Finish off most old patches, fix issue for mounted entities.

This commit is contained in:
LexManos committed 2019-02-08 17:40:07 -08:00
1 parent 04b0d24678
commit 2e5f25d8ae
12 files changed
+226 -836

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@@ -75,6 +75,14 @@ public interface IForgeEntity extends ICapabilitySerializable<NBTTagCompound>
Collection<EntityItem> captureDrops();
Collection<EntityItem> captureDrops(@Nullable Collection<EntityItem> captureDrops);
/**
* Returns a NBTTagCompound that can be used to store custom data for this entity.
* It will be written, and read from disc, so it persists over world saves.
* @return A NBTTagCompound
*/
NBTTagCompound getEntityData();
/**
* Used in model rendering to determine if the entity riding this entity should be in the 'sitting' position.
* @return false to prevent an entity that is mounted to this entity from displaying the 'sitting' animation.
@@ -84,7 +92,6 @@ public interface IForgeEntity extends ICapabilitySerializable<NBTTagCompound>
return true;
}
/**
* Called when a user uses the creative pick block button on this entity.
*