Commit Graph
223 Commits
Author SHA1 Message Date
Ben Spiers 16e38fafbe Fix things, adjust the algorithm slightly to model the differential equation better. 2014-07-18 23:29:45 +01:00
Aidan C. Brady 497997d0e4 Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 2014-07-18 01:35:03 -04:00
Aidan C. Brady cfc308b042 Flames now render how I want them to! Tomorrow I add logic, such as the burning of entities and the smelting of blocks. 2014-07-18 01:34:56 -04:00
Ben Spiers be15bab0b7 More Reactor work. Making way for persistent reactor state and guis and stuff. 2014-07-18 02:29:19 +01:00
Aidan C. Brady 9469fcb51a Started work on actual flame implementation 2014-07-17 20:06:51 -04:00
Aidan C. Brady 2f4d545fb5 Major Flamethrower work - finished networking and implemented active state management. Active sound effects work, too. 2014-07-17 17:18:53 -04:00
Aidan C. Brady c9f569fd4a Merge branch 'development' into 1.8 2014-07-17 01:44:54 -04:00
Aidan C. Brady 0a1afbae93 Fixed a major issue that was causing transmitter networks to be ticked twice in a single tick 2014-07-17 01:44:32 -04:00
Aidan C. Brady 186e6f5f05 Fix a silly bug with tile sounds I just created 2014-07-17 01:28:20 -04:00
Aidan C. Brady 7ddb8e9727 Merge branch 'development' into 1.8
Conflicts:
	src/main/java/mekanism/client/ClientTickHandler.java
	src/main/java/mekanism/common/CommonProxy.java
	src/main/java/mekanism/common/Mekanism.java
2014-07-16 23:59:07 -04:00
Aidan C. Brady cfeb08a8ee Fixed Gas Mask OP-ness, added config option to let creative mode override the Electric Chest, fixed Gas Generator crash 2014-07-16 23:53:00 -04:00
Aidan C. Brady 8ccf4e6653 Fixes! 2014-07-16 19:16:38 -04:00
Aidan C. Brady 4309a7d7b1 More work - SoundHandler now uses a channel-based system for sounds. 2014-07-16 17:07:54 -04:00
Aidan C. Brady be7ea115b6 Some work on flamethrower sounds, also refactored sound system to allow for multiple sounds from a single object reference (to allow flamethrower and jetpack sounds to work simultaneously) 2014-07-16 16:59:45 -04:00
Aidan C. Brady 6e5eca9d4e Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 2014-07-15 22:59:20 -04:00
Aidan C. Brady ee789547c6 A bit of work on flamethrower sound effect handling 2014-07-15 22:59:14 -04:00
Ben Spiers 8673440172 Reactor Logic work. More complex now, and more realistic, taking some cues from BigReactors' example.
Plasma conducts temperature to the casing, which then conducts to coolant or the environment. Energy from passive cooling is stored in an internal buffer.
2014-07-16 02:54:13 +01:00
Ben Spiers 62659afadb Reactor Multiblock work 2014-07-16 02:54:13 +01:00
Ben Spiers 445cb7a0a4 You are not using Wolfram|Alpha now, @unpairedbracket. 2014-07-16 02:54:13 +01:00
Ben Spiers bdde617489 More work on Fusion Reactor 2014-07-16 02:54:13 +01:00
Ben Spiers cb2188580e More Laser and Reactor work. Lasers work now, and Heat Generators generate energy from incident lasers, in order to test lasers. This is probably only temporary. 2014-07-16 02:54:13 +01:00
Aidan C. Brady cdeb25803c Started work on flamethrower sounds, also increased efficiency of SoundHandler (now loops over sounds only once instead of twice) 2014-07-15 01:09:38 -04:00
Aidan C. Brady f9fdb56e24 Fixed a few tiny laser compile issues 2014-07-14 17:23:42 -04:00
Aidan C. Brady a98bf8bba3 Merge branch 'development' into 1.8 2014-07-14 17:15:26 -04:00
Aidan C. Brady de1e264c68 Merge branch 'master' into development 2014-07-14 17:15:11 -04:00
Aidan C. Brady 146d974479 Fixed Teleporter localization, fixed balloons placing on non-solid sides, added AE processing recipes, improve tele porter efficiency 2014-07-14 17:14:32 -04:00
Ben Spiers c009940140 Fix Railcraft Dependency
This is such a pain.
2014-07-14 20:47:45 +01:00
Aidan C. Brady a24bd2e7ad A bit of work on teleporter localization. There's something weird going on, though. 2014-07-14 12:57:57 -04:00
Ben Spiers 8d36e9a152 Fix a bizarre bug I introduced ages ago. 2014-07-14 16:23:03 +01:00
Aidan C. Brady 23b6ce5105 Merge branch 'development' into 1.8 2014-07-13 23:52:29 -04:00
Aidan C. Brady 1094475344 Fixed teleporter crash, fixed asset issue 2014-07-13 23:52:17 -04:00
Aidan C. Brady ad0a71ee71 Merge branch 'development' into 1.8 2014-07-13 23:34:28 -04:00
Aidan C. Brady 17f8fa11da Implemented robit crash fix 2014-07-13 23:34:01 -04:00
Aidan C. Brady ddb6140513 Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 2014-07-13 23:27:28 -04:00
Aidan C. Brady 9592d7f024 Flamethrower fixes! 2014-07-13 23:27:23 -04:00
Ben Spiers 11e21e1957 Start on implementation of lasers. 2014-07-14 01:34:26 +01:00
Ben Spiers 700cc76c35 Fix a different, unrelated OreDict issue. 2014-07-13 19:58:00 +01:00
Ben Spiers 39c6b45a2c Fix Iron Dust smelting issue. Close #1478 2014-07-13 19:58:00 +01:00
Ben Spiers c560bdc2e1 Fix a different, unrelated OreDict issue. 2014-07-13 19:53:41 +01:00
Ben Spiers 3e3bf2c25c Fix Iron Dust smelting issue. Close #1478 2014-07-13 19:53:41 +01:00
Aidan C. Brady 1a458834a8 Work on making flamethrowers work nice. Still need to get first person neutral particles down. 2014-07-13 13:32:28 -04:00
Aidan C. Brady 6fbfd22583 Merge branch 'development' into 1.8 2014-07-13 00:16:05 -04:00
Ben Spiers 4bea4c62fd Remove stray @Method
Should fix #1500
2014-07-13 05:06:57 +01:00
Aidan C. Brady 3f7de46991 Just about polished off baby skeletons, started on getting the Flamethrower to render with correct scale and orientation 2014-07-12 23:59:39 -04:00
Aidan C. Brady 6cc7efc64b Merge branch 'master' into 1.8 2014-07-12 22:53:21 -04:00
Aidan C. Brady c223eabb95 Fixed Combiner NEI texture, fixed Cardboard Box not working 2014-07-12 22:52:13 -04:00
Aidan C. Brady 6271284436 Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 2014-07-12 22:35:04 -04:00
Aidan C. Brady 9abc111ecd Baby Skeletons, started work on Flamethrower 2014-07-12 22:34:58 -04:00
Ben Spiers 0638cdb61c More work on Fusion Reactor and Lasers 2014-07-13 02:46:47 +01:00
Aidan C. Brady cf6f5ab387 Bump versions to 8.0.0 2014-07-12 18:52:46 -04:00