Commit Graph
156 Commits
Author SHA1 Message Date
Aidan C. Brady c85bdcd8ab Entity Detection mode for Laser Amplifier 2015-03-30 20:18:08 -04:00
Aidan C. Brady 2546d9c28e Bump version to 8.0.3 2015-03-26 18:08:56 -04:00
Aidan C. Brady f83d481fd6 Rewrote multiblock data saving, changed simple side names 2015-03-25 21:49:07 -04:00
Aidan C. Brady ca9ec78399 Make Laser Amplifier require an Advanced Induction Cell, fixed RF & EU display units 2015-03-24 08:46:41 -04:00
Aidan C. Brady d2c6effabb Bump version to 8.0.2 2015-03-22 21:57:28 -04:00
Ben Spiers 09617fdb4c Gas Upgrade Recipe 2015-03-22 14:41:47 +00:00
Aidan C. Brady 2ebb4838e8 Waila integration - fixes issues with Induction Cells & Induction Providers, also fixed println 2015-03-22 01:33:17 -05:00
Aidan C. Brady a31449c2d3 Fixed the crafting issue - it was fairly silly, actually 2015-03-21 00:50:19 -05:00
Aidan C. Brady 8173af50e0 Bump version to 8.0.1 - preparing to fix some bugs 2015-03-20 15:28:20 -04:00
Aidan C. Brady a1929b1918 Added recipe to turn brine into salt 2015-03-19 17:44:27 -04:00
Aidan C. Brady ad2a354f45 Refactored Dust items, removed Obsidian ore processing (doesn't have a use considering Obsidian is just about entirely renewable) 2015-03-17 19:16:36 -04:00
Aidan C. Brady c991e12bea Removed test recipe. IMC is done! 2015-03-17 10:50:45 -04:00
Aidan C. Brady 1071b57b7d IMC API for machines! 2015-03-17 08:43:41 -04:00
Ben Spiers 71a9bfc4f9 Make the @Optional removals stricter.
Require IC2, BC or CoFHCore to be loaded in order to use their respective APIs. Remove all the individual mod deps to prevent us depending on mods that depend on us.
2015-03-16 15:48:19 +00:00
Aidan C. Brady f51c528bbf Added recipes for new v8 content 2015-03-15 17:57:15 -04:00
Aidan C. Brady f9c10d9012 More work on teleporters, implemented chunkloading 2015-03-12 22:55:37 -05:00
Aidan C. Brady cefd4ba107 Fixed another NBT issue 2015-03-12 01:18:21 -05:00
Aidan C. Brady 76b93bec65 More teleporter work. Getting pretty complicated, hopefully I can pull this off 2015-03-11 17:42:33 -05:00
Aidan C. Brady 5e5975bc58 Work on new teleporter system - still a lot to do 2015-03-11 10:58:15 -05:00
Aidan C. Brady 1f59f8ca1d Finished implementation of sided energy configuration. Yay! 2015-03-08 00:59:39 -06:00
Aidan C. Brady 35518ad01f Fixed some tooltips, Hohlraum now properly accepts D-T fuel, added Hohlraum recipe, added lithium to EIM recipes 2015-03-06 07:50:09 -05:00
Aidan C. Brady c1fc1c7cfb Added hohlraum, added D-T fuel recipe to Chemical Infuser, added a few missing tooltips 2015-03-05 22:53:07 -05:00
Aidan C. Brady ff91bf72fe Added new "machines" section to config - specifically enable or disable any core Mekanism machinery, including options to remove already-existing machinery from worlds 2015-03-05 13:48:01 -05:00
Aidan C. Brady 1237230637 Fixed PRC varying reaction time not being applied 2015-03-05 08:53:01 -05:00
Aidan C. Brady abd581b2f1 Factory Installers are done! 2015-03-05 08:24:00 -05:00
Aidan C. Brady 420a04c361 Added recipes for Induction Casing and Induction Ports, better recipes for Dynamic Tank blocks, fixed a few other recipe bugs 2015-03-04 20:54:03 -05:00
Aidan C. Brady bb718de14b Induction Cell & Induction Provider recipes 2015-03-04 20:35:52 -05:00
Aidan C. Brady 978e0801fa More work on EIM. Found some inconsistency/incomplete mechanics in the new multiblock system, no longer should be an issue 2015-03-03 00:15:18 -05:00
Aidan C. Brady 439a734ce0 Fixed up Solar Neutron Activator NEI handler, better DT fuel texture 2015-02-27 14:06:38 -05:00
Aidan C. Brady dd254ef326 Better NEI integration, fixed a major issue with the Chemical Washer recipe handler, finished off Solar Neutron Activator 2015-02-27 13:42:38 -05:00
Aidan C. Brady 183da4ef75 Finished droppers! 2015-02-26 21:09:04 -05:00
Aidan C. Brady 7a1085d38d More work 2015-02-26 17:36:24 -05:00
Aidan C. Brady 3ba4c738a8 Item reorganization, lithium creation 2015-02-25 09:03:14 -05:00
Aidan C. Brady 955160ff45 Lithium! 2015-02-25 08:44:24 -05:00
Aidan C. Brady 62791baec7 Solar Evaporation Plant fixes 2015-02-24 14:11:26 -05:00
Aidan C. Brady 888d1bdad8 Deuterium production is complete - use heavy water electrolysis instead of centrifuge recipe 2015-02-24 10:59:03 -05:00
Aidan C. Brady 29e50a34fa Merge branch 'master' into development
Conflicts:
	src/main/java/mekanism/common/Mekanism.java
	src/main/java/mekanism/common/item/ItemBlockMachine.java
	src/main/java/mekanism/generators/common/MekanismGenerators.java
2015-02-24 10:42:55 -05:00
Aidan C. Brady d2f941e630 Recipe fixes, fixed Portable Tank filling 2015-02-24 10:32:41 -05:00
Aidan C. Brady 98d1a647cb Rename Salination Plant to Solar Evaporation Plant 2015-02-23 08:08:54 -05:00
Aidan C. Brady 25df777b84 Work on fusion fuel creation mechanics, allowed Chemical Washer to accept upgrades 2015-02-17 21:27:35 -05:00
Ben Spiers 0cef749249 Actually increment the Mod classes' versions 2015-02-13 14:40:14 +00:00
Ben Spiers 1f9185dd01 Make the gas mask and jetpack maps synchronized 2015-01-10 18:17:17 +00:00
Ben Spiers b8b49db104 It seems the Heat Transfer equations I'm using are a bit stiff.
Adjust some paramaters some to improve how well we deal with this.
2015-01-09 02:50:18 +00:00
Ben Spiers 385a1d29f6 Make a start on the boiler.
It's currently causing odd issues with the heat simulator and has various issues such as balance not existing yet.
Also improve the specification of a load of the multiblock generics to reduce needless casting.
2015-01-08 05:26:53 +00:00
Ben Spiers 41cf1a2437 Move a bunch of registrations to PreInit.
I believe they should be happening there in the first place.
2015-01-07 23:13:45 +00:00
Ben Spiers b5f3d77b83 Making a start on Gas Centrifuge. 2014-12-19 02:23:42 +00:00
Ben Spiers 4d1c1285b2 Update lots of APIs, most notably BC and an actual 1.7 version of CC 2014-11-10 21:51:37 +00:00
Aidan C. Brady 60bf7f5f3d Merge branch 'development' into 1.8 (gosh darn conflicts)
Conflicts:
	src/api/java/ic2/api/Direction.java
	src/api/java/ic2/api/energy/NodeStats.java
	src/main/java/mekanism/common/Mekanism.java
	src/main/java/mekanism/common/block/BlockMachine.java
	src/main/java/mekanism/common/tile/TileEntityElectricBlock.java
	src/main/java/mekanism/common/util/MekanismUtils.java
	src/main/java/mekanism/generators/common/block/BlockGenerator.java
2014-10-17 12:00:39 -04:00
Ben Spiers 3c715d906b Shuffle up EnergyNet support a bit.
Remove the ENet's TileEntity instead of the world's one, and remove the existing one if one exists when adding the current one. Also move registration to on first tick to hopefully avoid adding too early issues. This is when IC2's delegates register so should be relatively foolproof.
Conflicts:
	src/main/java/mekanism/common/tile/TileEntityElectricBlock.java
2014-10-02 18:54:30 +01:00
Ben Spiers 5d08726880 Add config options to blacklist the different power systems.
This should help people avoid IC2 problems with console spam, but such a "solution" only relieves the most obvious symptom of chunk-thrashing, it doesn't stop the thrashing itself.
2014-09-30 20:40:18 +01:00