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Move rendering IDs to Common Proxy classes to appease ExtraUtils.
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@@ -27,6 +27,7 @@ import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import cpw.mods.fml.client.registry.RenderingRegistry;
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import cpw.mods.fml.common.registry.GameRegistry;
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/**
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@@ -36,6 +37,8 @@ import cpw.mods.fml.common.registry.GameRegistry;
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*/
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public class GeneratorsCommonProxy
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{
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public static int GENERATOR_RENDER_ID = RenderingRegistry.getNextAvailableRenderId();
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/**
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* Register normal tile entities
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*/
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