Special case not drooping snowballs for water and snow layers. Closes #3326

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LexManos committed 2016-10-23 14:07:24 -07:00
1 parent 9ecb005e98
commit 159ca09c54
2 files changed
+10 -1

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@@ -280,7 +280,8 @@ public abstract class BlockFluidBase extends Block implements IFluidBlock
{
if (displacements.get(block))
{
block.dropBlockAsItem(world, pos, state, 0);
if (state.getBlock() != Blocks.SNOW_LAYER) //Forge: Vanilla has a 'bug' where snowballs don't drop like every other block. So special case because ewww...
block.dropBlockAsItem(world, pos, state, 0);
return true;
}
return false;