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MinecraftForge/src/main/java/net/minecraftforge/registries/GameData.java
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/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
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*/
package net.minecraftforge.registries;
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import com.google.common.collect.ArrayListMultimap;
import com.google.common.collect.BiMap;
import com.google.common.collect.HashBiMap;
import com.google.common.collect.ImmutableMap;
import com.google.common.collect.Maps;
import com.google.common.collect.Multimap;
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import com.mojang.serialization.Lifecycle;
import java.util.LinkedHashSet;
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import net.minecraft.core.DefaultedRegistry;
import net.minecraft.core.IdMapper;
import net.minecraft.core.MappedRegistry;
import net.minecraft.core.Registry;
import net.minecraft.data.BuiltinRegistries;
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import net.minecraft.network.syncher.EntityDataSerializer;
import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.ai.attributes.Attribute;
import net.minecraft.world.entity.ai.attributes.DefaultAttributes;
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import net.minecraft.world.entity.ai.village.poi.PoiType;
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import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.Item;
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import net.minecraft.world.level.block.AirBlock;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.levelgen.DebugLevelSource;
import net.minecraft.world.level.levelgen.feature.Feature;
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import net.minecraft.world.level.material.Fluid;
import net.minecraft.world.level.material.Material;
import net.minecraftforge.common.ForgeHooks;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.common.loot.GlobalLootModifierSerializer;
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import net.minecraftforge.common.util.LogMessageAdapter;
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import net.minecraftforge.fluids.FluidType;
import net.minecraftforge.fml.ModLoader;
import net.minecraftforge.fml.ModLoadingContext;
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import net.minecraftforge.fml.StartupMessageManager;
import net.minecraftforge.fml.util.EnhancedRuntimeException;
import net.minecraftforge.fml.util.thread.EffectiveSide;
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import org.apache.commons.lang3.Validate;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
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import org.jetbrains.annotations.Nullable;
import java.util.Collection;
import java.util.Comparator;
import java.util.HashMap;
import java.util.HashSet;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Locale;
import java.util.Map;
import java.util.Set;
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import java.util.function.BiConsumer;
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import java.util.stream.Collectors;
import static net.minecraftforge.registries.ForgeRegistry.REGISTRIES;
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import static net.minecraftforge.registries.ForgeRegistries.Keys.*;
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/**
* INTERNAL ONLY
* MODDERS SHOULD HAVE NO REASON TO USE THIS CLASS
*/
public class GameData
{
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private static final Logger LOGGER = LogManager.getLogger();
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private static final int MAX_VARINT = Integer.MAX_VALUE - 1; //We were told it is their intention to have everything in a reg be unlimited, so assume that until we find cases where it isnt.
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private static final ResourceLocation BLOCK_TO_ITEM = new ResourceLocation("minecraft:blocktoitemmap");
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private static final ResourceLocation BLOCKSTATE_TO_ID = new ResourceLocation("minecraft:blockstatetoid");
private static final ResourceLocation BLOCKSTATE_TO_POINT_OF_INTEREST_TYPE = new ResourceLocation("minecraft:blockstatetopointofinteresttype");
private static final ResourceLocation STRUCTURES = new ResourceLocation("minecraft:structures");
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private static boolean hasInit = false;
private static final boolean DISABLE_VANILLA_REGISTRIES = Boolean.parseBoolean(System.getProperty("forge.disableVanillaGameData", "false")); // Use for unit tests/debugging
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private static final BiConsumer<ResourceLocation, ForgeRegistry<?>> LOCK_VANILLA = (name, reg) -> reg.slaves.values().stream().filter(o -> o instanceof ILockableRegistry).forEach(o -> ((ILockableRegistry)o).lock());
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static {
init();
}
public static void init()
{
if (DISABLE_VANILLA_REGISTRIES)
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{
LOGGER.warn(REGISTRIES, "DISABLING VANILLA REGISTRY CREATION AS PER SYSTEM VARIABLE SETTING! forge.disableVanillaGameData");
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return;
}
if (hasInit)
return;
hasInit = true;
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// Game objects
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makeRegistry(BLOCKS, "air").addCallback(BlockCallbacks.INSTANCE).legacyName("blocks").vanillaHolder(Block::builtInRegistryHolder).create();
makeRegistry(FLUIDS, "empty").vanillaHolder(Fluid::builtInRegistryHolder).create();
makeRegistry(ITEMS, "air").addCallback(ItemCallbacks.INSTANCE).legacyName("items").vanillaHolder(Item::builtInRegistryHolder).create();
makeRegistry(MOB_EFFECTS).legacyName("potions").create();
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//makeRegistry(BIOMES, Biome.class).legacyName("biomes").create();
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makeRegistry(SOUND_EVENTS).legacyName("soundevents").create();
makeRegistry(POTIONS, "empty").legacyName("potiontypes").create();
makeRegistry(ENCHANTMENTS).legacyName("enchantments").create();
makeRegistry(ENTITY_TYPES, "pig").legacyName("entities").vanillaHolder(EntityType::builtInRegistryHolder).create();
makeRegistry(BLOCK_ENTITY_TYPES).disableSaving().legacyName("blockentities").create();
makeRegistry(PARTICLE_TYPES).disableSaving().create();
makeRegistry(CONTAINER_TYPES).disableSaving().create();
makeRegistry(PAINTING_VARIANTS, "kebab").create();
makeRegistry(RECIPE_TYPES).disableSaving().disableSync().create();
makeRegistry(RECIPE_SERIALIZERS).disableSaving().create();
makeRegistry(ATTRIBUTES).onValidate(AttributeCallbacks.INSTANCE).disableSaving().disableSync().create();
makeRegistry(STAT_TYPES).create();
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// Villagers
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makeRegistry(VILLAGER_PROFESSIONS, "none").create();
makeRegistry(POI_TYPES).addCallback(PointOfInterestTypeCallbacks.INSTANCE).disableSync().create();
makeRegistry(MEMORY_MODULE_TYPES, "dummy").disableSync().create();
makeRegistry(SENSOR_TYPES, "dummy").disableSaving().disableSync().create();
makeRegistry(SCHEDULES).disableSaving().disableSync().create();
makeRegistry(ACTIVITIES).disableSaving().disableSync().create();
// Worldgen
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makeRegistry(WORLD_CARVERS).disableSaving().disableSync().create();
makeRegistry(FEATURES).addCallback(FeatureCallbacks.INSTANCE).disableSaving().disableSync().create();
makeRegistry(CHUNK_STATUS, "empty").disableSaving().disableSync().create();
makeRegistry(BLOCK_STATE_PROVIDER_TYPES).disableSaving().disableSync().create();
makeRegistry(FOLIAGE_PLACER_TYPES).disableSaving().disableSync().create();
makeRegistry(TREE_DECORATOR_TYPES).disableSaving().disableSync().create();
// Dynamic Worldgen
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makeRegistry(BIOMES).disableSync().create();
}
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static RegistryBuilder<EntityDataSerializer<?>> getDataSerializersRegistryBuilder()
{
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return makeRegistry(DATA_SERIALIZERS, 256 /*vanilla space*/, MAX_VARINT).disableSaving().disableOverrides();
}
static RegistryBuilder<GlobalLootModifierSerializer<?>> getGLMSerializersRegistryBuilder()
{
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return makeRegistry(LOOT_MODIFIER_SERIALIZERS).disableSaving().disableSync();
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}
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static RegistryBuilder<FluidType> getFluidTypeRegistryBuilder()
{
return makeRegistry(FLUID_TYPES).disableSaving();
}
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private static <T> RegistryBuilder<T> makeRegistry(ResourceKey<? extends Registry<T>> key)
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{
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return new RegistryBuilder<T>().setName(key.location()).setMaxID(MAX_VARINT).hasWrapper();
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}
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private static <T> RegistryBuilder<T> makeRegistry(ResourceKey<? extends Registry<T>> key, int min, int max)
{
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return new RegistryBuilder<T>().setName(key.location()).setIDRange(min, max).hasWrapper();
}
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private static <T> RegistryBuilder<T> makeRegistry(ResourceKey<? extends Registry<T>> key, String _default)
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{
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return new RegistryBuilder<T>().setName(key.location()).setMaxID(MAX_VARINT).hasWrapper().setDefaultKey(new ResourceLocation(_default));
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}
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public static <T> MappedRegistry<T> getWrapper(ResourceKey<? extends Registry<T>> key, Lifecycle lifecycle)
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{
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IForgeRegistry<T> reg = RegistryManager.ACTIVE.getRegistry(key);
Validate.notNull(reg, "Attempted to get vanilla wrapper for unknown registry: " + key.toString());
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@SuppressWarnings("unchecked")
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MappedRegistry<T> ret = reg.getSlaveMap(NamespacedWrapper.Factory.ID, NamespacedWrapper.class);
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Validate.notNull(ret, "Attempted to get vanilla wrapper for registry created incorrectly: " + key.toString());
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return ret;
}
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public static <T> DefaultedRegistry<T> getWrapper(ResourceKey<? extends Registry<T>> key, Lifecycle lifecycle, String defKey)
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{
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IForgeRegistry<T> reg = RegistryManager.ACTIVE.getRegistry(key);
Validate.notNull(reg, "Attempted to get vanilla wrapper for unknown registry: " + key.toString());
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@SuppressWarnings("unchecked")
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DefaultedRegistry<T> ret = reg.getSlaveMap(NamespacedDefaultedWrapper.Factory.ID, NamespacedDefaultedWrapper.class);
Validate.notNull(ret, "Attempted to get vanilla wrapper for registry created incorrectly: " + key.toString());
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return ret;
}
@SuppressWarnings("unchecked")
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public static Map<Block,Item> getBlockItemMap()
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{
return RegistryManager.ACTIVE.getRegistry(ITEMS).getSlaveMap(BLOCK_TO_ITEM, Map.class);
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}
@SuppressWarnings("unchecked")
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public static IdMapper<BlockState> getBlockStateIDMap()
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{
return RegistryManager.ACTIVE.getRegistry(BLOCKS).getSlaveMap(BLOCKSTATE_TO_ID, IdMapper.class);
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}
@SuppressWarnings("unchecked")
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public static Map<BlockState, PoiType> getBlockStatePointOfInterestTypeMap()
{
return RegistryManager.ACTIVE.getRegistry(POI_TYPES).getSlaveMap(BLOCKSTATE_TO_POINT_OF_INTEREST_TYPE, Map.class);
}
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@SuppressWarnings({ "unchecked", "rawtypes" })
public static void vanillaSnapshot()
{
LOGGER.debug(REGISTRIES, "Creating vanilla freeze snapshot");
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for (Map.Entry<ResourceLocation, ForgeRegistry<?>> r : RegistryManager.ACTIVE.registries.entrySet())
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{
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loadRegistry(r.getKey(), RegistryManager.ACTIVE, RegistryManager.VANILLA, true);
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}
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RegistryManager.VANILLA.registries.forEach((name, reg) ->
{
reg.validateContent(name);
reg.freeze();
});
RegistryManager.VANILLA.registries.forEach(LOCK_VANILLA);
RegistryManager.ACTIVE.registries.forEach(LOCK_VANILLA);
LOGGER.debug(REGISTRIES, "Vanilla freeze snapshot created");
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}
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public static void unfreezeData()
{
LOGGER.debug(REGISTRIES, "Unfreezing vanilla registries");
Registry.REGISTRY.stream().filter(r -> r instanceof MappedRegistry).forEach(r -> ((MappedRegistry<?>)r).unfreeze());
}
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@SuppressWarnings({ "rawtypes", "unchecked" })
public static void freezeData()
{
LOGGER.debug(REGISTRIES, "Freezing registries");
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Registry.REGISTRY.stream().filter(r -> r instanceof MappedRegistry).forEach(r -> ((MappedRegistry<?>)r).freeze());
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for (Map.Entry<ResourceLocation, ForgeRegistry<?>> r : RegistryManager.ACTIVE.registries.entrySet())
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{
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loadRegistry(r.getKey(), RegistryManager.ACTIVE, RegistryManager.FROZEN, true);
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}
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RegistryManager.FROZEN.registries.forEach((name, reg) ->
{
reg.validateContent(name);
reg.freeze();
});
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RegistryManager.ACTIVE.registries.forEach((name, reg) -> {
reg.freeze();
reg.bake();
reg.dump(name);
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});
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// the id mapping is finalized, no ids actually changed but this is a good place to tell everyone to 'bake' their stuff.
fireRemapEvent(ImmutableMap.of(), true);
LOGGER.debug(REGISTRIES, "All registries frozen");
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}
public static void revertToFrozen() {
revertTo(RegistryManager.FROZEN, true);
}
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@SuppressWarnings({ "unchecked", "rawtypes" })
public static void revertTo(final RegistryManager target, boolean fireEvents)
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{
if (target.registries.isEmpty())
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{
LOGGER.warn(REGISTRIES, "Can't revert to {} GameData state without a valid snapshot.", target.getName());
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return;
}
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RegistryManager.ACTIVE.registries.forEach((name, reg) -> reg.resetDelegates());
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LOGGER.debug(REGISTRIES, "Reverting to {} data state.", target.getName());
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for (Map.Entry<ResourceLocation, ForgeRegistry<?>> r : RegistryManager.ACTIVE.registries.entrySet())
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{
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loadRegistry(r.getKey(), target, RegistryManager.ACTIVE, true);
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}
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RegistryManager.ACTIVE.registries.forEach((name, reg) -> reg.bake());
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// the id mapping has reverted, fire remap events for those that care about id changes
if (fireEvents) {
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fireRemapEvent(ImmutableMap.of(), true);
ObjectHolderRegistry.applyObjectHolders();
}
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// the id mapping has reverted, ensure we sync up the object holders
LOGGER.debug(REGISTRIES, "{} state restored.", target.getName());
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}
@SuppressWarnings({ "rawtypes", "unchecked" })
public static void revert(RegistryManager state, ResourceLocation registry, boolean lock)
{
LOGGER.debug(REGISTRIES, "Reverting {} to {}", registry, state.getName());
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loadRegistry(registry, state, RegistryManager.ACTIVE, lock);
LOGGER.debug(REGISTRIES, "Reverting complete");
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}
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@SuppressWarnings("deprecation")
public static void postRegisterEvents()
{
Set<ResourceLocation> keySet = new HashSet<>(RegistryManager.ACTIVE.registries.keySet());
keySet.addAll(RegistryManager.getVanillaRegistryKeys());
keySet.addAll(BuiltinRegistries.REGISTRY.keySet());
Set<ResourceLocation> ordered = new LinkedHashSet<>(MappedRegistry.getKnownRegistries());
ordered.retainAll(keySet);
ordered.addAll(keySet.stream().sorted(ResourceLocation::compareNamespaced).toList());
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RuntimeException aggregate = new RuntimeException();
for (ResourceLocation rootRegistryName : ordered)
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{
try
{
ResourceKey<? extends Registry<?>> registryKey = ResourceKey.createRegistryKey(rootRegistryName);
ForgeRegistry<?> forgeRegistry = RegistryManager.ACTIVE.getRegistry(rootRegistryName);
Registry<?> vanillaRegistry = Registry.REGISTRY.containsKey(rootRegistryName) ? Registry.REGISTRY.get(rootRegistryName) : BuiltinRegistries.REGISTRY.get(rootRegistryName);
RegisterEvent registerEvent = new RegisterEvent(registryKey, forgeRegistry, vanillaRegistry);
StartupMessageManager.modLoaderConsumer().ifPresent(s -> s.accept("REGISTERING " + registryKey.location()));
if (forgeRegistry != null)
forgeRegistry.unfreeze();
ModLoader.get().postEventWithWrapInModOrder(registerEvent, (mc, e) -> ModLoadingContext.get().setActiveContainer(mc), (mc, e)-> ModLoadingContext.get().setActiveContainer(null));
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if (forgeRegistry != null)
forgeRegistry.freeze();
LOGGER.debug(REGISTRIES, "Applying holder lookups: {}", registryKey.location());
ObjectHolderRegistry.applyObjectHolders(registryKey.location()::equals);
LOGGER.debug(REGISTRIES, "Holder lookups applied: {}", registryKey.location());
} catch (Throwable t)
{
aggregate.addSuppressed(t);
}
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}
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if (aggregate.getSuppressed().length > 0)
{
LOGGER.fatal("Failed to register some entries, see suppressed exceptions for details", aggregate);
LOGGER.fatal("Detected errors during registry event dispatch, rolling back to VANILLA state");
revertTo(RegistryManager.VANILLA, false);
LOGGER.fatal("Detected errors during registry event dispatch, roll back to VANILLA complete");
} else
{
ForgeHooks.modifyAttributes();
}
}
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//Lets us clear the map so we can rebuild it.
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private static class ClearableObjectIntIdentityMap<I> extends IdMapper<I>
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{
void clear()
{
this.tToId.clear();
this.idToT.clear();
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this.nextId = 0;
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}
void remove(I key)
{
Integer prev = this.tToId.remove(key);
if (prev != null)
{
this.idToT.set(prev, null);
}
}
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}
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private static class BlockCallbacks implements IForgeRegistry.AddCallback<Block>, IForgeRegistry.ClearCallback<Block>, IForgeRegistry.BakeCallback<Block>, IForgeRegistry.CreateCallback<Block>, IForgeRegistry.DummyFactory<Block>
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{
static final BlockCallbacks INSTANCE = new BlockCallbacks();
@Override
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public void onAdd(IForgeRegistryInternal<Block> owner, RegistryManager stage, int id, ResourceKey<Block> key, Block block, @Nullable Block oldBlock)
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{
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if (oldBlock != null)
{
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StateDefinition<Block, BlockState> oldContainer = oldBlock.getStateDefinition();
StateDefinition<Block, BlockState> newContainer = block.getStateDefinition();
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// Test vanilla blockstates, if the number matches, make sure they also match in their string representations
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if (key.location().getNamespace().equals("minecraft") && !oldContainer.getProperties().equals(newContainer.getProperties()))
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{
String oldSequence = oldContainer.getProperties().stream()
.map(s -> String.format(Locale.ENGLISH, "%s={%s}", s.getName(),
s.getPossibleValues().stream().map(Object::toString).collect(Collectors.joining( "," ))))
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.collect(Collectors.joining(";"));
String newSequence = newContainer.getProperties().stream()
.map(s -> String.format(Locale.ENGLISH, "%s={%s}", s.getName(),
s.getPossibleValues().stream().map(Object::toString).collect(Collectors.joining( "," ))))
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.collect(Collectors.joining(";"));
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LOGGER.error(REGISTRIES,()-> LogMessageAdapter.adapt(sb-> {
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sb.append("Registry replacements for vanilla block '").append(key.location())
.append("' must not change the number or order of blockstates.\n");
sb.append("\tOld: ").append(oldSequence).append('\n');
sb.append("\tNew: ").append(newSequence);
}));
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throw new RuntimeException("Invalid vanilla replacement. See log for details.");
}
}
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}
@Override
public void onClear(IForgeRegistryInternal<Block> owner, RegistryManager stage)
{
owner.getSlaveMap(BLOCKSTATE_TO_ID, ClearableObjectIntIdentityMap.class).clear();
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}
@Override
public void onCreate(IForgeRegistryInternal<Block> owner, RegistryManager stage)
{
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final ClearableObjectIntIdentityMap<BlockState> idMap = new ClearableObjectIntIdentityMap<BlockState>()
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{
@Override
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public int getId(BlockState key)
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{
Integer integer = (Integer)this.tToId.get(key);
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// There are some cases where this map is queried to serialize a state that is valid,
//but somehow not in this list, so attempt to get real metadata. Doing this hear saves us 7 patches
//if (integer == null && key != null)
// integer = this.identityMap.get(key.getBlock().getStateFromMeta(key.getBlock().getMetaFromState(key)));
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return integer == null ? -1 : integer.intValue();
}
};
owner.setSlaveMap(BLOCKSTATE_TO_ID, idMap);
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owner.setSlaveMap(BLOCK_TO_ITEM, Maps.newHashMap());
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}
@Override
public Block createDummy(ResourceLocation key)
{
Block ret = new BlockDummyAir(Block.Properties.of(Material.AIR));
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return ret;
}
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@Override
public void onBake(IForgeRegistryInternal<Block> owner, RegistryManager stage)
{
@SuppressWarnings("unchecked")
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ClearableObjectIntIdentityMap<BlockState> blockstateMap = owner.getSlaveMap(BLOCKSTATE_TO_ID, ClearableObjectIntIdentityMap.class);
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for (Block block : owner)
{
for (BlockState state : block.getStateDefinition().getPossibleStates())
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{
blockstateMap.add(state);
state.initCache();
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}
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block.getLootTable();
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}
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DebugLevelSource.initValidStates();
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}
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private static class BlockDummyAir extends AirBlock //A named class so DummyBlockReplacementTest can detect if its a dummy
{
private BlockDummyAir(Block.Properties properties)
{
super(properties);
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}
@Override
public String getDescriptionId()
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{
return "block.minecraft.air";
}
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}
}
private static class ItemCallbacks implements IForgeRegistry.AddCallback<Item>, IForgeRegistry.ClearCallback<Item>, IForgeRegistry.CreateCallback<Item>
{
static final ItemCallbacks INSTANCE = new ItemCallbacks();
@Override
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public void onAdd(IForgeRegistryInternal<Item> owner, RegistryManager stage, int id, ResourceKey<Item> key, Item item, @Nullable Item oldItem)
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{
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if (oldItem instanceof BlockItem)
{
@SuppressWarnings("unchecked")
Map<Block, Item> blockToItem = owner.getSlaveMap(BLOCK_TO_ITEM, Map.class);
((BlockItem)oldItem).removeFromBlockToItemMap(blockToItem, item);
}
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if (item instanceof BlockItem)
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{
@SuppressWarnings("unchecked")
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Map<Block, Item> blockToItem = owner.getSlaveMap(BLOCK_TO_ITEM, Map.class);
((BlockItem)item).registerBlocks(blockToItem, item);
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}
}
@Override
public void onClear(IForgeRegistryInternal<Item> owner, RegistryManager stage)
{
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owner.getSlaveMap(BLOCK_TO_ITEM, Map.class).clear();
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}
@Override
public void onCreate(IForgeRegistryInternal<Item> owner, RegistryManager stage)
{
// We share the blockItem map between items and blocks registries
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Map<?, ?> map = stage.getRegistry(BLOCKS).getSlaveMap(BLOCK_TO_ITEM, Map.class);
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owner.setSlaveMap(BLOCK_TO_ITEM, map);
}
}
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private static class AttributeCallbacks implements IForgeRegistry.ValidateCallback<Attribute> {
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static final AttributeCallbacks INSTANCE = new AttributeCallbacks();
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@Override
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public void onValidate(IForgeRegistryInternal<Attribute> owner, RegistryManager stage, int id, ResourceLocation key, Attribute obj)
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{
// some stuff hard patched in can cause this to derp if it's JUST vanilla, so skip
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if (stage!=RegistryManager.VANILLA) DefaultAttributes.validate();
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}
}
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private static class FeatureCallbacks implements IForgeRegistry.ClearCallback<Feature<?>>, IForgeRegistry.CreateCallback<Feature<?>>
{
static final FeatureCallbacks INSTANCE = new FeatureCallbacks();
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@Override
public void onClear(IForgeRegistryInternal<Feature<?>> owner, RegistryManager stage)
{
owner.getSlaveMap(STRUCTURES, BiMap.class).clear();
}
@Override
public void onCreate(IForgeRegistryInternal<Feature<?>> owner, RegistryManager stage)
{
owner.setSlaveMap(STRUCTURES, HashBiMap.create());
}
}
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private static class PointOfInterestTypeCallbacks implements IForgeRegistry.AddCallback<PoiType>, IForgeRegistry.ClearCallback<PoiType>, IForgeRegistry.CreateCallback<PoiType>
{
static final PointOfInterestTypeCallbacks INSTANCE = new PointOfInterestTypeCallbacks();
@Override
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public void onAdd(IForgeRegistryInternal<PoiType> owner, RegistryManager stage, int id, ResourceKey<PoiType> key, PoiType obj, @Nullable PoiType oldObj)
{
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Map<BlockState, PoiType> map = owner.getSlaveMap(BLOCKSTATE_TO_POINT_OF_INTEREST_TYPE, Map.class);
if (oldObj != null)
{
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oldObj.matchingStates().forEach(map::remove);
}
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obj.matchingStates().forEach((state) ->
{
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PoiType oldType = map.put(state, obj);
if (oldType != null)
{
throw new IllegalStateException(String.format(Locale.ENGLISH, "Point of interest types %s and %s both list %s in their blockstates, this is not allowed. Blockstates can only have one point of interest type each.", oldType, obj, state));
}
});
}
@Override
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public void onClear(IForgeRegistryInternal<PoiType> owner, RegistryManager stage)
{
owner.getSlaveMap(BLOCKSTATE_TO_POINT_OF_INTEREST_TYPE, Map.class).clear();
}
@Override
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public void onCreate(IForgeRegistryInternal<PoiType> owner, RegistryManager stage)
{
owner.setSlaveMap(BLOCKSTATE_TO_POINT_OF_INTEREST_TYPE, new HashMap<>());
}
}
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private static <T> void loadRegistry(final ResourceLocation registryName, final RegistryManager from, final RegistryManager to, boolean freeze)
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{
ForgeRegistry<T> fromRegistry = from.getRegistry(registryName);
if (fromRegistry == null)
{
ForgeRegistry<T> toRegistry = to.getRegistry(registryName);
if (toRegistry == null)
{
throw new EnhancedRuntimeException("Could not find registry to load: " + registryName){
private static final long serialVersionUID = 1L;
@Override
protected void printStackTrace(WrappedPrintStream stream)
{
stream.println("Looking For: " + registryName);
stream.println("Found From:");
for (ResourceLocation name : from.registries.keySet())
stream.println(" " + name);
stream.println("Found To:");
for (ResourceLocation name : to.registries.keySet())
stream.println(" " + name);
}
};
}
// We found it in to, so lets trust to's state...
// This happens when connecting to a server that doesn't have this registry.
// Such as a 1.8.0 Forge server with 1.8.8+ Forge.
// We must however, re-fire the callbacks as some internal data may be corrupted {potions}
//TODO: With my rework of how registries add callbacks are done.. I don't think this is necessary.
//fire addCallback for each entry
}
else
{
ForgeRegistry<T> toRegistry = to.getRegistry(registryName, from);
toRegistry.sync(registryName, fromRegistry);
if (freeze)
toRegistry.isFrozen = true;
}
}
@SuppressWarnings({ "unchecked", "rawtypes" })
public static Multimap<ResourceLocation, ResourceLocation> injectSnapshot(Map<ResourceLocation, ForgeRegistry.Snapshot> snapshot, boolean injectFrozenData, boolean isLocalWorld)
{
LOGGER.info(REGISTRIES, "Injecting existing registry data into this {} instance", EffectiveSide.get());
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RegistryManager.ACTIVE.registries.forEach((name, reg) -> reg.validateContent(name));
RegistryManager.ACTIVE.registries.forEach((name, reg) -> reg.dump(name));
RegistryManager.ACTIVE.registries.forEach((name, reg) -> reg.resetDelegates());
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// Update legacy names
snapshot = snapshot.entrySet().stream()
.sorted(Map.Entry.comparingByKey()) // FIXME Registries need dependency ordering, this makes sure blocks are done before items (for ItemCallbacks) but it's lazy as hell
.collect(Collectors.toMap(e -> RegistryManager.ACTIVE.updateLegacyName(e.getKey()), Map.Entry::getValue, (k1, k2) -> k1, LinkedHashMap::new));
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if (isLocalWorld)
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{
List<ResourceLocation> missingRegs = snapshot.keySet().stream().filter(name -> !RegistryManager.ACTIVE.registries.containsKey(name)).collect(Collectors.toList());
if (missingRegs.size() > 0)
{
String header = "Forge Mod Loader detected missing/unknown registrie(s).\n\n" +
"There are " + missingRegs.size() + " missing registries in this save.\n" +
"If you continue the missing registries will get removed.\n" +
"This may cause issues, it is advised that you create a world backup before continuing.\n\n";
StringBuilder text = new StringBuilder("Missing Registries:\n");
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for (ResourceLocation s : missingRegs)
text.append(s).append("\n");
LOGGER.warn(REGISTRIES, header);
LOGGER.warn(REGISTRIES, text.toString());
}
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}
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RegistryManager STAGING = new RegistryManager();
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final Map<ResourceLocation, Map<ResourceLocation, IdMappingEvent.IdRemapping>> remaps = Maps.newHashMap();
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final LinkedHashMap<ResourceLocation, Map<ResourceLocation, Integer>> missing = Maps.newLinkedHashMap();
// Load the snapshot into the "STAGING" registry
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snapshot.forEach((key, value) ->
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{
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remaps.put(key, Maps.newLinkedHashMap());
missing.put(key, Maps.newLinkedHashMap());
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loadPersistentDataToStagingRegistry(RegistryManager.ACTIVE, STAGING, remaps.get(key), missing.get(key), key, value);
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});
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snapshot.forEach((key, value) ->
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{
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value.dummied.forEach(dummy ->
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{
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Map<ResourceLocation, Integer> m = missing.get(key);
ForgeRegistry<?> reg = STAGING.getRegistry(key);
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// Currently missing locally, we just inject and carry on
if (m.containsKey(dummy))
{
if (reg.markDummy(dummy, m.get(dummy)))
m.remove(dummy);
}
else if (isLocalWorld)
{
LOGGER.debug(REGISTRIES,"Registry {}: Resuscitating dummy entry {}", key, dummy);
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}
else
{
// The server believes this is a dummy block identity, but we seem to have one locally. This is likely a conflict
// in mod setup - Mark this entry as a dummy
int id = reg.getID(dummy);
LOGGER.warn(REGISTRIES, "Registry {}: The ID {} @ {} is currently locally mapped - it will be replaced with a dummy for this session", dummy, key, id);
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reg.markDummy(dummy, id);
}
});
});
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int count = missing.values().stream().mapToInt(Map::size).sum();
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if (count > 0)
{
LOGGER.debug(REGISTRIES,"There are {} mappings missing - attempting a mod remap", count);
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Multimap<ResourceLocation, ResourceLocation> defaulted = ArrayListMultimap.create();
Multimap<ResourceLocation, ResourceLocation> failed = ArrayListMultimap.create();
missing.entrySet().stream().filter(e -> e.getValue().size() > 0).forEach(m ->
{
ResourceLocation name = m.getKey();
ForgeRegistry<?> reg = STAGING.getRegistry(name);
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MissingMappingsEvent event = reg.getMissingEvent(name, m.getValue());
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MinecraftForge.EVENT_BUS.post(event);
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List<MissingMappingsEvent.Mapping<?>> lst = event.getAllMappings(reg.getRegistryKey()).stream()
.filter(e -> e.action == MissingMappingsEvent.Action.DEFAULT)
.sorted(Comparator.comparing(Object::toString))
.collect(Collectors.toList());
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if (!lst.isEmpty())
{
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LOGGER.error(REGISTRIES, () -> LogMessageAdapter.adapt(sb -> {
sb.append("Unidentified mapping from registry ").append(name).append('\n');
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lst.stream().sorted().forEach(map -> sb.append('\t').append(map.key).append(": ").append(map.id).append('\n'));
}));
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}
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event.getAllMappings(reg.getRegistryKey()).stream()
.filter(e -> e.action == MissingMappingsEvent.Action.FAIL)
.forEach(fail -> failed.put(name, fail.key));
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processMissing(name, STAGING, event, m.getValue(), remaps.get(name), defaulted.get(name), failed.get(name), !isLocalWorld);
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});
if (!defaulted.isEmpty() && !isLocalWorld)
return defaulted;
if (!defaulted.isEmpty())
{
String header = "Forge Mod Loader detected missing registry entries.\n\n" +
"There are " + defaulted.size() + " missing entries in this save.\n" +
"If you continue the missing entries will get removed.\n" +
"A world backup will be automatically created in your saves directory.\n\n";
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StringBuilder buf = new StringBuilder();
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defaulted.asMap().forEach((name, entries) ->
{
buf.append("Missing ").append(name).append(":\n");
entries.stream().sorted((o1, o2) -> o1.compareNamespaced(o2)).forEach(rl -> buf.append(" ").append(rl).append("\n"));
buf.append("\n");
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});
LOGGER.warn(REGISTRIES, header);
LOGGER.warn(REGISTRIES, buf.toString());
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}
if (!defaulted.isEmpty())
{
if (isLocalWorld)
LOGGER.error(REGISTRIES, "There are unidentified mappings in this world - we are going to attempt to process anyway");
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}
}
if (injectFrozenData)
{
// If we're loading from disk, we can actually substitute air in the block map for anything that is otherwise "missing". This keeps the reference in the map, in case
// the block comes back later
missing.forEach((name, m) ->
{
if (m.isEmpty())
return;
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ForgeRegistry<?> reg = STAGING.getRegistry(name);
m.forEach((rl, id) -> reg.markDummy(rl, id));
});
// If we're loading up the world from disk, we want to add in the new data that might have been provisioned by mods
// So we load it from the frozen persistent registry
RegistryManager.ACTIVE.registries.forEach((name, reg) ->
{
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loadFrozenDataToStagingRegistry(STAGING, name, remaps.get(name));
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});
}
// Validate that all the STAGING data is good
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STAGING.registries.forEach((name, reg) -> reg.validateContent(name));
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// Load the STAGING registry into the ACTIVE registry
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//for (Map.Entry<ResourceLocation, IForgeRegistry<?>>> r : RegistryManager.ACTIVE.registries.entrySet())
RegistryManager.ACTIVE.registries.forEach((key, value) ->
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{
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loadRegistry(key, STAGING, RegistryManager.ACTIVE, true);
});
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RegistryManager.ACTIVE.registries.forEach((name, reg) -> {
reg.bake();
// Dump the active registry
reg.dump(name);
});
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// Tell mods that the ids have changed
fireRemapEvent(remaps, false);
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// The id map changed, ensure we apply object holders
ObjectHolderRegistry.applyObjectHolders();
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// Return an empty list, because we're good
return ArrayListMultimap.create();
}
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private static void fireRemapEvent(final Map<ResourceLocation, Map<ResourceLocation, IdMappingEvent.IdRemapping>> remaps, final boolean isFreezing) {
StartupMessageManager.modLoaderConsumer().ifPresent(s->s.accept("Remapping mod data"));
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MinecraftForge.EVENT_BUS.post(new IdMappingEvent(remaps, isFreezing));
StartupMessageManager.modLoaderConsumer().ifPresent(s->s.accept("Remap complete"));
}
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//Has to be split because of generics, Yay!
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private static <T> void loadPersistentDataToStagingRegistry(RegistryManager pool, RegistryManager to, Map<ResourceLocation, IdMappingEvent.IdRemapping> remaps, Map<ResourceLocation, Integer> missing, ResourceLocation name, ForgeRegistry.Snapshot snap)
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{
ForgeRegistry<T> active = pool.getRegistry(name);
if (active == null)
return; // We've already asked the user if they wish to continue. So if the reg isnt found just assume the user knows and accepted it.
ForgeRegistry<T> _new = to.getRegistry(name, RegistryManager.ACTIVE);
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snap.aliases.forEach(_new::addAlias);
snap.blocked.forEach(_new::block);
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// Load current dummies BEFORE the snapshot is loaded so that add() will remove from the list.
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snap.dummied.forEach(_new::addDummy);
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_new.loadIds(snap.ids, snap.overrides, missing, remaps, active, name);
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}
//Another bouncer for generic reasons
@SuppressWarnings("unchecked")
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private static <T> void processMissing(ResourceLocation name, RegistryManager STAGING, MissingMappingsEvent e, Map<ResourceLocation, Integer> missing, Map<ResourceLocation, IdMappingEvent.IdRemapping> remaps, Collection<ResourceLocation> defaulted, Collection<ResourceLocation> failed, boolean injectNetworkDummies)
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{
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List<MissingMappingsEvent.Mapping<T>> mappings = e.getAllMappings(ResourceKey.createRegistryKey(name));
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ForgeRegistry<T> active = RegistryManager.ACTIVE.getRegistry(name);
ForgeRegistry<T> staging = STAGING.getRegistry(name);
staging.processMissingEvent(name, active, mappings, missing, remaps, defaulted, failed, injectNetworkDummies);
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}
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private static <T> void loadFrozenDataToStagingRegistry(RegistryManager STAGING, ResourceLocation name, Map<ResourceLocation, IdMappingEvent.IdRemapping> remaps)
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{
ForgeRegistry<T> frozen = RegistryManager.FROZEN.getRegistry(name);
ForgeRegistry<T> newRegistry = STAGING.getRegistry(name, RegistryManager.FROZEN);
Map<ResourceLocation, Integer> _new = Maps.newLinkedHashMap();
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frozen.getKeys().stream().filter(key -> !newRegistry.containsKey(key)).forEach(key -> _new.put(key, frozen.getID(key)));
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newRegistry.loadIds(_new, frozen.getOverrideOwners(), Maps.newLinkedHashMap(), remaps, frozen, name);
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}
/**
* Check a name for a domain prefix, and if not present infer it from the
* current active mod container.
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*
* @param name The name or resource location
* @param warnOverrides If true, logs a warning if domain differs from that of
* the currently currently active mod container
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*
* @return The {@link ResourceLocation} with given or inferred domain
*/
public static ResourceLocation checkPrefix(String name, boolean warnOverrides)
{
int index = name.lastIndexOf(':');
String oldPrefix = index == -1 ? "" : name.substring(0, index).toLowerCase(Locale.ROOT);
name = index == -1 ? name : name.substring(index + 1);
String prefix = ModLoadingContext.get().getActiveNamespace();
if (warnOverrides && !oldPrefix.equals(prefix) && oldPrefix.length() > 0)
{
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LogManager.getLogger().debug("Mod `{}` attempting to register `{}` to the namespace `{}`. This could be intended, but likely means an EventBusSubscriber without a modid.", prefix, name, oldPrefix);
prefix = oldPrefix;
}
return new ResourceLocation(prefix, name);
}
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}