Ben Spiers
f2859cacbb
Rename EnergyUtils to UnitDisplayUtils
2015-02-27 17:33:14 +00:00
Ben Spiers
fa9588d557
Add a proper temperature display utility
2015-02-27 17:33:14 +00:00
Aidan C. Brady
62791baec7
Solar Evaporation Plant fixes
2015-02-24 14:11:26 -05:00
Aidan C. Brady
888d1bdad8
Deuterium production is complete - use heavy water electrolysis instead of centrifuge recipe
2015-02-24 10:59:03 -05:00
Aidan C. Brady
50f7df5f98
Merge branch 'development' into v8
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Conflicts:
build.properties
src/main/java/mekanism/api/gas/GasNetwork.java
src/main/java/mekanism/api/transmitters/DynamicNetwork.java
src/main/java/mekanism/client/ClientTickHandler.java
src/main/java/mekanism/common/EnergyNetwork.java
src/main/java/mekanism/common/FluidNetwork.java
src/main/java/mekanism/common/Mekanism.java
src/main/java/mekanism/common/recipe/RecipeHandler.java
src/main/java/mekanism/generators/common/GeneratorsCommonProxy.java
src/main/java/mekanism/generators/common/MekanismGenerators.java
src/main/java/mekanism/generators/common/block/BlockGenerator.java
2015-02-10 18:39:15 -05:00
Ben Spiers
b5f3d77b83
Making a start on Gas Centrifuge.
2014-12-19 02:23:42 +00:00
Aidan C. Brady
ed8823b038
Merge branch 'development' into 1.8
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Conflicts:
src/main/java/mekanism/common/CommonProxy.java
src/main/java/mekanism/common/Mekanism.java
2014-10-02 12:47:22 -04:00
Aidan C. Brady
9eb9eab91d
Added in a fun little silk touch multiplier config
2014-09-27 15:07:55 -04:00
Aidan C. Brady
9bf4baab49
Merge branch 'development' into 1.8 (hopefully I didn't miss anything)
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Conflicts:
src/main/java/mekanism/client/gui/GuiGasTank.java
src/main/java/mekanism/client/gui/GuiPortableTeleporter.java
src/main/java/mekanism/client/gui/GuiTeleporter.java
src/main/java/mekanism/common/CommonProxy.java
src/main/java/mekanism/common/Mekanism.java
src/main/java/mekanism/common/content/transporter/TransporterStack.java
2014-09-27 14:40:25 -04:00
Ben Spiers
7fd5a28d61
Lasers can dig blocks now.
...
They have a tendency to set the items they drop on fire, might make a
digging-specific variant later.
2014-09-14 22:57:59 +01:00
Ben Spiers
5ae5036e62
Replace the old connected glass renderer with one adapted from Chisel.
...
I've made modifications to the original system to allow multi-meta CTM, such as between Dynamic Tanks and Dynamic Valves. This also allows texturing with effectively 5 textures, as opposed to the 47 needed previously
2014-09-01 04:03:35 +01:00
Ben Spiers
779759ac1e
Make the sound config options apply again.
2014-08-30 02:37:02 +01:00
Ben Spiers
2a52ba36af
Make SoundHandler static, remove some unneeded stuff.
2014-08-30 01:51:42 +01:00
Ben Spiers
8f9a2d31ee
Overhaul transmitter rendering, to make everything look a little nicer. Turn-offable by config in case people prefer the "classic" look.
2014-08-15 03:27:04 +01:00
Ben Spiers
3fcce24bac
Move client configs to their own category, with new gui screen to match.
2014-08-15 02:58:44 +01:00
Ben Spiers
dc922a3914
Remove two entirely unreferenced Config variables from the config class.
...
logPackets is unused as well, but is still present in the config file.
Presumably got lost in the 1.7 update. @aidancbrady, should we reimplement
the functionality, or remove the option?
2014-08-13 03:38:55 +01:00
Aidan C. Brady
69874de9d2
Merge branch 'development' into 1.8
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Conflicts:
src/main/java/mekanism/generators/client/gui/GuiWindTurbine.java
src/main/java/mekanism/generators/common/GeneratorsCommonProxy.java
src/main/java/mekanism/generators/common/MekanismGenerators.java
src/main/java/mekanism/generators/common/tile/TileEntityHeatGenerator.java
src/main/java/mekanism/generators/common/tile/TileEntityWindTurbine.java
2014-08-05 17:06:29 -04:00
Ben Spiers
12f9753ac5
Move Laser range and usage to config
2014-08-04 20:42:04 +01:00
Aidan Brady
d9bb5845cd
Naming standards :)
2014-07-31 20:55:01 -04:00
Ben Spiers
725b7463f0
Make the mod classes significantly less godlike.
...
Move Config variables into their own class, (in api because other stuff in API references config, may make sense to move it back to common later), and move Blocks and Items into final variables in their own classes. It looks a lot cleaner this way and my OCD can finally rest now.
2014-08-01 01:35:06 +01:00