From 27aa35aa17f8749e32f2efc0be28a4aceaa76b7f Mon Sep 17 00:00:00 2001 From: Christian Date: Sun, 4 Nov 2012 10:57:49 -0500 Subject: [PATCH] Fix bug when a modloader mod is run on a dedicated server and has a connection handler assigned to it. Hi SmartMoving! Perhaps you should try @Mod instead of BaseMod? --- .../mods/fml/common/modloader/ModLoaderConnectionHandler.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/fml/common/cpw/mods/fml/common/modloader/ModLoaderConnectionHandler.java b/fml/common/cpw/mods/fml/common/modloader/ModLoaderConnectionHandler.java index 22df7691dc..f3eadd90dc 100644 --- a/fml/common/cpw/mods/fml/common/modloader/ModLoaderConnectionHandler.java +++ b/fml/common/cpw/mods/fml/common/modloader/ModLoaderConnectionHandler.java @@ -39,7 +39,7 @@ public class ModLoaderConnectionHandler implements IConnectionHandler @Override public void connectionClosed(INetworkManager manager) { - if (!ModLoaderHelper.sidedHelper.clientConnectionClosed(manager, mod)) + if (ModLoaderHelper.sidedHelper==null || !ModLoaderHelper.sidedHelper.clientConnectionClosed(manager, mod)) { mod.serverDisconnect(); mod.onClientLogout(manager);