Fix GameData#revert ignoring RegistryManager parameter (#4232)

This commit is contained in:
rguy96 authored and LexManos committed 2017-10-31 11:29:35 -07:00
1 parent aa2480c7a1
commit 274dfc23ef
1 file changed
+1 -1
@@ -264,7 +264,7 @@ public class GameData
{
FMLLog.log.debug("Reverting {} to {}", registry, state.getName());
final Class<? extends IForgeRegistryEntry> clazz = RegistryManager.ACTIVE.getSuperType(registry);
loadRegistry(registry, RegistryManager.FROZEN, RegistryManager.ACTIVE, clazz, lock);
loadRegistry(registry, state, RegistryManager.ACTIVE, clazz, lock);
FMLLog.log.debug("Reverting complete");
}