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MinecraftForge/common/net/minecraftforge/event/entity/player/PlayerFlyableFallEvent.java
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package net.minecraftforge.event.entity.player;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.event.Cancelable;
/**
* Occurs when a player falls, but is able to fly. Doesn't need to be cancelable, this is mainly for notification purposes.
* @author Mithion
*
*/
public class PlayerFlyableFallEvent extends PlayerEvent
{
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public float distance;
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public PlayerFlyableFallEvent(EntityPlayer player, float f)
{
super(player);
this.distance = f;
}
}