Spoilers
5fdfbec2d7
Change jetpack check method for parity
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Change the way the mod checks if a jetpack is equipped after isJetpackOn is called in the ClientTickHander to be equivalent to the check in isJetpackOn to maintain logical parity.
Closes #220
2025-07-18 20:12:52 -04:00
DrParadox7
a64a17d9d8
Apply fix onto the Client Handler method as well
2023-09-24 18:16:25 +02:00
DrParadox7
686fbaaa8f
Optimize Imports
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Optimizes imports using IntelliJ
2023-02-17 14:10:54 +01:00
maggi373
afe2841030
remove cape module
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we cant control that domain, therefore not needed
2022-11-14 19:54:23 +01:00
aidancbrady
611627519d
Update version stuff
2017-08-31 16:46:06 -04:00
aidancbrady
13996faacb
Better particle rendering, bubbles when scuba tank is active, improved jetpack hover mode to disable when player is grounded
2016-03-05 18:28:52 -05:00
aidancbrady
87438dcc7f
Boiler work, added heat info tab, worked on polishing heat interactions among machines
2016-02-27 13:32:48 -05:00
aidancbrady
a71b6bda01
Adjustable Flamethrower modes - combat, heat, and inferno
2015-11-28 08:58:26 -07:00
Aidan C. Brady
62be3523d7
Fixed Gas Masks not working
2015-03-22 21:53:00 -04:00
Aidan C. Brady
37bc6a07c0
Flamethrowers now use gas
2015-03-20 17:34:11 -05:00
Aidan C. Brady
2664e2e04c
Perfected flamethrowers in SMP
2015-03-20 13:13:24 -04:00
Aidan C. Brady
5a35d54a5c
Flamethrower networking fixes
2015-03-20 13:06:19 -04:00
Aidan C. Brady
6d85b0800f
Fixed a Metallurgic Infuser container bug, hopefully fixed flamethrowers on SMP
2015-03-20 01:39:22 -04:00
Aidan C. Brady
8d83ada60f
Fixed a Laser Amplifier & Laser Tractor Beam inventory crash, fixed missing sounds for Chargepad, Chemical Crystallzer, Chemical Washer & Metallurgic Infuser
2015-03-20 01:30:11 -04:00
Aidan C. Brady
48c872ec37
Fixes
2015-02-27 00:47:08 -05:00
Aidan C. Brady
086dd83a57
Fixed capes
2015-02-11 08:36:40 -05:00
Ben Spiers
fab95e8900
Re-organise imports.
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I went for what seemed like a good level of organisation:
Java
__________
Mekanism
__________
Minecraft
Forge
FML
__________
Netty
LWJGL
__________
Other APIs
__________
Static Imports.
2014-09-03 19:00:03 +01:00
Ben Spiers
1215b50e06
Fix config option.
2014-08-30 01:53:29 +01:00
Ben Spiers
2a52ba36af
Make SoundHandler static, remove some unneeded stuff.
2014-08-30 01:51:42 +01:00
Ben Spiers
c4d1fd32f4
Found a way to reduce the nasty sound delay when rapidly toggling sounds on and off.
2014-08-30 01:08:55 +01:00
Ben Spiers
9db096f9bf
Pretty satisfactory implentation now, approaching point of being able to merge into 8.0.
2014-08-29 05:15:00 +01:00
Ben Spiers
be3120800f
First attempt at jetpack sounds under vanilla system. Bad.
2014-08-28 02:10:09 +01:00
Ben Spiers
54328ceb35
Sanify keybinds somewhat.
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ClientTickHandler was getting way out of hand.
2014-08-27 01:22:39 +01:00
Aidan C. Brady
2383e0477b
Merge branch 'development' into 1.8
2014-08-23 11:07:21 -04:00
Aidan C. Brady
bbef6aa2b9
A couple crash fixes
2014-08-23 11:07:03 -04:00
Ben Spiers
3fcce24bac
Move client configs to their own category, with new gui screen to match.
2014-08-15 02:58:44 +01:00
Aidan Brady
81d3d53d76
Merge branch 'development' into 1.8
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Conflicts:
src/main/java/mekanism/client/ClientTickHandler.java
src/main/java/mekanism/common/item/ItemConfigurator.java
src/main/java/mekanism/common/tile/TileEntityElectricPump.java
src/main/java/mekanism/generators/client/gui/GuiSolarGenerator.java
2014-08-07 12:29:43 -04:00
Aidan Brady
78c0cc4c7c
Fixed an issue where networks would be forgotten, made shift-M turn jetpack off immediately, simplified network code a bit
2014-08-06 18:25:33 -04:00
Ben Spiers
725b7463f0
Make the mod classes significantly less godlike.
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Move Config variables into their own class, (in api because other stuff in API references config, may make sense to move it back to common later), and move Blocks and Items into final variables in their own classes. It looks a lot cleaner this way and my OCD can finally rest now.
2014-08-01 01:35:06 +01:00
Ben Spiers
4faa733106
Merge branch 'development' into 1.8
2014-07-31 15:59:30 +01:00
Ben Spiers
59dab7c848
Move StackUtil to api package for not causing errors.
2014-07-31 15:58:02 +01:00
Aidan C. Brady
cfc308b042
Flames now render how I want them to! Tomorrow I add logic, such as the burning of entities and the smelting of blocks.
2014-07-18 01:34:56 -04:00
Aidan C. Brady
2f4d545fb5
Major Flamethrower work - finished networking and implemented active state management. Active sound effects work, too.
2014-07-17 17:18:53 -04:00
Aidan C. Brady
7ddb8e9727
Merge branch 'development' into 1.8
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Conflicts:
src/main/java/mekanism/client/ClientTickHandler.java
src/main/java/mekanism/common/CommonProxy.java
src/main/java/mekanism/common/Mekanism.java
2014-07-16 23:59:07 -04:00
Aidan C. Brady
cfeb08a8ee
Fixed Gas Mask OP-ness, added config option to let creative mode override the Electric Chest, fixed Gas Generator crash
2014-07-16 23:53:00 -04:00
Aidan C. Brady
4309a7d7b1
More work - SoundHandler now uses a channel-based system for sounds.
2014-07-16 17:07:54 -04:00
Aidan C. Brady
be7ea115b6
Some work on flamethrower sounds, also refactored sound system to allow for multiple sounds from a single object reference (to allow flamethrower and jetpack sounds to work simultaneously)
2014-07-16 16:59:45 -04:00
Aidan C. Brady
ee789547c6
A bit of work on flamethrower sound effect handling
2014-07-15 22:59:14 -04:00
Aidan C. Brady
5bc7288bc2
Mekanism v7...official release.
2014-07-12 00:05:19 -04:00
Aidan C. Brady
55937cd7d4
Portable Tanks are polished as far as I can see! Also added a few missing localizations.
2014-06-19 02:34:49 +02:00
Aidan C. Brady
adc8a9bc23
Portable Buckets...a lot more work than I thought
2014-06-18 19:42:57 +02:00
Aidan C. Brady
1e643a9d6f
Fixed Jetpack key bindings (also fixed crash)
2014-06-16 02:44:33 +02:00
Aidan C. Brady
1a0821c727
Found work-around for javac issue - need to remember to submit an issue to oracle tomorrow
2014-06-14 01:35:25 +02:00
Aidan C. Brady
e5f76907ce
Rewrite networking code for the 100th time to fix memory leak
2014-06-11 11:57:49 +02:00
Aidan C. Brady
f0d3848f8a
Sounds work! Also got tick handlers set up, still have to do a few things
2014-06-03 20:57:59 +02:00
Aidan C. Brady
5b611c9cdb
0 errors. This is it, the first building build of Mekanism for 1.7.2, and also the most buggy build of Mekanism to date most likely.
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(I remembered to update the obfuscated reflections, so there's that)
2014-06-03 00:21:00 +02:00
Aidan C. Brady
4446e14ba3
Sound system work
2014-06-02 23:57:40 +02:00
Aidan C. Brady
1933723b52
Major packet work, I think it's done. 34 errors to go!
2014-06-02 17:33:19 +02:00
Aidan C. Brady
d1c193d0dd
Loads more work. 275 errors.
2014-05-29 19:01:43 +01:00
Ben Spiers
3d8c5c8696
More fixes. Around 1000 errors now, going to have to leave it to you from here on in @aidancbrady.
2014-04-20 22:34:45 +01:00