From 2aaa4f424d1fa595a234e245d9d07bc15d61a85d Mon Sep 17 00:00:00 2001 From: Matthew Messinger Date: Fri, 16 Sep 2016 21:53:17 -0400 Subject: [PATCH] Add support for offhand bow aiming animation (#3085) Vanilla allows you to use a bow in your offhand, but it's not visible to others or in third person. Fixes MC-88356 --- .../client/renderer/entity/RenderPlayer.java.patch | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/patches/minecraft/net/minecraft/client/renderer/entity/RenderPlayer.java.patch b/patches/minecraft/net/minecraft/client/renderer/entity/RenderPlayer.java.patch index f54ab04379..dca69401ed 100644 --- a/patches/minecraft/net/minecraft/client/renderer/entity/RenderPlayer.java.patch +++ b/patches/minecraft/net/minecraft/client/renderer/entity/RenderPlayer.java.patch @@ -16,3 +16,15 @@ } private void func_177137_d(AbstractClientPlayer p_177137_1_) +@@ -127,6 +129,11 @@ + { + modelbiped$armpose1 = ModelBiped.ArmPose.BLOCK; + } ++ // FORGE: fix MC-88356 allow offhand to use bow and arrow animation ++ else if (enumaction1 == EnumAction.BOW) ++ { ++ modelbiped$armpose1 = ModelBiped.ArmPose.BOW_AND_ARROW; ++ } + } + } +