2016-01-17 16:41:34 +00:00
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package net.minecraftforge.items;
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import net.minecraft.item.ItemStack;
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public interface IItemHandler
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{
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/**
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* Returns the number of slots available
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*
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* @return The number of slots available
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**/
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int getSlots();
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/**
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* Returns the ItemStack in a given slot.
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*
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* The result's stack size may be greater than the itemstacks max size.
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*
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* If the result is null, then the slot is empty.
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* If the result is not null but the stack size is zero, then it represents
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* an empty slot that will only accept* a specific itemstack.
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*
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* <p/>
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* IMPORTANT: This ItemStack MUST NOT be modified. This method is not for
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* altering an inventories contents. Any implementers who are able to detect
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* modification through this method should throw an exception.
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* <p/>
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* SERIOUSLY: DO NOT MODIFY THE RETURNED ITEMSTACK
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*
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* @param slot Slot to query
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* @return ItemStack in given slot. May be null.
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**/
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ItemStack getStackInSlot(int slot);
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/**
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* Inserts an ItemStack into the given slot and return the remainder.
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2016-01-02 14:38:18 +01:00
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* The ItemStack should not be modified in this function!
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2016-01-17 16:41:34 +00:00
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* Note: This behaviour is subtly different from IFluidHandlers.fill()
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*
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* @param slot Slot to insert into.
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2016-01-02 14:38:18 +01:00
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* @param stack ItemStack to insert.
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2016-01-17 16:41:34 +00:00
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* @param simulate If true, the insertion is only simulated
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2016-01-02 14:38:18 +01:00
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* @return The remaining ItemStack that was not inserted (if the entire stack is accepted, then return null).
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* May be the same as the input ItemStack if unchanged, otherwise a new ItemStack.
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2016-01-17 16:41:34 +00:00
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**/
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ItemStack insertItem(int slot, ItemStack stack, boolean simulate);
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/**
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* Extracts an ItemStack from the given slot. The returned value must be null
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* if nothing is extracted, otherwise it's stack size must not be greater than amount or the
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* itemstacks getMaxStackSize().
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*
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* @param slot Slot to extract from.
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* @param amount Amount to extract (may be greater than the current stacks max limit)
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* @param simulate If true, the extraction is only simulated
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* @return ItemStack extracted from the slot, must be null, if nothing can be extracted
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**/
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ItemStack extractItem(int slot, int amount, boolean simulate);
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}
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