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/*
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* The FML Forge Mod Loader suite. Copyright (C) 2012 cpw
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*
* This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; either version 2.1 of the License, or any later version.
*
* This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51
* Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
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package net.minecraft.src ;
import java.util.Random ;
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import net.minecraft.server.MinecraftServer ;
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import cpw.mods.fml.common.ICraftingHandler ;
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import cpw.mods.fml.common.IDispenseHandler ;
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import cpw.mods.fml.common.INetworkHandler ;
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import cpw.mods.fml.common.IPickupNotifier ;
import cpw.mods.fml.common.IWorldGenerator ;
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public abstract class BaseMod implements IWorldGenerator , IPickupNotifier , IDispenseHandler , ICraftingHandler , INetworkHandler {
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// CALLBACK MECHANISMS
@Override
public void onCrafting ( Object ... craftingParameters ) {
takenFromCrafting (( EntityPlayer ) craftingParameters [ 0 ] , ( ItemStack ) craftingParameters [ 1 ] , ( IInventory ) craftingParameters [ 2 ] );
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}
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@Override
public void onSmelting ( Object ... smeltingParameters ) {
takenFromFurnace (( EntityPlayer ) smeltingParameters [ 0 ] , ( ItemStack ) smeltingParameters [ 1 ] );
}
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@Override
public boolean dispense ( double x , double y , double z , byte xVelocity , byte zVelocity , Object ... data ) {
return dispenseEntity (( World ) data [ 0 ] , x , y , z , xVelocity , zVelocity , ( ItemStack ) data [ 1 ] );
}
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@Override
public boolean onChat ( Object ... data ) {
return onChatMessageReceived (( EntityPlayer ) data [ 1 ] , ( Packet3Chat ) data [ 0 ] );
}
@Override
public void onLogin ( Object ... data ) {
onClientLogin (( Packet1Login ) data [ 0 ] ,( NetworkManager ) data [ 1 ] );
}
@Override
public void onPacket250Packet ( Object ... data ) {
onPacket250Received (( EntityPlayer ) data [ 1 ] , ( Packet250CustomPayload ) data [ 0 ] );
}
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@Override
public void notifyPickup ( Object ... pickupData ) {
EntityItem item = ( EntityItem ) pickupData [ 0 ] ;
EntityPlayer player = ( EntityPlayer ) pickupData [ 1 ] ;
onItemPickup ( player , item . field_429_a );
}
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@Override
public void generate ( Random random , int chunkX , int chunkZ , Object ... additionalData ) {
World w = ( World ) additionalData [ 0 ] ;
IChunkProvider cp = ( IChunkProvider ) additionalData [ 1 ] ;
if ( cp instanceof ChunkProviderGenerate ) {
generateSurface ( w , random , chunkX << 4 , chunkZ << 4 );
} else if ( cp instanceof ChunkProviderHell ){
generateNether ( w , random , chunkX << 4 , chunkZ << 4 );
}
}
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// BASEMOD API
/**
* Override if you wish to provide a fuel item for the furnace and return the fuel value of the item
* @param id
* @param metadata
* @return
*/
public int addFuel ( int id , int metadata ) {
return 0 ;
}
/**
* Override if you wish to perform some action other than just dispensing the item from the dispenser
* @param world
* @param x
* @param y
* @param z
* @param xVel
* @param zVel
* @param item
* @return
*/
public boolean dispenseEntity ( World world , double x , double y , double z , int xVel , int zVel , ItemStack item ) {
return false ;
}
/**
* Override if you wish to generate Nether (Hell biome) blocks
* @param world
* @param random
* @param chunkX
* @param chunkZ
*/
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public void generateNether ( World world , Random random , int chunkX , int chunkZ ) {
}
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/**
* Override if you wish to generate Overworld (not hell or the end) blocks
* @param world
* @param random
* @param chunkX
* @param chunkZ
*/
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public void generateSurface ( World world , Random random , int chunkX , int chunkZ ) {
}
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/**
* Return the name of your mod. Defaults to the class name
* @return
*/
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public String getName () {
return getClass (). getSimpleName ();
}
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/**
* Get your mod priorities
* @return
*/
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public String getPriorities () {
return null ;
}
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/**
* Return the version of your mod
* @return
*/
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public abstract String getVersion ();
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/**
* Load your mod
*/
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public abstract void load ();
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/**
* Finish loading your mod
*/
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public void modsLoaded () {
}
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/**
* Handle item pickup
* @param player
* @param item
*/
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public void onItemPickup ( EntityPlayer player , ItemStack item ) {
}
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/**
* Ticked every game tick if you have subscribed to tick events through {@link ModLoader#setInGameHook(BaseMod, boolean, boolean)}
* @param minecraftServer the server
* @return true to continue receiving ticks
*/
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public boolean onTickInGame ( MinecraftServer minecraftServer ) {
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return false ;
}
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/**
* Not implemented because on the server you don't know who it's from
* @param text
*/
@Deprecated
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public void receiveChatPacket ( String text ) {
}
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/**
* Not implemented because on the server you don't know who it's from
* @param packet
*/
@Deprecated
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public void receiveCustomPacket ( Packet250CustomPayload packet ) {
}
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/**
* Called when someone crafts an item from a crafting table
* @param player
* @param item
* @param matrix
*/
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public void takenFromCrafting ( EntityPlayer player , ItemStack item , IInventory matrix ) {
}
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/**
* Called when someone takes a smelted item from a furnace
*
* @param player
* @param item
*/
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public void takenFromFurnace ( EntityPlayer player , ItemStack item ) {
}
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/**
* The identifier string for the mod- used in client<->server negotiation
*/
@Override
public String toString () {
return getName () + " " + getVersion ();
}
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/**
* Called when a 250 packet is received on a channel registered to this mod
*
* @param source
* @param payload
*/
public void onPacket250Received ( EntityPlayer source , Packet250CustomPayload payload ) {
}
/**
* Called when a new client logs in. Ensure you register your Packet250 channels with them
* @param login
* @param data
*/
public void onClientLogin ( Packet1Login login , NetworkManager data ) {
}
/**
* Called when a chat message is received. Return true to stop further processing
* @param source
* @param chat
* @return
*/
public boolean onChatMessageReceived ( EntityPlayer source , Packet3Chat chat ) {
return false ;
}
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// Spare client junk
// -------
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// void addRenderer(Map<Class<? extends Entity>, Render> renderers);
// void registerAnimation(Minecraft game);
// void renderInvBlock(RenderBlocks renderer, Block block, int metadata, int modelID);
// boolean renderWorldBlock(RenderBlocks renderer, IBlockAccess world, int x, int y, int z, Block block, int modelID);
// boolean onTickInGUI(float tick, Minecraft game, GuiScreen gui);
// void keyboardEvent(KeyBinding event);
}