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/*
* The FML Forge Mod Loader suite. Copyright (C) 2012 cpw
*
* This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; either version 2.1 of the License, or any later version.
*
* This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51
* Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraft.server ;
import java.util.List ;
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import java.util.Map ;
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import java.util.logging.Logger ;
import cpw.mods.fml.common.FMLCommonHandler ;
import cpw.mods.fml.common.Loader ;
import cpw.mods.fml.common.ReflectionHelper ;
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import cpw.mods.fml.common.modloader.ModLoaderHelper ;
import cpw.mods.fml.common.modloader.ModLoaderModContainer ;
import cpw.mods.fml.common.registry.FMLRegistry ;
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import cpw.mods.fml.server.FMLBukkitHandler ;
public class ModLoader
{
/**
* Not used on the server.
*
* @param achievement
* @param name
* @param description
*/
public static void addAchievementDesc ( Achievement achievement , String name , String description )
{
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String achName = achievement . getName ();
addLocalization ( achName , name );
addLocalization ( achName + ".desc" , description );
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}
/**
* This method is a call in hook from modified external code. Implemented elsewhere.
*
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* {@link FMLCommonHandler#fuelLookup(int, int)}
*
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* @param id
* @param metadata
* @return
*/
@Deprecated
public static int addAllFuel ( int id , int metadata )
{
return 0 ;
}
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public static void addAllRenderers ( Map < Class <? extends Entity > , Object > renderers )
{
}
public static void addAnimation ( Object anim )
{
}
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/**
* This method is unimplemented in server versions to date.
*
* @param armor
* @return
*/
public static int addArmor ( String armor )
{
return 0 ;
}
/**
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* This method adds the supplied biome to the set of candidate biomes for the default world generator type.
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*
* @param biome
*/
public static void addBiome ( BiomeBase biome )
{
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FMLRegistry . addBiome ( biome );
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}
/**
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* Add localization for the specified string
*
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* @param key
* @param value
*/
public static void addLocalization ( String key , String value )
{
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addLocalization ( key , "en_US" , value );
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}
/**
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* Add localization for the specified string
*
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* @param key
* @param lang
* @param value
*/
public static void addLocalization ( String key , String lang , String value )
{
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FMLCommonHandler . instance (). addStringLocalization ( key , lang , value );
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}
/**
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* Name the specified minecraft object with the supplied name
*
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* @param instance
* @param name
*/
public static void addName ( Object instance , String name )
{
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addName ( instance , "en_US" , name );
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}
/**
* Unimplemented on the server as it does not generate names
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*
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* @param instance
* @param lang
* @param name
*/
public static void addName ( Object instance , String lang , String name )
{
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FMLCommonHandler . instance (). addNameForObject ( instance , lang , name );
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}
/**
* Unimplemented on the server as it does not render textures
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*
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* @param fileToOverride
* @param fileToAdd
* @return
*/
public static int addOverride ( String fileToOverride , String fileToAdd )
{
return 0 ;
}
/**
* Unimplemented on the server as it does not render textures
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*
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* @param path
* @param overlayPath
* @param index
*/
public static void addOverride ( String path , String overlayPath , int index )
{
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// NOOP
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}
/**
* Add a Shaped Recipe
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*
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* @param output
* @param params
*/
public static void addRecipe ( ItemStack output , Object ... params )
{
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FMLRegistry . addRecipe ( output , params );
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}
/**
* Add a shapeless recipe
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*
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* @param output
* @param params
*/
public static void addShapelessRecipe ( ItemStack output , Object ... params )
{
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FMLRegistry . addShapelessRecipe ( output , params );
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}
/**
* Add a new product to be smelted
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*
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* @param input
* @param output
*/
public static void addSmelting ( int input , ItemStack output )
{
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FMLRegistry . addSmelting ( input , output );
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}
/**
* Add a mob to the spawn list
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*
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* @param entityClass
* @param weightedProb
* @param min
* @param max
* @param spawnList
*/
public static void addSpawn ( Class <? extends EntityLiving > entityClass , int weightedProb , int min , int max , EnumCreatureType spawnList )
{
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FMLRegistry . addSpawn ( entityClass , weightedProb , min , max , spawnList , FMLBukkitHandler . instance (). getDefaultOverworldBiomes ());
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}
/**
* Add a mob to the spawn list
* @param entityClass
* @param weightedProb
* @param min
* @param max
* @param spawnList
* @param biomes
*/
public static void addSpawn ( Class <? extends EntityLiving > entityClass , int weightedProb , int min , int max , EnumCreatureType spawnList , BiomeBase ... biomes )
{
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FMLRegistry . addSpawn ( entityClass , weightedProb , min , max , spawnList , biomes );
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}
/**
* Add a mob to the spawn list
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*
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* @param entityName
* @param weightedProb
* @param min
* @param max
* @param spawnList
*/
public static void addSpawn ( String entityName , int weightedProb , int min , int max , EnumCreatureType spawnList )
{
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FMLRegistry . addSpawn ( entityName , weightedProb , min , max , spawnList , FMLBukkitHandler . instance (). getDefaultOverworldBiomes ());
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}
/**
* Add a mob to the spawn list
* @param entityName
* @param weightedProb
* @param min
* @param max
* @param spawnList
* @param biomes
*/
public static void addSpawn ( String entityName , int weightedProb , int min , int max , EnumCreatureType spawnList , BiomeBase ... biomes )
{
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FMLRegistry . addSpawn ( entityName , weightedProb , min , max , spawnList , biomes );
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}
/**
* This method is a call in hook from modified external code. Implemented elsewhere.
* {@link FMLBukkitHandler#tryDispensingEntity(World, double, double, double, byte, byte, ItemStack)}
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*
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* @param world
* @param x
* @param y
* @param z
* @param xVel
* @param zVel
* @param item
* @return
*/
@Deprecated
public static boolean dispenseEntity ( World world , double x , double y , double z , int xVel , int zVel , ItemStack item )
{
return false ;
}
/**
* Remove a container and drop all the items in it on the ground around
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*
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* @param world
* @param x
* @param y
* @param z
*/
public static void genericContainerRemoval ( World world , int x , int y , int z )
{
TileEntity te = world . getTileEntity ( x , y , z );
if ( ! ( te instanceof IInventory ))
{
return ;
}
IInventory inv = ( IInventory ) te ;
for ( int l = 0 ; l < inv . getSize (); l ++ )
{
ItemStack itemstack = inv . getItem ( l );
if ( itemstack == null )
{
continue ;
}
float f = world . random . nextFloat () * 0 . 8F + 0 . 1F ;
float f1 = world . random . nextFloat () * 0 . 8F + 0 . 1F ;
float f2 = world . random . nextFloat () * 0 . 8F + 0 . 1F ;
while ( itemstack . count > 0 )
{
int i1 = world . random . nextInt ( 21 ) + 10 ;
if ( i1 > itemstack . count )
{
i1 = itemstack . count ;
}
itemstack . count -= i1 ;
EntityItem entityitem = new EntityItem ( world , ( float ) te . x + f , ( float ) te . y + f1 , ( float ) te . z + f2 , new ItemStack ( itemstack . id , i1 , itemstack . getData ()));
float f3 = 0 . 05F ;
entityitem . motX = ( float ) world . random . nextGaussian () * f3 ;
entityitem . motY = ( float ) world . random . nextGaussian () * f3 + 0 . 2F ;
entityitem . motZ = ( float ) world . random . nextGaussian () * f3 ;
if ( itemstack . hasTag ())
{
entityitem . itemStack . setTag (( NBTTagCompound ) itemstack . getTag (). clone ());
}
world . addEntity ( entityitem );
}
}
}
/**
* Get a list of all BaseMod loaded into the system
* {@link ModLoaderModContainer#findAll}
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*
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* @return
*/
public static List < BaseMod > getLoadedMods ()
{
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return ModLoaderModContainer . findAll ( BaseMod . class );
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}
/**
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* Get a logger instance {@link FMLCommonHandler#getFMLLogger()}
*
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* @return
*/
public static Logger getLogger ()
{
return FMLCommonHandler . instance (). getFMLLogger ();
}
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public static Object getMinecraftInstance ()
{
return getMinecraftServerInstance ();
}
/**
* Get the minecraft server instance
* {@link FMLServerHandler#getServer()}
* @return
*/
public static MinecraftServer getMinecraftServerInstance ()
{
return FMLBukkitHandler . instance (). getServer ();
}
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/**
* Get a value from a field using reflection
* {@link ReflectionHelper#getPrivateValue(Class, Object, int)}
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*
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* @param instanceclass
* @param instance
* @param fieldindex
* @return
*/
public static < T , E > T getPrivateValue ( Class <? super E > instanceclass , E instance , int fieldindex )
{
return ReflectionHelper . getPrivateValue ( instanceclass , instance , fieldindex );
}
/**
* Get a value from a field using reflection
* {@link ReflectionHelper#getPrivateValue(Class, Object, String)}
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*
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* @param instanceclass
* @param instance
* @param field
* @return
*/
public static < T , E > T getPrivateValue ( Class <? super E > instanceclass , E instance , String field )
{
return ReflectionHelper . getPrivateValue ( instanceclass , instance , field );
}
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/**
* Stubbed method on the server to return a unique model id
*
*/
public static int getUniqueBlockModelID ( BaseMod mod , boolean inventoryRenderer )
{
return - 1 ;
}
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/**
* Get a new unique entity id
* {@link Entity#getNextId()}
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*
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* @return
*/
public static int getUniqueEntityId ()
{
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return FMLCommonHandler . instance (). nextUniqueEntityListId ();
}
public static int getUniqueSpriteIndex ( String path )
{
return - 1 ;
}
/**
* To properly implement packet 250 protocol you should always check your
* channel is active prior to sending the packet
*
* @param player
* @param channel
* @return
*/
public static boolean isChannelActive ( EntityPlayer player , String channel )
{
return FMLCommonHandler . instance (). isChannelActive ( channel , player );
}
public static boolean isGUIOpen ( Class <?> gui )
{
return false ;
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}
/**
* Is the named mod loaded?
* {@link Loader#isModLoaded(String)}
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*
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* @param modname
* @return
*/
public static boolean isModLoaded ( String modname )
{
return Loader . isModLoaded ( modname );
}
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/**
* Implemented elsewhere
*/
@Deprecated
public static void loadConfig ()
{
}
public static Object loadImage ( Object renderEngine , String path ) throws Exception
{
return null ;
}
/**
* Call in from elsewhere. Unimplemented here.
* @param player
* @param item
*/
@Deprecated
public static void onItemPickup ( EntityPlayer player , ItemStack item )
{
}
/**
* Call in from elsewhere. Unimplemented here.
*/
@Deprecated
public static void onTick ( float tick , Object game )
{
}
public static void openGUI ( EntityPlayer player , Object gui )
{
// NOOP
}
@Deprecated
public static void populateChunk ( IChunkProvider generator , int chunkX , int chunkZ , World world )
{
}
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/**
* This method is a call in hook from modified external code. Implemented elsewhere.
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* {@link FMLBukkitHandler#handlePacket250(Packet250CustomPayload, EntityHuman)}
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*
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* @param packet
*/
@Deprecated
public static void receivePacket ( Packet250CustomPayload packet )
{
}
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@Deprecated
public static Object [] registerAllKeys ( Object [] keys )
{
return keys ;
}
@Deprecated
public static void registerAllTextureOverrides ( Object cache )
{
}
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/**
* Register a new block
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*
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* @param block
*/
public static void registerBlock ( Block block )
{
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FMLRegistry . registerBlock ( block );
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}
/**
* Register a new block
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*
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* @param block
* @param itemclass
*/
public static void registerBlock ( Block block , Class <? extends ItemBlock > itemclass )
{
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FMLRegistry . registerBlock ( block , itemclass );
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}
/**
* Register a new entity ID
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*
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* @param entityClass
* @param entityName
* @param id
*/
public static void registerEntityID ( Class <? extends Entity > entityClass , String entityName , int id )
{
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FMLRegistry . registerEntityID ( entityClass , entityName , id );
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}
/**
* Register a new entity ID
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*
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* @param entityClass
* @param entityName
* @param id
* @param background
* @param foreground
*/
public static void registerEntityID ( Class <? extends Entity > entityClass , String entityName , int id , int background , int foreground )
{
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FMLRegistry . registerEntityID ( entityClass , entityName , id , background , foreground );
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}
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public static void registerKey ( BaseMod mod , Object keyHandler , boolean allowRepeat )
{
// NOOP
}
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/**
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* Register the mod for packets on this channel. This only registers the
* channel with Forge Mod Loader, not with clients connecting- use
* BaseMod.onClientLogin to tell them about your custom channel
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* {@link FMLCommonHandler#registerChannel(cpw.mods.fml.common.ModContainer, String)}
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*
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* @param mod
* @param channel
*/
public static void registerPacketChannel ( BaseMod mod , String channel )
{
FMLCommonHandler . instance (). registerChannel ( ModLoaderModContainer . findContainerFor ( mod ), channel );
}
/**
* Register a new tile entity class
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*
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* @param tileEntityClass
* @param id
*/
public static void registerTileEntity ( Class <? extends TileEntity > tileEntityClass , String id )
{
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FMLRegistry . registerTileEntity ( tileEntityClass , id );
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}
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public static void registerTileEntity ( Class <? extends TileEntity > tileEntityClass , String id , Object renderer )
{
FMLRegistry . instance (). registerTileEntity ( tileEntityClass , id );
}
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/**
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* Remove a biome from the list of generated biomes
*
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* @param biome
*/
public static void removeBiome ( BiomeBase biome )
{
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FMLRegistry . removeBiome ( biome );
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}
/**
* Remove a spawn
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*
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* @param entityClass
* @param spawnList
*/
public static void removeSpawn ( Class <? extends EntityLiving > entityClass , EnumCreatureType spawnList )
{
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FMLRegistry . removeSpawn ( entityClass , spawnList , FMLBukkitHandler . instance (). getDefaultOverworldBiomes ());
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}
/**
* Remove a spawn
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*
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* @param entityClass
* @param spawnList
* @param biomes
*/
public static void removeSpawn ( Class <? extends EntityLiving > entityClass , EnumCreatureType spawnList , BiomeBase ... biomes )
{
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FMLRegistry . removeSpawn ( entityClass , spawnList , biomes );
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}
/**
* Remove a spawn
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*
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* @param entityName
* @param spawnList
*/
public static void removeSpawn ( String entityName , EnumCreatureType spawnList )
{
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FMLRegistry . removeSpawn ( entityName , spawnList , FMLBukkitHandler . instance (). getDefaultOverworldBiomes ());
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}
/**
* Remove a spawn
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*
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* @param entityName
* @param spawnList
* @param biomes
*/
public static void removeSpawn ( String entityName , EnumCreatureType spawnList , BiomeBase ... biomes )
{
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FMLRegistry . removeSpawn ( entityName , spawnList , biomes );
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}
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@Deprecated
public static boolean renderBlockIsItemFull3D ( int modelID )
{
return false ;
}
@Deprecated
public static void renderInvBlock ( Object renderer , Block block , int metadata , int modelID )
{
// NOOP
}
@Deprecated
public static boolean renderWorldBlock ( Object renderer , IBlockAccess world , int x , int y , int z , Block block , int modelID )
{
return false ;
}
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/**
* Configuration is handled elsewhere
* {@link ModLoaderModContainer}
*/
@Deprecated
public static void saveConfig ()
{
}
/**
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* Send a chat message to the server
* {@link FMLServerHandler#handleChatPacket(Packet3Chat, EntityPlayer)}
*
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* @param text
*/
@Deprecated
public static void serverChat ( String text )
{
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//TODO
}
@Deprecated
public static void serverLogin ( Object handler , Packet1Login loginPacket )
{
//TODO
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}
/**
* Indicate that you want to receive ticks
*
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* @param mod receiving the events
* @param enable indicates whether you want to recieve them or not
* @param useClock Not used in server side: all ticks are sent on the server side (no render subticks)
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*/
public static void setInGameHook ( BaseMod mod , boolean enable , boolean useClock )
{
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ModLoaderHelper . updateStandardTicks ( mod , enable , useClock );
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}
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public static void setInGUIHook ( BaseMod mod , boolean enable , boolean useClock )
{
ModLoaderHelper . updateGUITicks ( mod , enable , useClock );
}
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/**
* Set a private field to a value using reflection
* {@link ReflectionHelper#setPrivateValue(Class, Object, int, Object)}
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*
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* @param instanceclass
* @param instance
* @param fieldindex
* @param value
*/
public static < T , E > void setPrivateValue ( Class <? super T > instanceclass , T instance , int fieldindex , E value )
{
ReflectionHelper . setPrivateValue ( instanceclass , instance , fieldindex , value );
}
/**
* Set a private field to a value using reflection
* {@link ReflectionHelper#setPrivateValue(Class, Object, String, Object)}
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*
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* @param instanceclass
* @param instance
* @param field
* @param value
*/
public static < T , E > void setPrivateValue ( Class <? super T > instanceclass , T instance , String field , E value )
{
ReflectionHelper . setPrivateValue ( instanceclass , instance , field , value );
}
/**
* This method is a call in hook from modified external code. Implemented elsewhere.
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* {@link FMLBukkitHandler#onItemCrafted(EntityHuman, ItemStack, IInventory)}
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*
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* @param player
* @param item
* @param matrix
*/
@Deprecated
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public static void takenFromCrafting ( EntityHuman player , ItemStack item , IInventory matrix )
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{
}
/**
* This method is a call in hook from modified external code. Implemented elsewhere.
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* {@link FMLBukkitHandler#onItemSmelted(EntityHuman, ItemStack)}
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*
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* @param player
* @param item
*/
@Deprecated
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public static void takenFromFurnace ( EntityHuman player , ItemStack item )
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{
}
/**
* Throw the offered exception. Likely will stop the game.
* {@link FMLBukkitHandler#raiseException(Throwable, String, boolean)}
* @param message
* @param e
*/
public static void throwException ( String message , Throwable e )
{
FMLBukkitHandler . instance (). raiseException ( e , message , true );
}
/**
* To properly implement packet 250 protocol you should always check your channel
* is active prior to sending the packet
*
* @param player
* @param channel
* @return
*/
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public static boolean isChannelActive ( EntityHuman player , String channel )
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{
return FMLCommonHandler . instance (). isChannelActive ( channel , player );
}
}