cap -> cap.apply(timeAlive / 20))
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.map(pair -> {
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handleEvents((T) entity, timeAlive / 20, pair.getRight());
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IUnbakedModel unbaked = ModelLoaderRegistry.getModelOrMissing(modelLocation);
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// TODO where should uvlock data come from?
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return unbaked.bake(ModelLoader.defaultModelGetter(), ModelLoader.defaultTextureGetter(), pair.getLeft(), false, DefaultVertexFormats.ITEM);
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}).ifPresent(model -> drawModel(model, entity));
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}
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private void drawModel(IBakedModel bakedModel, Entity entity)
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{
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BlockPos pos = new BlockPos(entity.posX, entity.posY + entity.height, entity.posZ);
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RenderHelper.disableStandardItemLighting();
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@@ -109,7 +107,7 @@ public class AnimationModelBase<T extends Entity> extends ModelBase implements I
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}
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for(EnumFacing side : EnumFacing.values())
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{
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random.setSeed(42);
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random.setSeed(42);
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quads = bakedModel.func_200117_a(null, side, random);
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if(!quads.isEmpty())
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{
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@@ -30,6 +30,7 @@ import net.minecraft.world.IWorldReader;
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import net.minecraftforge.client.MinecraftForgeClient;
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import net.minecraftforge.common.animation.Event;
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import net.minecraftforge.common.animation.IEventHandler;
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import net.minecraftforge.common.capabilities.OptionalCapabilityInstance;
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import net.minecraftforge.common.model.IModelState;
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import net.minecraftforge.common.model.animation.CapabilityAnimation;
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import net.minecraftforge.common.model.animation.IAnimationStateMachine;
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@@ -50,7 +51,8 @@ public class AnimationTESR<T extends TileEntity> extends FastTESR<T> implements
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@Override
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public void renderTileEntityFast(T te, double x, double y, double z, float partialTick, int breakStage, BufferBuilder renderer)
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{
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if(!te.hasCapability(CapabilityAnimation.ANIMATION_CAPABILITY, null))
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OptionalCapabilityInstance<IAnimationStateMachine> cap = te.getCapability(CapabilityAnimation.ANIMATION_CAPABILITY);
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if(!cap.isPresent())
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{
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return;
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}
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@@ -60,7 +62,7 @@ public class AnimationTESR<T extends TileEntity> extends FastTESR<T> implements
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IBlockState state = world.getBlockState(pos);
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if(state.getBlock().getBlockState().getProperties().contains(Properties.StaticProperty))
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{
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state = state.withProperty(Properties.StaticProperty, false);
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state = state.func_206870_a(Properties.StaticProperty, false);
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}
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if(state instanceof IExtendedBlockState)
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{
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@@ -68,20 +70,19 @@ public class AnimationTESR<T extends TileEntity> extends FastTESR<T> implements
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if(exState.getUnlistedNames().contains(Properties.AnimationProperty))
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{
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float time = Animation.getWorldTime(getWorld(), partialTick);
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IAnimationStateMachine capability = te.getCapability(CapabilityAnimation.ANIMATION_CAPABILITY, null);
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if (capability != null)
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{
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Pair<IModelState, Iterable<Event>> pair = capability.apply(time);
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handleEvents(te, time, pair.getRight());
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cap
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.map(asm -> asm.apply(time))
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.ifPresent(pair -> {
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handleEvents(te, time, pair.getRight());
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// TODO: caching?
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IBakedModel model = blockRenderer.getBlockModelShapes().getModelForState(exState.getClean());
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exState = exState.withProperty(Properties.AnimationProperty, pair.getLeft());
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// TODO: caching?
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IBakedModel model = blockRenderer.getBlockModelShapes().getModelForState(exState.getClean());
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IExtendedBlockState animState = exState.withProperty(Properties.AnimationProperty, pair.getLeft());
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renderer.setTranslation(x - pos.getX(), y - pos.getY(), z - pos.getZ());
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renderer.setTranslation(x - pos.getX(), y - pos.getY(), z - pos.getZ());
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blockRenderer.getBlockModelRenderer().func_199324_a(world, model, exState, pos, renderer, false, new Random(), 42);
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}
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blockRenderer.getBlockModelRenderer().func_199324_a(world, model, animState, pos, renderer, false, new Random(), 42);
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});
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}
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}
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}
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@@ -19,13 +19,13 @@
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package net.minecraftforge.client.resource;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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/**
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* Represents a generic type of reloadable resource. Used for resource reload filtering.
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*/
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@SideOnly(Side.CLIENT)
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@OnlyIn(Dist.CLIENT)
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public interface IResourceType
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{
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}
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@@ -22,15 +22,15 @@ package net.minecraftforge.client.resource;
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import java.util.Set;
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import java.util.function.Predicate;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import com.google.common.collect.Sets;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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/**
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* Holds methods to create standard predicates to select {@link IResourceType}s that should be reloaded.
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*/
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@SideOnly(Side.CLIENT)
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@OnlyIn(Dist.CLIENT)
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public final class ReloadRequirements
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{
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/**
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@@ -79,6 +79,7 @@ import net.minecraft.item.ItemPotion;
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import net.minecraft.item.ItemSpade;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemTippedArrow;
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import net.minecraft.item.ItemUseContext;
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import net.minecraft.item.crafting.IRecipe;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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@@ -867,8 +868,11 @@ public class ForgeHooks
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return event.isCanceled() ? -1 : event.getExpToDrop();
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}
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public static EnumActionResult onPlaceItemIntoWorld(@Nonnull ItemStack itemstack, @Nonnull EntityPlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull EnumFacing side, float hitX, float hitY, float hitZ, @Nonnull EnumHand hand)
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public static EnumActionResult onPlaceItemIntoWorld(@Nonnull ItemUseContext context)
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{
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ItemStack itemstack = context.func_195996_i();
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World world = context.func_195991_k();
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// handle all placement events here
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int meta = itemstack.getItemDamage();
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int size = itemstack.getCount();
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@@ -883,7 +887,7 @@ public class ForgeHooks
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world.captureBlockSnapshots = true;
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}
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EnumActionResult ret = itemstack.getItem().onItemUse(player, world, pos, hand, side, hitX, hitY, hitZ);
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EnumActionResult ret = itemstack.getItem().func_195939_a(context);
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world.captureBlockSnapshots = false;
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if (ret == EnumActionResult.SUCCESS)
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@@ -902,12 +906,16 @@ public class ForgeHooks
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world.capturedBlockSnapshots.clear();
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// make sure to set pre-placement item data for event
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itemstack.setItemDamage(meta);
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itemstack.func_196085_b(meta);
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itemstack.setCount(size);
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if (nbt != null)
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{
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itemstack.setTagCompound(nbt);
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}
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EntityPlayer player = context.func_195999_j();
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EnumFacing side = context.func_196000_l();
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if (blockSnapshots.size() > 1)
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{
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placeEvent = ForgeEventFactory.onPlayerMultiBlockPlace(player, blockSnapshots, side, hand);
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@@ -931,7 +939,7 @@ public class ForgeHooks
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else
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{
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// Change the stack to its new content
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itemstack.setItemDamage(newMeta);
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itemstack.func_196085_b(newMeta);
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itemstack.setCount(newSize);
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if (nbt != null)
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{
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@@ -135,17 +135,6 @@ public class Capability<T>
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}
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}
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/**
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* Use this inside ICapabilityProvider.getCapability to avoid unchecked cast warnings.
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* Example: return SOME_CAPABILITY.cast(instance);
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* Use with caution;
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*/
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@SuppressWarnings("unchecked")
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public <R> R cast(T instance)
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{
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return (R)instance;
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}
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// INTERNAL
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private final String name;
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private final IStorage<T> storage;
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@@ -20,11 +20,14 @@
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package net.minecraftforge.common.capabilities;
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import javax.annotation.Nullable;
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import javax.annotation.ParametersAreNonnullByDefault;
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import java.util.List;
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import java.util.Map;
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import com.google.common.collect.Lists;
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import mcp.MethodsReturnNonnullByDefault;
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import net.minecraft.nbt.INBTBase;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.EnumFacing;
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@@ -41,6 +44,8 @@ import net.minecraftforge.common.util.INBTSerializable;
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* Internally the handlers are baked into arrays for fast iteration.
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* The ResourceLocations will be used for the NBT Key when serializing.
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*/
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@ParametersAreNonnullByDefault
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@MethodsReturnNonnullByDefault
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public final class CapabilityDispatcher implements INBTSerializable<NBTTagCompound>, ICapabilityProvider
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{
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private ICapabilityProvider[] caps;
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@@ -87,7 +92,7 @@ public final class CapabilityDispatcher implements INBTSerializable<NBTTagCompou
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@Override
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public <T> OptionalCapabilityInstance<T> getCapability(Capability<T> cap, EnumFacing side)
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public <T> OptionalCapabilityInstance<T> getCapability(Capability<T> cap, @Nullable EnumFacing side)
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{
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for (ICapabilityProvider c : caps)
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{
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@@ -122,7 +127,7 @@ public final class CapabilityDispatcher implements INBTSerializable<NBTTagCompou
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}
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}
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public boolean areCompatible(CapabilityDispatcher other) //Called from ItemStack to compare equality.
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public boolean areCompatible(@Nullable CapabilityDispatcher other) //Called from ItemStack to compare equality.
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{ // Only compares serializeable caps.
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if (other == null) return this.writers.length == 0; // Done this way so we can do some pre-checks before doing the costly NBT serialization and compare
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if (this.writers.length == 0) return other.writers.length == 0;
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@@ -0,0 +1,100 @@
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/*
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* Minecraft Forge
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* Copyright (c) 2016-2018.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
|
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* License as published by the Free Software Foundation version 2.1
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* of the License.
|
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*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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||||
|
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package net.minecraftforge.common.capabilities;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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import javax.annotation.ParametersAreNonnullByDefault;
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|
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import mcp.MethodsReturnNonnullByDefault;
|
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.EnumFacing;
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import net.minecraftforge.event.ForgeEventFactory;
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|
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@MethodsReturnNonnullByDefault
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@ParametersAreNonnullByDefault
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public abstract class CapabilityProvider implements ICapabilityProvider
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{
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private @Nullable CapabilityDispatcher capabilities;
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protected final void gatherCapabilities() { gatherCapabilities(null); }
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protected final void gatherCapabilities(@Nullable ICapabilityProvider parent)
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{
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this.capabilities = ForgeEventFactory.gatherCapabilities(getClass(), this, parent);
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}
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|
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protected final @Nullable CapabilityDispatcher getCapabilities()
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{
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return this.capabilities;
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}
|
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|
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public final boolean areCapsCompatible(CapabilityProvider other)
|
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{
|
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return areCapsCompatible(other.getCapabilities());
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}
|
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|
||||
public final boolean areCapsCompatible(@Nullable CapabilityDispatcher other)
|
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{
|
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final CapabilityDispatcher disp = getCapabilities();
|
||||
if (disp == null)
|
||||
{
|
||||
if (other == null)
|
||||
{
|
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return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return other.areCompatible(null);
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||||
}
|
||||
}
|
||||
else
|
||||
{
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return disp.areCompatible(other);
|
||||
}
|
||||
}
|
||||
|
||||
protected final @Nullable NBTTagCompound serializeCaps()
|
||||
{
|
||||
final CapabilityDispatcher disp = getCapabilities();
|
||||
if (disp != null)
|
||||
{
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return disp.serializeNBT();
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||||
}
|
||||
return null;
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||||
}
|
||||
|
||||
protected final void deserializeCaps(NBTTagCompound tag)
|
||||
{
|
||||
final CapabilityDispatcher disp = getCapabilities();
|
||||
if (disp != null)
|
||||
{
|
||||
disp.deserializeNBT(tag);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@Nonnull
|
||||
public <T> OptionalCapabilityInstance<T> getCapability(@Nonnull Capability<T> cap, @Nullable EnumFacing side)
|
||||
{
|
||||
final CapabilityDispatcher disp = getCapabilities();
|
||||
return disp == null ? OptionalCapabilityInstance.empty() : disp.getCapability(cap, side);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
/*
|
||||
* Minecraft Forge
|
||||
* Copyright (c) 2016-2018.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation version 2.1
|
||||
* of the License.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
package net.minecraftforge.common.capabilities;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
//Exactly like Consumer, except there IS a contract that the parameter must not be null.
|
||||
@FunctionalInterface
|
||||
public interface NonNullConsumer<T>
|
||||
{
|
||||
void accept(@Nonnull T t);
|
||||
}
|
||||
+25
-37
@@ -28,6 +28,14 @@ import java.util.function.Function;
|
||||
import java.util.function.Predicate;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
||||
|
||||
import mcp.MethodsReturnNonnullByDefault;
|
||||
|
||||
@ParametersAreNonnullByDefault
|
||||
@MethodsReturnNonnullByDefault
|
||||
public class OptionalCapabilityInstance<T>
|
||||
{
|
||||
private final NonNullSupplier<T> supplier;
|
||||
@@ -35,7 +43,7 @@ public class OptionalCapabilityInstance<T>
|
||||
private Set<Consumer<OptionalCapabilityInstance<T>>> listeners = new HashSet<>();
|
||||
private boolean isValid = true;
|
||||
|
||||
private static final OptionalCapabilityInstance<Void> EMPTY = new OptionalCapabilityInstance<>(null);
|
||||
private static final @Nonnull OptionalCapabilityInstance<Void> EMPTY = new OptionalCapabilityInstance<>(null);
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public static <T> OptionalCapabilityInstance<T> empty()
|
||||
@@ -49,17 +57,17 @@ public class OptionalCapabilityInstance<T>
|
||||
return (OptionalCapabilityInstance<X>)this;
|
||||
}
|
||||
|
||||
private OptionalCapabilityInstance(NonNullSupplier<T> instanceSupplier)
|
||||
private OptionalCapabilityInstance(@Nullable NonNullSupplier<T> instanceSupplier)
|
||||
{
|
||||
this.supplier = instanceSupplier;
|
||||
}
|
||||
|
||||
public static <T> OptionalCapabilityInstance<T> of(final NonNullSupplier<T> instanceSupplier)
|
||||
public static <T> OptionalCapabilityInstance<T> of(final @Nullable NonNullSupplier<T> instanceSupplier)
|
||||
{
|
||||
return new OptionalCapabilityInstance<>(instanceSupplier);
|
||||
return instanceSupplier == null ? EMPTY.cast() : new OptionalCapabilityInstance<>(instanceSupplier);
|
||||
}
|
||||
|
||||
private T getValue()
|
||||
private @Nullable T getValue()
|
||||
{
|
||||
if (!isValid)
|
||||
return null;
|
||||
@@ -103,10 +111,11 @@ public class OptionalCapabilityInstance<T>
|
||||
* @throws NullPointerException if mod object is present and {@code consumer} is
|
||||
* null
|
||||
*/
|
||||
public void ifPresent(Consumer<? super T> consumer)
|
||||
public void ifPresent(NonNullConsumer<? super T> consumer)
|
||||
{
|
||||
if (isValid && getValue() != null)
|
||||
consumer.accept(getValue());
|
||||
T val = getValue();
|
||||
if (isValid && val != null)
|
||||
consumer.accept(val);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -148,30 +157,6 @@ public class OptionalCapabilityInstance<T>
|
||||
return isPresent() ? OptionalCapabilityInstance.of(()->mapper.apply(getValue())) : empty();
|
||||
}
|
||||
|
||||
/**
|
||||
* If a value is present, apply the provided {@code Optional}-bearing
|
||||
* mapping function to it, return that result, otherwise return an empty
|
||||
* {@code Optional}. This method is similar to {@link #map(Function)},
|
||||
* but the provided mapper is one whose result is already an {@code Optional},
|
||||
* and if invoked, {@code flatMap} does not wrap it with an additional
|
||||
* {@code Optional}.
|
||||
*
|
||||
* @param <U> The type parameter to the {@code Optional} returned by
|
||||
* @param mapper a mapping function to apply to the mod object, if present
|
||||
* the mapping function
|
||||
* @return the result of applying an {@code Optional}-bearing mapping
|
||||
* function to the value of this {@code Optional}, if a value is present,
|
||||
* otherwise an empty {@code Optional}
|
||||
* @throws NullPointerException if the mapping function is null or returns
|
||||
* a null result
|
||||
*/
|
||||
public<U> OptionalCapabilityInstance<U> flatMap(Function<? super T, Optional<U>> mapper)
|
||||
{//I am not sure this is valid, or how to handle this, it's just a copy pasta from Optional. I dont think its needed. Returning a null supplier is bad
|
||||
Objects.requireNonNull(mapper);
|
||||
final U value = map(mapper).orElse(Optional.empty()).orElse(null); // To keep the non-null contract we have to evaluate right now. Should we allow this function at all?
|
||||
return value != null ? OptionalCapabilityInstance.of(() -> value) : OptionalCapabilityInstance.empty();
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the mod object if present, otherwise return {@code other}.
|
||||
*
|
||||
@@ -181,7 +166,8 @@ public class OptionalCapabilityInstance<T>
|
||||
*/
|
||||
public T orElse(T other)
|
||||
{
|
||||
return getValue() != null ? getValue() : other;
|
||||
T val = getValue();
|
||||
return val != null ? val : other;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -194,9 +180,10 @@ public class OptionalCapabilityInstance<T>
|
||||
* @throws NullPointerException if mod object is not present and {@code other} is
|
||||
* null
|
||||
*/
|
||||
public T orElseGet(Supplier<? extends T> other)
|
||||
public T orElseGet(NonNullSupplier<? extends T> other)
|
||||
{
|
||||
return getValue() != null ? getValue() : other.get();
|
||||
T val = getValue();
|
||||
return val != null ? val : other.get();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -217,8 +204,9 @@ public class OptionalCapabilityInstance<T>
|
||||
*/
|
||||
public <X extends Throwable> T orElseThrow(Supplier<? extends X> exceptionSupplier) throws X
|
||||
{
|
||||
if (getValue() != null)
|
||||
return getValue();
|
||||
T val = getValue();
|
||||
if (val != null)
|
||||
return val;
|
||||
throw exceptionSupplier.get();
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
package net.minecraftforge.common.extensions;
|
||||
|
||||
import net.minecraftforge.common.capabilities.ICapabilityProvider;
|
||||
|
||||
public interface IForgeChunk extends ICapabilityProvider
|
||||
{
|
||||
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
package net.minecraftforge.common.extensions;
|
||||
|
||||
public interface IForgeDimension
|
||||
{
|
||||
/**
|
||||
* Called from {@link World#initCapabilities()}, to gather capabilities for this
|
||||
* world. It's safe to access world here since this is called after world is
|
||||
* registered.
|
||||
*
|
||||
* On server, called directly after mapStorage and world data such as Scoreboard
|
||||
* and VillageCollection are initialized. On client, called when world is
|
||||
* constructed, just before world load event is called. Note that this method is
|
||||
* always called before the world load event.
|
||||
*
|
||||
* @return initial holder for capabilities on the world
|
||||
*/
|
||||
default net.minecraftforge.common.capabilities.ICapabilityProvider initCapabilities()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
package net.minecraftforge.common.extensions;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
||||
|
||||
public interface IForgeEntity extends ICapabilitySerializable<NBTTagCompound>
|
||||
{
|
||||
default Entity getEntity() { return (Entity) this; }
|
||||
|
||||
default void deserializeNBT(NBTTagCompound nbt)
|
||||
{
|
||||
getEntity().readFromNBT(nbt);
|
||||
}
|
||||
|
||||
default NBTTagCompound serializeNBT()
|
||||
{
|
||||
NBTTagCompound ret = new NBTTagCompound();
|
||||
String id = getEntity().getEntityString();
|
||||
if (id != null)
|
||||
{
|
||||
ret.setString("id", getEntity().getEntityString());
|
||||
}
|
||||
return getEntity().writeToNBT(ret);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,758 @@
|
||||
package net.minecraftforge.common.extensions;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import com.google.common.collect.Multimap;
|
||||
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.ai.attributes.AttributeModifier;
|
||||
import net.minecraft.entity.passive.EntityHorse;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.inventory.EntityEquipmentSlot;
|
||||
import net.minecraft.item.IItemPropertyGetter;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemAxe;
|
||||
import net.minecraft.item.ItemGroup;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.ItemSword;
|
||||
import net.minecraft.item.ItemUseContext;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.registry.RegistrySimple;
|
||||
import net.minecraft.world.GameType;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
// TODO review most of the methods in this "patch"
|
||||
public interface IForgeItem
|
||||
{
|
||||
// Helpers for accessing Item data
|
||||
default Item getItem()
|
||||
{
|
||||
return (Item) this;
|
||||
}
|
||||
|
||||
/**
|
||||
* ItemStack sensitive version of getItemAttributeModifiers
|
||||
*/
|
||||
default Multimap<String, AttributeModifier> getAttributeModifiers(EntityEquipmentSlot slot, ItemStack stack)
|
||||
{
|
||||
return getItem().getItemAttributeModifiers(slot);
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when a player drops the item into the world, returning false from this
|
||||
* will prevent the item from being removed from the players inventory and
|
||||
* spawning in the world
|
||||
*
|
||||
* @param player The player that dropped the item
|
||||
* @param item The item stack, before the item is removed.
|
||||
*/
|
||||
default boolean onDroppedByPlayer(ItemStack item, EntityPlayer player)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Allow the item one last chance to modify its name used for the tool highlight
|
||||
* useful for adding something extra that can't be removed by a user in the
|
||||
* displayed name, such as a mode of operation.
|
||||
*
|
||||
* @param item the ItemStack for the item.
|
||||
* @param displayName the name that will be displayed unless it is changed in
|
||||
* this method.
|
||||
*/
|
||||
default String getHighlightTip(ItemStack item, String displayName)
|
||||
{
|
||||
return displayName;
|
||||
}
|
||||
|
||||
/**
|
||||
* This is called when the item is used, before the block is activated.
|
||||
*
|
||||
* @return Return PASS to allow vanilla handling, any other to skip normal code.
|
||||
*/
|
||||
default EnumActionResult onItemUseFirst(ItemUseContext context)
|
||||
{
|
||||
return EnumActionResult.PASS;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called by CraftingManager to determine if an item is reparable.
|
||||
*
|
||||
* @return True if reparable
|
||||
*/
|
||||
boolean isRepairable();
|
||||
|
||||
/**
|
||||
* Override this method to change the NBT data being sent to the client. You
|
||||
* should ONLY override this when you have no other choice, as this might change
|
||||
* behavior client side!
|
||||
*
|
||||
* Note that this will sometimes be applied multiple times, the following MUST
|
||||
* be supported: Item item = stack.getItem(); NBTTagCompound nbtShare1 =
|
||||
* item.getNBTShareTag(stack); stack.setTagCompound(nbtShare1); NBTTagCompound
|
||||
* nbtShare2 = item.getNBTShareTag(stack); assert nbtShare1.equals(nbtShare2);
|
||||
*
|
||||
* @param stack The stack to send the NBT tag for
|
||||
* @return The NBT tag
|
||||
*/
|
||||
@Nullable
|
||||
default NBTTagCompound getNBTShareTag(ItemStack stack)
|
||||
{
|
||||
return stack.getTagCompound();
|
||||
}
|
||||
|
||||
/**
|
||||
* Override this method to decide what to do with the NBT data received from
|
||||
* getNBTShareTag().
|
||||
*
|
||||
* @param stack The stack that received NBT
|
||||
* @param nbt Received NBT, can be null
|
||||
*/
|
||||
default void readNBTShareTag(ItemStack stack, @Nullable NBTTagCompound nbt)
|
||||
{
|
||||
stack.setTagCompound(nbt);
|
||||
}
|
||||
|
||||
/**
|
||||
* Called before a block is broken. Return true to prevent default block
|
||||
* harvesting.
|
||||
*
|
||||
* Note: In SMP, this is called on both client and server sides!
|
||||
*
|
||||
* @param itemstack The current ItemStack
|
||||
* @param pos Block's position in world
|
||||
* @param player The Player that is wielding the item
|
||||
* @return True to prevent harvesting, false to continue as normal
|
||||
*/
|
||||
default boolean onBlockStartBreak(ItemStack itemstack, BlockPos pos, EntityPlayer player)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called each tick while using an item.
|
||||
*
|
||||
* @param stack The Item being used
|
||||
* @param player The Player using the item
|
||||
* @param count The amount of time in tick the item has been used for
|
||||
* continuously
|
||||
*/
|
||||
default void onUsingTick(ItemStack stack, EntityLivingBase player, int count)
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the player Left Clicks (attacks) an entity. Processed before
|
||||
* damage is done, if return value is true further processing is canceled and
|
||||
* the entity is not attacked.
|
||||
*
|
||||
* @param stack The Item being used
|
||||
* @param player The player that is attacking
|
||||
* @param entity The entity being attacked
|
||||
* @return True to cancel the rest of the interaction.
|
||||
*/
|
||||
default boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* ItemStack sensitive version of getContainerItem. Returns a full ItemStack
|
||||
* instance of the result.
|
||||
*
|
||||
* @param itemStack The current ItemStack
|
||||
* @return The resulting ItemStack
|
||||
*/
|
||||
default ItemStack getContainerItem(ItemStack itemStack)
|
||||
{
|
||||
if (!hasContainerItem(itemStack))
|
||||
{
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
return new ItemStack(getItem().getContainerItem());
|
||||
}
|
||||
|
||||
/**
|
||||
* ItemStack sensitive version of hasContainerItem
|
||||
*
|
||||
* @param stack The current item stack
|
||||
* @return True if this item has a 'container'
|
||||
*/
|
||||
default boolean hasContainerItem(ItemStack stack)
|
||||
{
|
||||
return getItem().hasContainerItem();
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieves the normal 'lifespan' of this item when it is dropped on the ground
|
||||
* as a EntityItem. This is in ticks, standard result is 6000, or 5 mins.
|
||||
*
|
||||
* @param itemStack The current ItemStack
|
||||
* @param world The world the entity is in
|
||||
* @return The normal lifespan in ticks.
|
||||
*/
|
||||
default int getEntityLifespan(ItemStack itemStack, World world)
|
||||
{
|
||||
return 6000;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines if this Item has a special entity for when they are in the world.
|
||||
* Is called when a EntityItem is spawned in the world, if true and
|
||||
* Item#createCustomEntity returns non null, the EntityItem will be destroyed
|
||||
* and the new Entity will be added to the world.
|
||||
*
|
||||
* @param stack The current item stack
|
||||
* @return True of the item has a custom entity, If true,
|
||||
* Item#createCustomEntity will be called
|
||||
*/
|
||||
default boolean hasCustomEntity(ItemStack stack)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* This function should return a new entity to replace the dropped item.
|
||||
* Returning null here will not kill the EntityItem and will leave it to
|
||||
* function normally. Called when the item it placed in a world.
|
||||
*
|
||||
* @param world The world object
|
||||
* @param location The EntityItem object, useful for getting the position of
|
||||
* the entity
|
||||
* @param itemstack The current item stack
|
||||
* @return A new Entity object to spawn or null
|
||||
*/
|
||||
@Nullable
|
||||
default Entity createEntity(World world, Entity location, ItemStack itemstack)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called by the default implemetation of EntityItem's onUpdate method, allowing
|
||||
* for cleaner control over the update of the item without having to write a
|
||||
* subclass.
|
||||
*
|
||||
* @param entityItem The entity Item
|
||||
* @return Return true to skip any further update code.
|
||||
*/
|
||||
default boolean onEntityItemUpdate(net.minecraft.entity.item.EntityItem entityItem)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a list of tabs that items belonging to this class can display on,
|
||||
* combined properly with getSubItems allows for a single item to span many
|
||||
* sub-items across many tabs.
|
||||
*
|
||||
* @return A list of all tabs that this item could possibly be one.
|
||||
*/
|
||||
default java.util.Collection<ItemGroup> getCreativeTabs()
|
||||
{
|
||||
return java.util.Collections.singletonList(getItem().getCreativeTab());
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines the base experience for a player when they remove this item from a
|
||||
* furnace slot. This number must be between 0 and 1 for it to be valid. This
|
||||
* number will be multiplied by the stack size to get the total experience.
|
||||
*
|
||||
* @param item The item stack the player is picking up.
|
||||
* @return The amount to award for each item.
|
||||
*/
|
||||
default float getSmeltingExperience(ItemStack item)
|
||||
{
|
||||
return -1; // -1 will default to the old lookups.
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* Should this item, when held, allow sneak-clicks to pass through to the
|
||||
* underlying block?
|
||||
*
|
||||
* @param world The world
|
||||
* @param pos Block position in world
|
||||
* @param player The Player that is wielding the item
|
||||
* @return
|
||||
*/
|
||||
default boolean doesSneakBypassUse(ItemStack stack, net.minecraft.world.IWorldReader world, BlockPos pos, EntityPlayer player)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to tick armor in the armor slot. Override to do something
|
||||
*/
|
||||
default void onArmorTick(World world, EntityPlayer player, ItemStack itemStack)
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines if the specific ItemStack can be placed in the specified armor
|
||||
* slot, for the entity.
|
||||
*
|
||||
* TODO: Change name to canEquip in 1.13?
|
||||
*
|
||||
* @param stack The ItemStack
|
||||
* @param armorType Armor slot to be verified.
|
||||
* @param entity The entity trying to equip the armor
|
||||
* @return True if the given ItemStack can be inserted in the slot
|
||||
*/
|
||||
default boolean isValidArmor(ItemStack stack, EntityEquipmentSlot armorType, Entity entity)
|
||||
{
|
||||
return net.minecraft.entity.EntityLiving.getSlotForItemStack(stack) == armorType;
|
||||
}
|
||||
|
||||
/**
|
||||
* Override this to set a non-default armor slot for an ItemStack, but <em>do
|
||||
* not use this to get the armor slot of said stack; for that, use
|
||||
* {@link net.minecraft.entity.EntityLiving#getSlotForItemStack(ItemStack)}.</em>
|
||||
*
|
||||
* @param stack the ItemStack
|
||||
* @return the armor slot of the ItemStack, or {@code null} to let the default
|
||||
* vanilla logic as per {@code EntityLiving.getSlotForItemStack(stack)}
|
||||
* decide
|
||||
*/
|
||||
@Nullable
|
||||
default EntityEquipmentSlot getEquipmentSlot(ItemStack stack)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Allow or forbid the specific book/item combination as an anvil enchant
|
||||
*
|
||||
* @param stack The item
|
||||
* @param book The book
|
||||
* @return if the enchantment is allowed
|
||||
*/
|
||||
default boolean isBookEnchantable(ItemStack stack, ItemStack book)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called by RenderBiped and RenderPlayer to determine the armor texture that
|
||||
* should be use for the currently equipped item. This will only be called on
|
||||
* instances of ItemArmor.
|
||||
*
|
||||
* Returning null from this function will use the default value.
|
||||
*
|
||||
* @param stack ItemStack for the equipped armor
|
||||
* @param entity The entity wearing the armor
|
||||
* @param slot The slot the armor is in
|
||||
* @param type The subtype, can be null or "overlay"
|
||||
* @return Path of texture to bind, or null to use default
|
||||
*/
|
||||
@Nullable
|
||||
default String getArmorTexture(ItemStack stack, Entity entity, EntityEquipmentSlot slot, String type)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the font renderer used to render tooltips and overlays for this item.
|
||||
* Returning null will use the standard font renderer.
|
||||
*
|
||||
* @param stack The current item stack
|
||||
* @return A instance of FontRenderer or null to use default
|
||||
*/
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
@Nullable
|
||||
default net.minecraft.client.gui.FontRenderer getFontRenderer(ItemStack stack)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Override this method to have an item handle its own armor rendering.
|
||||
*
|
||||
* @param entityLiving The entity wearing the armor
|
||||
* @param itemStack The itemStack to render the model of
|
||||
* @param armorSlot The slot the armor is in
|
||||
* @param _default Original armor model. Will have attributes set.
|
||||
* @return A ModelBiped to render instead of the default
|
||||
*/
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
@Nullable
|
||||
default net.minecraft.client.renderer.entity.model.ModelBiped getArmorModel(EntityLivingBase entityLiving, ItemStack itemStack,
|
||||
EntityEquipmentSlot armorSlot, net.minecraft.client.renderer.entity.model.ModelBiped _default)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when a entity tries to play the 'swing' animation.
|
||||
*
|
||||
* @param entityLiving The entity swinging the item.
|
||||
* @param stack The Item stack
|
||||
* @return True to cancel any further processing by EntityLiving
|
||||
*/
|
||||
default boolean onEntitySwing(EntityLivingBase entityLiving, ItemStack stack)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the client starts rendering the HUD, for whatever item the player
|
||||
* currently has as a helmet. This is where pumpkins would render there overlay.
|
||||
*
|
||||
* @param stack The ItemStack that is equipped
|
||||
* @param player Reference to the current client entity
|
||||
* @param resolution Resolution information about the current viewport and
|
||||
* configured GUI Scale
|
||||
* @param partialTicks Partial ticks for the renderer, useful for interpolation
|
||||
*/
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
default void renderHelmetOverlay(ItemStack stack, EntityPlayer player, int width, int height, float partialTicks)
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the itemDamage represented by this ItemStack. Defaults to the Damage
|
||||
* entry in the stack NBT, but can be overridden here for other sources.
|
||||
*
|
||||
* @param stack The itemstack that is damaged
|
||||
* @return the damage value
|
||||
*/
|
||||
default int getDamage(ItemStack stack)
|
||||
{
|
||||
return !stack.hasTagCompound() ? 0 : stack.getTagCompound().getInteger("Damage");
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines if the durability bar should be rendered for this item. Defaults
|
||||
* to vanilla stack.isDamaged behavior. But modders can use this for any data
|
||||
* they wish.
|
||||
*
|
||||
* @param stack The current Item Stack
|
||||
* @return True if it should render the 'durability' bar.
|
||||
*/
|
||||
default boolean showDurabilityBar(ItemStack stack)
|
||||
{
|
||||
return stack.isItemDamaged();
|
||||
}
|
||||
|
||||
/**
|
||||
* Queries the percentage of the 'Durability' bar that should be drawn.
|
||||
*
|
||||
* @param stack The current ItemStack
|
||||
* @return 0.0 for 100% (no damage / full bar), 1.0 for 0% (fully damaged /
|
||||
* empty bar)
|
||||
*/
|
||||
default double getDurabilityForDisplay(ItemStack stack)
|
||||
{
|
||||
return (double) stack.getItemDamage() / (double) stack.getMaxDamage();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the packed int RGB value used to render the durability bar in the
|
||||
* GUI. Defaults to a value based on the hue scaled based on
|
||||
* {@link #getDurabilityForDisplay}, but can be overriden.
|
||||
*
|
||||
* @param stack Stack to get durability from
|
||||
* @return A packed RGB value for the durability colour (0x00RRGGBB)
|
||||
*/
|
||||
default int getRGBDurabilityForDisplay(ItemStack stack)
|
||||
{
|
||||
return MathHelper.hsvToRGB(Math.max(0.0F, (float) (1.0F - getDurabilityForDisplay(stack))) / 3.0F, 1.0F, 1.0F);
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the maxDamage for this ItemStack. Defaults to the maxDamage field in
|
||||
* this item, but can be overridden here for other sources such as NBT.
|
||||
*
|
||||
* @param stack The itemstack that is damaged
|
||||
* @return the damage value
|
||||
*/
|
||||
default int getMaxDamage(ItemStack stack)
|
||||
{
|
||||
return getItem().getMaxDamage();
|
||||
}
|
||||
|
||||
/**
|
||||
* Return if this itemstack is damaged. Note only called if
|
||||
* {@link #isDamageable()} is true.
|
||||
*
|
||||
* @param stack the stack
|
||||
* @return if the stack is damaged
|
||||
*/
|
||||
default boolean isDamaged(ItemStack stack)
|
||||
{
|
||||
return stack.getItemDamage() > 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the damage for this itemstack. Note, this method is responsible for zero
|
||||
* checking.
|
||||
*
|
||||
* @param stack the stack
|
||||
* @param damage the new damage value
|
||||
*/
|
||||
default void setDamage(ItemStack stack, int damage)
|
||||
{
|
||||
stack.func_196082_o().setInteger("Damage", Math.max(0, damage));
|
||||
}
|
||||
|
||||
/**
|
||||
* Checked from
|
||||
* {@link net.minecraft.client.multiplayer.PlayerControllerMP#onPlayerDestroyBlock(BlockPos pos)
|
||||
* PlayerControllerMP.onPlayerDestroyBlock()} when a creative player left-clicks
|
||||
* a block with this item. Also checked from
|
||||
* {@link net.minecraftforge.common.ForgeHooks#onBlockBreakEvent(World, GameType, EntityPlayerMP, BlockPos)
|
||||
* ForgeHooks.onBlockBreakEvent()} to prevent sending an event.
|
||||
*
|
||||
* @return true if the given player can destroy specified block in creative mode
|
||||
* with this item
|
||||
*/
|
||||
default boolean canDestroyBlockInCreative(World world, BlockPos pos, ItemStack stack, EntityPlayer player)
|
||||
{
|
||||
return !(this instanceof ItemSword);
|
||||
}
|
||||
|
||||
/**
|
||||
* ItemStack sensitive version of {@link #canHarvestBlock(IBlockState)}
|
||||
*
|
||||
* @param state The block trying to harvest
|
||||
* @param stack The itemstack used to harvest the block
|
||||
* @return true if can harvest the block
|
||||
*/
|
||||
default boolean canHarvestBlock(IBlockState state, ItemStack stack)
|
||||
{
|
||||
return getItem().canHarvestBlock(state);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the maximum number of items that this stack should be able to hold. This
|
||||
* is a ItemStack (and thus NBT) sensitive version of Item.getItemStackLimit()
|
||||
*
|
||||
* @param stack The ItemStack
|
||||
* @return The maximum number this item can be stacked to
|
||||
*/
|
||||
default int getItemStackLimit(ItemStack stack)
|
||||
{
|
||||
return getItem().getItemStackLimit();
|
||||
}
|
||||
|
||||
java.util.Set<String> getToolClasses(ItemStack stack);
|
||||
|
||||
/**
|
||||
* Queries the harvest level of this item stack for the specified tool class,
|
||||
* Returns -1 if this tool is not of the specified type
|
||||
*
|
||||
* @param stack This item stack instance
|
||||
* @param toolClass Tool Class
|
||||
* @param player The player trying to harvest the given blockstate
|
||||
* @param blockState The block to harvest
|
||||
* @return Harvest level, or -1 if not the specified tool type.
|
||||
*/
|
||||
int getHarvestLevel(ItemStack stack, String toolClass, @Nullable EntityPlayer player, @Nullable IBlockState blockState);
|
||||
|
||||
/**
|
||||
* ItemStack sensitive version of getItemEnchantability
|
||||
*
|
||||
* @param stack The ItemStack
|
||||
* @return the item echantability value
|
||||
*/
|
||||
default int getItemEnchantability(ItemStack stack)
|
||||
{
|
||||
return getItem().getItemEnchantability();
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks whether an item can be enchanted with a certain enchantment. This
|
||||
* applies specifically to enchanting an item in the enchanting table and is
|
||||
* called when retrieving the list of possible enchantments for an item.
|
||||
* Enchantments may additionally (or exclusively) be doing their own checks in
|
||||
* {@link net.minecraft.enchantment.Enchantment#canApplyAtEnchantingTable(ItemStack)};
|
||||
* check the individual implementation for reference. By default this will check
|
||||
* if the enchantment type is valid for this item type.
|
||||
*
|
||||
* @param stack the item stack to be enchanted
|
||||
* @param enchantment the enchantment to be applied
|
||||
* @return true if the enchantment can be applied to this item
|
||||
*/
|
||||
default boolean canApplyAtEnchantingTable(ItemStack stack, net.minecraft.enchantment.Enchantment enchantment)
|
||||
{
|
||||
return enchantment.type.canEnchantItem(stack.getItem());
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether this Item can be used as a payment to activate the vanilla beacon.
|
||||
*
|
||||
* @param stack the ItemStack
|
||||
* @return true if this Item can be used
|
||||
*/
|
||||
default boolean isBeaconPayment(ItemStack stack)
|
||||
{
|
||||
return this == Items.EMERALD || this == Items.DIAMOND || this == Items.GOLD_INGOT || this == Items.IRON_INGOT;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determine if the player switching between these two item stacks
|
||||
*
|
||||
* @param oldStack The old stack that was equipped
|
||||
* @param newStack The new stack
|
||||
* @param slotChanged If the current equipped slot was changed, Vanilla does not
|
||||
* play the animation if you switch between two slots that
|
||||
* hold the exact same item.
|
||||
* @return True to play the item change animation
|
||||
*/
|
||||
default boolean shouldCauseReequipAnimation(ItemStack oldStack, ItemStack newStack, boolean slotChanged)
|
||||
{
|
||||
return !oldStack.equals(newStack); // !ItemStack.areItemStacksEqual(oldStack, newStack);
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the player is mining a block and the item in his hand changes.
|
||||
* Allows to not reset blockbreaking if only NBT or similar changes.
|
||||
*
|
||||
* @param oldStack The old stack that was used for mining. Item in players main
|
||||
* hand
|
||||
* @param newStack The new stack
|
||||
* @return True to reset block break progress
|
||||
*/
|
||||
default boolean shouldCauseBlockBreakReset(ItemStack oldStack, ItemStack newStack)
|
||||
{
|
||||
return !(newStack.getItem() == oldStack.getItem() && ItemStack.areItemStackTagsEqual(newStack, oldStack)
|
||||
&& (newStack.isItemStackDamageable() || newStack.getItemDamage() == oldStack.getItemDamage()));
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to get the Mod ID of the mod that *created* the ItemStack, instead of
|
||||
* the real Mod ID that *registered* it.
|
||||
*
|
||||
* For example the Forge Universal Bucket creates a subitem for each modded
|
||||
* fluid, and it returns the modded fluid's Mod ID here.
|
||||
*
|
||||
* Mods that register subitems for other mods can override this. Informational
|
||||
* mods can call it to show the mod that created the item.
|
||||
*
|
||||
* @param itemStack the ItemStack to check
|
||||
* @return the Mod ID for the ItemStack, or null when there is no specially
|
||||
* associated mod and {@link #getRegistryName()} would return null.
|
||||
*/
|
||||
@Nullable
|
||||
default String getCreatorModId(ItemStack itemStack)
|
||||
{
|
||||
return net.minecraftforge.common.ForgeHooks.getDefaultCreatorModId(itemStack);
|
||||
}
|
||||
|
||||
/**
|
||||
* Called from ItemStack.setItem, will hold extra data for the life of this
|
||||
* ItemStack. Can be retrieved from stack.getCapabilities() The NBT can be null
|
||||
* if this is not called from readNBT or if the item the stack is changing FROM
|
||||
* is different then this item, or the previous item had no capabilities.
|
||||
*
|
||||
* This is called BEFORE the stacks item is set so you can use stack.getItem()
|
||||
* to see the OLD item. Remember that getItem CAN return null.
|
||||
*
|
||||
* @param stack The ItemStack
|
||||
* @param nbt NBT of this item serialized, or null.
|
||||
* @return A holder instance associated with this ItemStack where you can hold
|
||||
* capabilities for the life of this item.
|
||||
*/
|
||||
@Nullable
|
||||
default net.minecraftforge.common.capabilities.ICapabilityProvider initCapabilities(ItemStack stack, @Nullable NBTTagCompound nbt)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
default com.google.common.collect.ImmutableMap<String, net.minecraftforge.common.animation.ITimeValue> getAnimationParameters(final ItemStack stack,
|
||||
final World world, final EntityLivingBase entity)
|
||||
{
|
||||
com.google.common.collect.ImmutableMap.Builder<String, net.minecraftforge.common.animation.ITimeValue> builder = com.google.common.collect.ImmutableMap
|
||||
.builder();
|
||||
for (ResourceLocation location : ((RegistrySimple<ResourceLocation, IItemPropertyGetter>) getItem().properties).getKeys())
|
||||
{
|
||||
final IItemPropertyGetter parameter = getItem().properties.getObject(location);
|
||||
builder.put(location.toString(), input -> parameter.call(stack, world, entity));
|
||||
}
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
/**
|
||||
* Can this Item disable a shield
|
||||
*
|
||||
* @param stack The ItemStack
|
||||
* @param shield The shield in question
|
||||
* @param entity The EntityLivingBase holding the shield
|
||||
* @param attacker The EntityLivingBase holding the ItemStack
|
||||
* @retrun True if this ItemStack can disable the shield in question.
|
||||
*/
|
||||
default boolean canDisableShield(ItemStack stack, ItemStack shield, EntityLivingBase entity, EntityLivingBase attacker)
|
||||
{
|
||||
return this instanceof ItemAxe;
|
||||
}
|
||||
|
||||
/**
|
||||
* Is this Item a shield
|
||||
*
|
||||
* @param stack The ItemStack
|
||||
* @param entity The Entity holding the ItemStack
|
||||
* @return True if the ItemStack is considered a shield
|
||||
*/
|
||||
default boolean isShield(ItemStack stack, @Nullable EntityLivingBase entity)
|
||||
{
|
||||
return stack.getItem() == Items.SHIELD;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the fuel burn time for this itemStack in a furnace. Return 0 to make
|
||||
* it not act as a fuel. Return -1 to let the default vanilla logic
|
||||
* decide.
|
||||
*/
|
||||
default int getItemBurnTime(ItemStack itemStack)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an enum constant of type {@code HorseArmorType}. The returned enum
|
||||
* constant will be used to determine the armor value and texture of this item
|
||||
* when equipped.
|
||||
*
|
||||
* @param stack the armor stack
|
||||
* @return an enum constant of type {@code HorseArmorType}. Return
|
||||
* HorseArmorType.NONE if this is not horse armor
|
||||
*/
|
||||
default net.minecraft.entity.passive.HorseArmorType getHorseArmorType(ItemStack stack)
|
||||
{
|
||||
return net.minecraft.entity.passive.HorseArmorType.getByItem(stack.getItem());
|
||||
}
|
||||
|
||||
default String getHorseArmorTexture(net.minecraft.entity.EntityLiving wearer, ItemStack stack)
|
||||
{
|
||||
return getHorseArmorType(stack).getTextureName();
|
||||
}
|
||||
|
||||
/**
|
||||
* Called every tick from {@link EntityHorse#onUpdate()} on the item in the
|
||||
* armor slot.
|
||||
*
|
||||
* @param world the world the horse is in
|
||||
* @param horse the horse wearing this armor
|
||||
* @param armor the armor itemstack
|
||||
*/
|
||||
default void onHorseArmorTick(World world, net.minecraft.entity.EntityLiving horse, ItemStack armor)
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* @return This Item's renderer, or the default instance if it does not have
|
||||
* one.
|
||||
*/
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
net.minecraft.client.renderer.tileentity.TileEntityItemStackRenderer getTileEntityItemStackRenderer();
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
package net.minecraftforge.common.extensions;
|
||||
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
||||
|
||||
public interface IForgeTileEntity extends ICapabilitySerializable<NBTTagCompound>
|
||||
{
|
||||
default TileEntity getTileEntity() { return (TileEntity) this; }
|
||||
|
||||
@Override
|
||||
default void deserializeNBT(NBTTagCompound nbt)
|
||||
{
|
||||
getTileEntity().readFromNBT(nbt);
|
||||
}
|
||||
|
||||
@Override
|
||||
default NBTTagCompound serializeNBT()
|
||||
{
|
||||
NBTTagCompound ret = new NBTTagCompound();
|
||||
getTileEntity().writeToNBT(ret);
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
package net.minecraftforge.common.extensions;
|
||||
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.village.Village;
|
||||
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
||||
|
||||
public interface IForgeVillage extends ICapabilitySerializable<NBTTagCompound>
|
||||
{
|
||||
default Village getVillage()
|
||||
{
|
||||
return (Village) this;
|
||||
}
|
||||
|
||||
@Override
|
||||
default void deserializeNBT(NBTTagCompound nbt)
|
||||
{
|
||||
getVillage().readVillageDataFromNBT(nbt);
|
||||
}
|
||||
|
||||
@Override
|
||||
default NBTTagCompound serializeNBT()
|
||||
{
|
||||
NBTTagCompound ret = new NBTTagCompound();
|
||||
getVillage().writeVillageDataToNBT(ret);
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
package net.minecraftforge.common.extensions;
|
||||
|
||||
import net.minecraftforge.common.capabilities.ICapabilityProvider;
|
||||
|
||||
public interface IForgeWorld extends ICapabilityProvider
|
||||
{
|
||||
|
||||
}
|
||||
@@ -60,14 +60,14 @@ public class CapabilityAnimation
|
||||
}
|
||||
|
||||
@Override
|
||||
@Nullable
|
||||
@Nonnull
|
||||
public <T> OptionalCapabilityInstance<T> getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing)
|
||||
{
|
||||
if(capability == ANIMATION_CAPABILITY)
|
||||
{
|
||||
return ANIMATION_CAPABILITY.cast(asm);
|
||||
return OptionalCapabilityInstance.of(() -> asm).cast();
|
||||
}
|
||||
return null;
|
||||
return OptionalCapabilityInstance.empty();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -19,8 +19,8 @@
|
||||
|
||||
package net.minecraftforge.common.property;
|
||||
|
||||
import net.minecraft.block.properties.IProperty;
|
||||
import net.minecraft.block.properties.PropertyBool;
|
||||
import net.minecraft.state.BooleanProperty;
|
||||
import net.minecraft.state.IProperty;
|
||||
import net.minecraftforge.common.model.IModelState;
|
||||
|
||||
public class Properties
|
||||
@@ -28,7 +28,7 @@ public class Properties
|
||||
/**
|
||||
* Property indicating if the model should be rendered in the static renderer or in the TESR. AnimationTESR sets it to false.
|
||||
*/
|
||||
public static final PropertyBool StaticProperty = PropertyBool.create("static");
|
||||
public static final BooleanProperty StaticProperty = BooleanProperty.create("static");
|
||||
|
||||
/**
|
||||
* Property holding the IModelState used for animating the model in the TESR.
|
||||
|
||||
@@ -19,8 +19,10 @@
|
||||
|
||||
package net.minecraftforge.common.util;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.world.WorldProvider;
|
||||
import net.minecraft.world.dimension.Dimension;
|
||||
import net.minecraft.world.storage.WorldSavedData;
|
||||
|
||||
public class WorldCapabilityData extends WorldSavedData
|
||||
@@ -35,7 +37,7 @@ public class WorldCapabilityData extends WorldSavedData
|
||||
super(name);
|
||||
}
|
||||
|
||||
public WorldCapabilityData(INBTSerializable<NBTTagCompound> serializable)
|
||||
public WorldCapabilityData(@Nullable INBTSerializable<NBTTagCompound> serializable)
|
||||
{
|
||||
super(ID);
|
||||
this.serializable = serializable;
|
||||
@@ -66,7 +68,7 @@ public class WorldCapabilityData extends WorldSavedData
|
||||
return true;
|
||||
}
|
||||
|
||||
public void setCapabilities(WorldProvider provider, INBTSerializable<NBTTagCompound> capabilities)
|
||||
public void setCapabilities(Dimension provider, INBTSerializable<NBTTagCompound> capabilities)
|
||||
{
|
||||
this.serializable = capabilities;
|
||||
if (this.capNBT != null && serializable != null)
|
||||
|
||||
@@ -328,9 +328,9 @@ public class ForgeEventFactory
|
||||
return event.getNewState();
|
||||
}
|
||||
|
||||
public static ItemTooltipEvent onItemTooltip(ItemStack itemStack, @Nullable EntityPlayer entityPlayer, List<String> toolTip, ITooltipFlag flags)
|
||||
public static ItemTooltipEvent onItemTooltip(ItemStack itemStack, @Nullable EntityPlayer entityPlayer, List<ITextComponent> list, ITooltipFlag flags)
|
||||
{
|
||||
ItemTooltipEvent event = new ItemTooltipEvent(itemStack, entityPlayer, toolTip, flags);
|
||||
ItemTooltipEvent event = new ItemTooltipEvent(itemStack, entityPlayer, list, flags);
|
||||
MinecraftForge.EVENT_BUS.post(event);
|
||||
return event;
|
||||
}
|
||||
@@ -624,41 +624,18 @@ public class ForgeEventFactory
|
||||
{
|
||||
return MinecraftForge.EVENT_BUS.post(new RenderBlockOverlayEvent(player, renderPartialTicks, type, block, pos));
|
||||
}
|
||||
|
||||
|
||||
@Nullable
|
||||
public static CapabilityDispatcher gatherCapabilities(TileEntity tileEntity)
|
||||
public static <T extends ICapabilityProvider> CapabilityDispatcher gatherCapabilities(Class<? extends T> type, T provider)
|
||||
{
|
||||
return gatherCapabilities(new AttachCapabilitiesEvent<TileEntity>(TileEntity.class, tileEntity), null);
|
||||
return gatherCapabilities(type, provider, null);
|
||||
}
|
||||
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
@Nullable
|
||||
public static CapabilityDispatcher gatherCapabilities(Entity entity)
|
||||
public static <T extends ICapabilityProvider> CapabilityDispatcher gatherCapabilities(Class<? extends T> type, T provider, @Nullable ICapabilityProvider parent)
|
||||
{
|
||||
return gatherCapabilities(new AttachCapabilitiesEvent<Entity>(Entity.class, entity), null);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public static CapabilityDispatcher gatherCapabilities(Village village)
|
||||
{
|
||||
return gatherCapabilities(new AttachCapabilitiesEvent<Village>(Village.class, village), null);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public static CapabilityDispatcher gatherCapabilities(ItemStack stack, ICapabilityProvider parent)
|
||||
{
|
||||
return gatherCapabilities(new AttachCapabilitiesEvent<ItemStack>(ItemStack.class, stack), parent);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public static CapabilityDispatcher gatherCapabilities(World world, ICapabilityProvider parent)
|
||||
{
|
||||
return gatherCapabilities(new AttachCapabilitiesEvent<World>(World.class, world), parent);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public static CapabilityDispatcher gatherCapabilities(Chunk chunk)
|
||||
{
|
||||
return gatherCapabilities(new AttachCapabilitiesEvent<Chunk>(Chunk.class, chunk), null);
|
||||
return gatherCapabilities(new AttachCapabilitiesEvent<T>((Class<T>) type, provider), parent);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
|
||||
@@ -25,6 +25,7 @@ import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
@@ -34,17 +35,17 @@ public class ItemTooltipEvent extends PlayerEvent
|
||||
private final ITooltipFlag flags;
|
||||
@Nonnull
|
||||
private final ItemStack itemStack;
|
||||
private final List<String> toolTip;
|
||||
private final List<ITextComponent> toolTip;
|
||||
|
||||
/**
|
||||
* This event is fired in {@link ItemStack#getTooltip(EntityPlayer, ITooltipFlag)}, which in turn is called from it's respective GUIContainer.
|
||||
* Tooltips are also gathered with a null entityPlayer during startup by {@link Minecraft#populateSearchTreeManager()}.
|
||||
*/
|
||||
public ItemTooltipEvent(@Nonnull ItemStack itemStack, @Nullable EntityPlayer entityPlayer, List<String> toolTip, ITooltipFlag flags)
|
||||
public ItemTooltipEvent(@Nonnull ItemStack itemStack, @Nullable EntityPlayer entityPlayer, List<ITextComponent> list, ITooltipFlag flags)
|
||||
{
|
||||
super(entityPlayer);
|
||||
this.itemStack = itemStack;
|
||||
this.toolTip = toolTip;
|
||||
this.toolTip = list;
|
||||
this.flags = flags;
|
||||
}
|
||||
|
||||
@@ -68,7 +69,7 @@ public class ItemTooltipEvent extends PlayerEvent
|
||||
/**
|
||||
* The {@link ItemStack} tooltip.
|
||||
*/
|
||||
public List<String> getToolTip()
|
||||
public List<ITextComponent> getToolTip()
|
||||
{
|
||||
return toolTip;
|
||||
}
|
||||
|
||||
@@ -24,7 +24,6 @@ import javax.annotation.Nullable;
|
||||
|
||||
import com.google.common.base.Preconditions;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockLiquid;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
@@ -40,6 +39,7 @@ import net.minecraft.util.SoundEvent;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.ForgeMod;
|
||||
import net.minecraftforge.common.capabilities.OptionalCapabilityInstance;
|
||||
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
|
||||
import net.minecraftforge.fluids.capability.IFluidHandler;
|
||||
import net.minecraftforge.fluids.capability.IFluidHandlerItem;
|
||||
@@ -74,8 +74,7 @@ public class FluidUtil
|
||||
Preconditions.checkNotNull(world);
|
||||
Preconditions.checkNotNull(pos);
|
||||
|
||||
IFluidHandler blockFluidHandler = getFluidHandler(world, pos, side);
|
||||
return blockFluidHandler != null && interactWithFluidHandler(player, hand, blockFluidHandler);
|
||||
return getFluidHandler(world, pos, side).map(handler -> interactWithFluidHandler(player, hand, handler)).orElse(false);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -98,21 +97,23 @@ public class FluidUtil
|
||||
ItemStack heldItem = player.getHeldItem(hand);
|
||||
if (!heldItem.isEmpty())
|
||||
{
|
||||
IItemHandler playerInventory = player.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
||||
if (playerInventory != null)
|
||||
{
|
||||
FluidActionResult fluidActionResult = tryFillContainerAndStow(heldItem, handler, playerInventory, Integer.MAX_VALUE, player, true);
|
||||
if (!fluidActionResult.isSuccess())
|
||||
{
|
||||
fluidActionResult = tryEmptyContainerAndStow(heldItem, handler, playerInventory, Integer.MAX_VALUE, player, true);
|
||||
}
|
||||
|
||||
if (fluidActionResult.isSuccess())
|
||||
{
|
||||
player.setHeldItem(hand, fluidActionResult.getResult());
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return player.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY)
|
||||
.map(playerInventory -> {
|
||||
|
||||
FluidActionResult fluidActionResult = tryFillContainerAndStow(heldItem, handler, playerInventory, Integer.MAX_VALUE, player, true);
|
||||
if (!fluidActionResult.isSuccess())
|
||||
{
|
||||
fluidActionResult = tryEmptyContainerAndStow(heldItem, handler, playerInventory, Integer.MAX_VALUE, player, true);
|
||||
}
|
||||
|
||||
if (fluidActionResult.isSuccess())
|
||||
{
|
||||
player.setHeldItem(hand, fluidActionResult.getResult());
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
})
|
||||
.orElse(false);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -133,31 +134,31 @@ public class FluidUtil
|
||||
public static FluidActionResult tryFillContainer(@Nonnull ItemStack container, IFluidHandler fluidSource, int maxAmount, @Nullable EntityPlayer player, boolean doFill)
|
||||
{
|
||||
ItemStack containerCopy = ItemHandlerHelper.copyStackWithSize(container, 1); // do not modify the input
|
||||
IFluidHandlerItem containerFluidHandler = getFluidHandler(containerCopy);
|
||||
if (containerFluidHandler != null)
|
||||
{
|
||||
FluidStack simulatedTransfer = tryFluidTransfer(containerFluidHandler, fluidSource, maxAmount, false);
|
||||
if (simulatedTransfer != null)
|
||||
{
|
||||
if (doFill)
|
||||
{
|
||||
tryFluidTransfer(containerFluidHandler, fluidSource, maxAmount, true);
|
||||
if (player != null)
|
||||
return getFluidHandler(containerCopy)
|
||||
.map(containerFluidHandler -> {
|
||||
FluidStack simulatedTransfer = tryFluidTransfer(containerFluidHandler, fluidSource, maxAmount, false);
|
||||
if (simulatedTransfer != null)
|
||||
{
|
||||
SoundEvent soundevent = simulatedTransfer.getFluid().getFillSound(simulatedTransfer);
|
||||
player.world.playSound(null, player.posX, player.posY + 0.5, player.posZ, soundevent, SoundCategory.BLOCKS, 1.0F, 1.0F);
|
||||
if (doFill)
|
||||
{
|
||||
tryFluidTransfer(containerFluidHandler, fluidSource, maxAmount, true);
|
||||
if (player != null)
|
||||
{
|
||||
SoundEvent soundevent = simulatedTransfer.getFluid().getFillSound(simulatedTransfer);
|
||||
player.world.playSound(null, player.posX, player.posY + 0.5, player.posZ, soundevent, SoundCategory.BLOCKS, 1.0F, 1.0F);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
containerFluidHandler.fill(simulatedTransfer, true);
|
||||
}
|
||||
|
||||
ItemStack resultContainer = containerFluidHandler.getContainer();
|
||||
return new FluidActionResult(resultContainer);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
containerFluidHandler.fill(simulatedTransfer, true);
|
||||
}
|
||||
|
||||
ItemStack resultContainer = containerFluidHandler.getContainer();
|
||||
return new FluidActionResult(resultContainer);
|
||||
}
|
||||
}
|
||||
return FluidActionResult.FAILURE;
|
||||
return FluidActionResult.FAILURE;
|
||||
})
|
||||
.orElse(FluidActionResult.FAILURE);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -177,35 +178,35 @@ public class FluidUtil
|
||||
public static FluidActionResult tryEmptyContainer(@Nonnull ItemStack container, IFluidHandler fluidDestination, int maxAmount, @Nullable EntityPlayer player, boolean doDrain)
|
||||
{
|
||||
ItemStack containerCopy = ItemHandlerHelper.copyStackWithSize(container, 1); // do not modify the input
|
||||
IFluidHandlerItem containerFluidHandler = getFluidHandler(containerCopy);
|
||||
if (containerFluidHandler != null)
|
||||
{
|
||||
if (doDrain)
|
||||
{
|
||||
FluidStack transfer = tryFluidTransfer(fluidDestination, containerFluidHandler, maxAmount, true);
|
||||
if (transfer != null)
|
||||
{
|
||||
if (player != null)
|
||||
return getFluidHandler(containerCopy)
|
||||
.map(containerFluidHandler -> {
|
||||
if (doDrain)
|
||||
{
|
||||
SoundEvent soundevent = transfer.getFluid().getEmptySound(transfer);
|
||||
player.world.playSound(null, player.posX, player.posY + 0.5, player.posZ, soundevent, SoundCategory.BLOCKS, 1.0F, 1.0F);
|
||||
FluidStack transfer = tryFluidTransfer(fluidDestination, containerFluidHandler, maxAmount, true);
|
||||
if (transfer != null)
|
||||
{
|
||||
if (player != null)
|
||||
{
|
||||
SoundEvent soundevent = transfer.getFluid().getEmptySound(transfer);
|
||||
player.world.playSound(null, player.posX, player.posY + 0.5, player.posZ, soundevent, SoundCategory.BLOCKS, 1.0F, 1.0F);
|
||||
}
|
||||
ItemStack resultContainer = containerFluidHandler.getContainer();
|
||||
return new FluidActionResult(resultContainer);
|
||||
}
|
||||
}
|
||||
ItemStack resultContainer = containerFluidHandler.getContainer();
|
||||
return new FluidActionResult(resultContainer);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
FluidStack simulatedTransfer = tryFluidTransfer(fluidDestination, containerFluidHandler, maxAmount, false);
|
||||
if (simulatedTransfer != null)
|
||||
{
|
||||
containerFluidHandler.drain(simulatedTransfer, true);
|
||||
ItemStack resultContainer = containerFluidHandler.getContainer();
|
||||
return new FluidActionResult(resultContainer);
|
||||
}
|
||||
}
|
||||
}
|
||||
return FluidActionResult.FAILURE;
|
||||
else
|
||||
{
|
||||
FluidStack simulatedTransfer = tryFluidTransfer(fluidDestination, containerFluidHandler, maxAmount, false);
|
||||
if (simulatedTransfer != null)
|
||||
{
|
||||
containerFluidHandler.drain(simulatedTransfer, true);
|
||||
ItemStack resultContainer = containerFluidHandler.getContainer();
|
||||
return new FluidActionResult(resultContainer);
|
||||
}
|
||||
}
|
||||
return FluidActionResult.FAILURE;
|
||||
})
|
||||
.orElse(FluidActionResult.FAILURE);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -478,47 +479,30 @@ public class FluidUtil
|
||||
* You can't fill or drain multiple items at once, if you do then liquid is multiplied or destroyed.
|
||||
*
|
||||
* Vanilla buckets will be converted to universal buckets if they are enabled.
|
||||
*
|
||||
* Returns null if the itemStack passed in does not have a fluid handler.
|
||||
*/
|
||||
@Nullable
|
||||
public static IFluidHandlerItem getFluidHandler(@Nonnull ItemStack itemStack)
|
||||
public static OptionalCapabilityInstance<IFluidHandlerItem> getFluidHandler(@Nonnull ItemStack itemStack)
|
||||
{
|
||||
if (itemStack.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY, null))
|
||||
{
|
||||
return itemStack.getCapability(CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY, null);
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return itemStack.getCapability(CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY);
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper method to get the fluid contained in an itemStack
|
||||
*/
|
||||
@Nullable
|
||||
public static FluidStack getFluidContained(@Nonnull ItemStack container)
|
||||
public static OptionalCapabilityInstance<FluidStack> getFluidContained(@Nonnull ItemStack container)
|
||||
{
|
||||
if (!container.isEmpty())
|
||||
{
|
||||
container = ItemHandlerHelper.copyStackWithSize(container, 1);
|
||||
IFluidHandlerItem fluidHandler = getFluidHandler(container);
|
||||
if (fluidHandler != null)
|
||||
{
|
||||
return fluidHandler.drain(Integer.MAX_VALUE, false);
|
||||
}
|
||||
return getFluidHandler(container)
|
||||
.map(handler -> handler.drain(Integer.MAX_VALUE, false));
|
||||
}
|
||||
return null;
|
||||
return OptionalCapabilityInstance.empty();
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper method to get an IFluidHandler for at a block position.
|
||||
*
|
||||
* Returns null if there is no valid fluid handler.
|
||||
*/
|
||||
@Nullable
|
||||
public static IFluidHandler getFluidHandler(World world, BlockPos blockPos, @Nullable EnumFacing side)
|
||||
public static OptionalCapabilityInstance<IFluidHandler> getFluidHandler(World world, BlockPos blockPos, @Nullable EnumFacing side)
|
||||
{
|
||||
IBlockState state = world.getBlockState(blockPos);
|
||||
Block block = state.getBlock();
|
||||
@@ -526,21 +510,21 @@ public class FluidUtil
|
||||
if (block.hasTileEntity(state))
|
||||
{
|
||||
TileEntity tileEntity = world.getTileEntity(blockPos);
|
||||
if (tileEntity != null && tileEntity.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side))
|
||||
if (tileEntity != null)
|
||||
{
|
||||
return tileEntity.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side);
|
||||
}
|
||||
}
|
||||
}/* TODO fluids blocks?
|
||||
if (block instanceof IFluidBlock)
|
||||
{
|
||||
return new FluidBlockWrapper((IFluidBlock) block, world, blockPos);
|
||||
return OptionalCapabilityInstance.of(() -> new FluidBlockWrapper((IFluidBlock) block, world, blockPos));
|
||||
}
|
||||
else if (block instanceof BlockLiquid)
|
||||
{
|
||||
return new BlockLiquidWrapper((BlockLiquid) block, world, blockPos);
|
||||
return OptionalCapabilityInstance.of(() -> new BlockLiquidWrapper((BlockLiquid) block, world, blockPos));
|
||||
}
|
||||
|
||||
return null;
|
||||
*/
|
||||
return OptionalCapabilityInstance.empty();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -565,6 +549,7 @@ public class FluidUtil
|
||||
IBlockState state = worldIn.getBlockState(pos);
|
||||
Block block = state.getBlock();
|
||||
|
||||
/* TODO fluid blocks?
|
||||
if (block instanceof IFluidBlock || block instanceof BlockLiquid)
|
||||
{
|
||||
IFluidHandler targetFluidHandler = getFluidHandler(worldIn, pos, side);
|
||||
@@ -572,7 +557,7 @@ public class FluidUtil
|
||||
{
|
||||
return tryFillContainer(emptyContainer, targetFluidHandler, Integer.MAX_VALUE, playerIn, true);
|
||||
}
|
||||
}
|
||||
}*/
|
||||
return FluidActionResult.FAILURE;
|
||||
}
|
||||
|
||||
@@ -591,12 +576,11 @@ public class FluidUtil
|
||||
public static FluidActionResult tryPlaceFluid(@Nullable EntityPlayer player, World world, BlockPos pos, @Nonnull ItemStack container, FluidStack resource)
|
||||
{
|
||||
ItemStack containerCopy = ItemHandlerHelper.copyStackWithSize(container, 1); // do not modify the input
|
||||
IFluidHandlerItem containerFluidHandler = getFluidHandler(containerCopy);
|
||||
if (containerFluidHandler != null && tryPlaceFluid(player, world, pos, containerFluidHandler, resource))
|
||||
{
|
||||
return new FluidActionResult(containerFluidHandler.getContainer());
|
||||
}
|
||||
return FluidActionResult.FAILURE;
|
||||
return getFluidHandler(containerCopy)
|
||||
.filter(handler -> tryPlaceFluid(player, world, pos, handler, resource))
|
||||
.map(IFluidHandlerItem::getContainer)
|
||||
.map(FluidActionResult::new)
|
||||
.orElse(FluidActionResult.FAILURE);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -674,7 +658,7 @@ public class FluidUtil
|
||||
*/
|
||||
private static IFluidHandler getFluidBlockHandler(Fluid fluid, World world, BlockPos pos)
|
||||
{
|
||||
Block block = fluid.getBlock();
|
||||
Block block = fluid.getBlock();/* TODO fluid blocks?
|
||||
if (block instanceof IFluidBlock)
|
||||
{
|
||||
return new FluidBlockWrapper((IFluidBlock) block, world, pos);
|
||||
@@ -683,7 +667,7 @@ public class FluidUtil
|
||||
{
|
||||
return new BlockLiquidWrapper((BlockLiquid) block, world, pos);
|
||||
}
|
||||
else
|
||||
else*/
|
||||
{
|
||||
return new BlockWrapper(block, world, pos);
|
||||
}
|
||||
@@ -724,7 +708,7 @@ public class FluidUtil
|
||||
{
|
||||
Fluid fluid = fluidStack.getFluid();
|
||||
|
||||
if (fluidStack.tag == null || fluidStack.tag.hasNoTags())
|
||||
if (fluidStack.tag == null || fluidStack.tag.isEmpty())
|
||||
{
|
||||
if (fluid == FluidRegistry.WATER)
|
||||
{
|
||||
|
||||
Reference in new issue
Block a user