Add fences and fence gates to ore dictionary (#4807)

This commit is contained in:
temp1011 authored and LexManos committed 2018-04-01 00:06:10 -07:00
1 parent 483bf26aa4
commit 1fcff02b67
1 file changed
+12
@@ -94,6 +94,18 @@ public class OreDictionary
registerOre("stairWood", Blocks.JUNGLE_STAIRS);
registerOre("stairWood", Blocks.ACACIA_STAIRS);
registerOre("stairWood", Blocks.DARK_OAK_STAIRS);
registerOre("fenceWood", Blocks.OAK_FENCE);
registerOre("fenceWood", Blocks.SPRUCE_FENCE);
registerOre("fenceWood", Blocks.BIRCH_FENCE);
registerOre("fenceWood", Blocks.JUNGLE_FENCE);
registerOre("fenceWood", Blocks.DARK_OAK_FENCE);
registerOre("fenceWood", Blocks.ACACIA_FENCE);
registerOre("fenceGateWood", Blocks.OAK_FENCE_GATE);
registerOre("fenceGateWood", Blocks.SPRUCE_FENCE_GATE);
registerOre("fenceGateWood", Blocks.BIRCH_FENCE_GATE);
registerOre("fenceGateWood", Blocks.JUNGLE_FENCE_GATE);
registerOre("fenceGateWood", Blocks.DARK_OAK_FENCE_GATE);
registerOre("fenceGateWood", Blocks.ACACIA_FENCE_GATE);
registerOre("stickWood", Items.STICK);
registerOre("treeSapling", new ItemStack(Blocks.SAPLING, 1, WILDCARD_VALUE));
registerOre("treeLeaves", new ItemStack(Blocks.LEAVES, 1, WILDCARD_VALUE));