From 2102965fac752fb806c5795b93de7714821048b8 Mon Sep 17 00:00:00 2001 From: Lex Manos Date: Mon, 23 Dec 2013 20:32:37 -0800 Subject: [PATCH] Fix debug HUD rendering semi-transparently. --- src/main/java/net/minecraftforge/client/GuiIngameForge.java | 1 + 1 file changed, 1 insertion(+) diff --git a/src/main/java/net/minecraftforge/client/GuiIngameForge.java b/src/main/java/net/minecraftforge/client/GuiIngameForge.java index 1cf2fb6951..d18f81ae9d 100644 --- a/src/main/java/net/minecraftforge/client/GuiIngameForge.java +++ b/src/main/java/net/minecraftforge/client/GuiIngameForge.java @@ -615,6 +615,7 @@ public class GuiIngameForge extends GuiIngame protected void renderHUDText(int width, int height) { mc.mcProfiler.startSection("forgeHudText"); + OpenGlHelper.func_148821_a(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0); ArrayList left = new ArrayList(); ArrayList right = new ArrayList();