mirror of
https://github.com/MinecraftForge/MinecraftForge.git
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104 lines
4.6 KiB
Java
104 lines
4.6 KiB
Java
/*
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* Minecraft Forge
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* Copyright (c) 2016-2019.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation version 2.1
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* of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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package net.minecraftforge.common;
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import com.google.common.graph.Graph;
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import com.google.common.graph.GraphBuilder;
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import com.google.common.graph.MutableGraph;
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import net.minecraft.advancements.Advancement;
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import net.minecraft.advancements.AdvancementProgress;
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import net.minecraft.advancements.PlayerAdvancements;
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import net.minecraftforge.fml.loading.toposort.TopologicalSort;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import java.util.Collection;
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import java.util.Comparator;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import java.util.function.Function;
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import java.util.function.Predicate;
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import java.util.stream.Collectors;
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/**
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* New implementation of {@link net.minecraft.advancements.PlayerAdvancements#ensureAllVisible()}
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*/
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public class AdvancementLoadFix {
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private static final Logger LOGGER = LogManager.getLogger();
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private static Map<Advancement, List<Advancement>> roots;
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public static void loadVisibility(final PlayerAdvancements playerAdvancements, final Set<Advancement> visible, final Set<Advancement> visibilityChanged, final Map<Advancement, AdvancementProgress> progress, final Set<Advancement> progressChanged, final Predicate<Advancement> shouldBeVisible) {
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LOGGER.info("Using new advancement loading for {}", playerAdvancements);
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if (roots == null) throw new RuntimeException("Why did the advancements not load yet?!");
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final Set<Advancement> set = new HashSet<>();
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for(Map.Entry<Advancement, AdvancementProgress> entry : progress.entrySet()) {
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if (entry.getValue().isDone()) {
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set.add(entry.getKey());
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progressChanged.add(entry.getKey());
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}
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}
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roots.values().stream().flatMap(Collection::stream).filter(adv -> containsAncestor(adv, set)).forEach(adv->updateVisibility(adv, visible, visibilityChanged, progress, progressChanged, shouldBeVisible));
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}
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private static boolean containsAncestor(final Advancement adv, final Set<Advancement> set) {
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return set.contains(adv) || (adv.getParent() != null && containsAncestor(adv.getParent(), set));
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}
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private static void updateVisibility(final Advancement adv, final Set<Advancement> visible, final Set<Advancement> visibilityChanged, final Map<Advancement, AdvancementProgress> progress, final Set<Advancement> progressChanged, Predicate<Advancement> shouldBeVisible) {
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boolean flag = shouldBeVisible.test(adv);
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boolean flag1 = visible.contains(adv);
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if (flag && !flag1) {
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visible.add(adv);
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visibilityChanged.add(adv);
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if (progress.containsKey(adv)) {
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progressChanged.add(adv);
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}
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} else if (!flag && flag1) {
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visible.remove(adv);
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visibilityChanged.add(adv);
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}
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if (flag!=flag1 && adv.getParent()!=null)
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updateVisibility(adv.getParent(), visible, visibilityChanged, progress, progressChanged, shouldBeVisible);
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}
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public static void buildSortedTrees(final Set<Advancement> roots) {
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AdvancementLoadFix.roots = roots.stream()
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.map(AdvancementLoadFix::buildGraph)
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.map(g -> TopologicalSort.topologicalSort(g, Comparator.comparing(Advancement::getId)))
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.collect(Collectors.toMap(lst -> lst.get(0), Function.identity()));
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}
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private static Graph<Advancement> buildGraph(final Advancement root) {
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final MutableGraph<Advancement> tree = GraphBuilder.directed().build();
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addEdgesAndChildren(root, tree);
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return tree;
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}
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private static void addEdgesAndChildren(final Advancement root, final MutableGraph<Advancement> tree) {
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tree.addNode(root);
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for (Advancement adv: root.getChildren()) {
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addEdgesAndChildren(adv, tree);
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tree.putEdge(root, adv);
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}
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}
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}
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