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Fixed errrors in Fluids package. TODO: Make BlockLiquid implement IFluidBlock and REMOVE FluidContainerRegsitry. Everything *should* be able to use IFluidContainer directly.
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@@ -8,8 +8,6 @@ import net.minecraft.world.World;
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*
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* NOTE: Using/extending the reference implementations {@link BlockFluidBase} is encouraged.
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*
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* @author King Lemming
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*
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*/
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public interface IFluidBlock
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{
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@@ -49,4 +47,4 @@ public interface IFluidBlock
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* @return
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*/
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float getFilledPercentage(World world, BlockPos pos);
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}
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}
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