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Update to 1.15
Due to the massive rendering changes, certain features, such as emissive item rendering and the forge block rendering/lighting pipeline are currently disabled. Co-authored-by: David Quintana <gigaherz@gmail.com> Co-authored-by: tterrag <tterrag1098@gmail.com> Co-authored-by: Unnoen <theunnoen@gmail.com>
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@@ -25,7 +25,6 @@ import net.minecraft.util.SoundEvents;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import net.minecraftforge.items.wrapper.PlayerMainInvWrapper;
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@@ -184,14 +183,14 @@ public class ItemHandlerHelper
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// play sound if something got picked up
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if (remainder.isEmpty() || remainder.getCount() != stack.getCount())
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{
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world.playSound(null, player.posX, player.posY + 0.5, player.posZ,
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world.playSound(null, player.func_226277_ct_(), player.func_226278_cu_() + 0.5, player.func_226281_cx_(),
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SoundEvents.ENTITY_ITEM_PICKUP, SoundCategory.PLAYERS, 0.2F, ((world.rand.nextFloat() - world.rand.nextFloat()) * 0.7F + 1.0F) * 2.0F);
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}
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// drop remaining itemstack into the world
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if (!remainder.isEmpty() && !world.isRemote)
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{
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ItemEntity entityitem = new ItemEntity(world, player.posX, player.posY + 0.5, player.posZ, remainder);
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ItemEntity entityitem = new ItemEntity(world, player.func_226277_ct_(), player.func_226278_cu_() + 0.5, player.func_226281_cx_(), remainder);
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entityitem.setPickupDelay(40);
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entityitem.setMotion(entityitem.getMotion().mul(0, 1, 0));
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