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Moved TextureStitchEvent.Pre to allow custom sprites for blocks (#3436)
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@@ -918,7 +918,7 @@ public final class ModelLoader extends ModelBakery
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public void register(TextureMap map)
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{
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map.setTextureEntry(White.LOCATION.toString(), White.INSTANCE);
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map.setTextureEntry(White.INSTANCE);
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}
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}
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